Player Matchup

Ares
Ares
Bleeka_Vida
Ares
Level 58
God Stats
1W - 2L
1,231 SR
Queue Stats
77W - 83L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
GoshaGod
Cernunnos
Level 106
God Stats
7W - 8L
1,484 SR
Queue Stats
234W - 205L
1,456 Elo+
Party 1
King Arthur
King Arthur
HOHCaptRafiki
King Arthur
Level 145
God Stats
11W - 14L
1,413 SR
Queue Stats
272W - 272L
1,511 Elo+
Party 3
Set
Set
JCM XenO
Set
Level 127
God Stats
3W - 2L
1,529 SR
Queue Stats
190W - 189L
1,486 Elo+
Party 3
Zhong Kui
Zhong Kui
PrimalVIKING810
Zhong Kui
Level 139
God Stats
3W - 1L
1,480 SR
Queue Stats
238W - 238L
1,482 Elo+
Party 3
Team Averages
Level 115
1,427 SR
1,476 Elo+

VS

Team Averages
Level 102
1,540 SR
1,453 Elo+
Sol
Sol
Lic Pinol
Sol
Level 105
God Stats
8W - 4L
1,626 SR
Queue Stats
93W - 110L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
RockyHickory7
Hun Batz
Level 128
God Stats
2W - 5L
1,423 SR
Queue Stats
468W - 506L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
Shiiko Pato
Jormungandr
Level 69
God Stats
17W - 22L
1,418 SR
Queue Stats
142W - 160L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
kandelx
Xbalanque
Level 107
God Stats
0W - 1L
1,528 SR
Queue Stats
84W - 81L
1,456 Elo+
Solo
Amaterasu
Amaterasu
thedarkwulf88
Amaterasu
Level 102
God Stats
2W - 2L
1,706 SR
Queue Stats
286W - 327L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
10,413
434
7,329
17,008
13,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GoshaGod
Cernunnos
20
10 / 5 / 6
13,887
579
16,526
21,407
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
HOHCaptRafiki
King Arthur
19
1 / 3 / 7
11,841
493
17,647
19,200
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 7 / 11
12,365
515
16,234
22,300
13,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
PrimalVIKING810
Zhong Kui
20
11 / 2 / 6
13,314
555
26,944
24,917
22,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
11,825
493
20,759
22,149
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
RockyHickory7
Hun Batz
18
0 / 8 / 4
10,743
448
6,839
24,416
9,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Shiiko Pato
Jormungandr
18
7 / 6 / 11
12,055
502
16,812
24,472
28,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
kandelx
Xbalanque
19
7 / 8 / 7
12,578
524
18,087
19,887
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
thedarkwulf88
Amaterasu
16
2 / 3 / 2
10,562
440
10,956
23,287
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
32
Kills
22
22
Deaths
32
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
W
Cernunnos
GoshaGod
Cernunnos
10
5
6
2.6
W
King Arthur
HOHCaptRafiki
King Arthur
1
3
7
1.5
W
5
7
11
1.5
L
6
7
5
1.21
W
Zhong Kui
PrimalVIKING810
Zhong Kui
11
2
6
7
L
Hun Batz
RockyHickory7
Hun Batz
0
8
4
0.25
L
Jormungandr
Shiiko Pato
Jormungandr
7
6
11
2.08
L
Xbalanque
kandelx
Xbalanque
7
8
7
1.31
L
Amaterasu
thedarkwulf88
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,680
Damage
73,453
104,832
Taken
114,211
78,474
Mitigated
69,143
33,741
Healing
36,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,329
474
0
2,420
17,008
13,243
0
4,545
11,947
38,170
0
W
Cernunnos
GoshaGod
Cernunnos
16,526
10,464
0
8,509
21,407
7,738
488
7,155
13,768
0
99,019
W
King Arthur
HOHCaptRafiki
King Arthur
17,647
1,263
0
4,860
19,200
21,024
25
4,461
13,891
16,488
68,717
W
16,234
8,021
0
5,357
22,300
13,558
70
8,387
13,398
0
84,451
L
20,759
6,763
0
10,420
22,149
7,539
1,034
9,912
12,237
64,850
4,966
W
Zhong Kui
PrimalVIKING810
Zhong Kui
26,944
2,744
0
12,595
24,917
22,911
18
11,767
12,359
86,273
9,423
L
Hun Batz
RockyHickory7
Hun Batz
6,839
2,136
0
7,848
24,416
9,395
429
6,759
17,067
0
93,000
L
Jormungandr
Shiiko Pato
Jormungandr
16,812
1,768
331
4,800
24,472
28,859
221
9,984
14,328
51,692
0
L
Xbalanque
kandelx
Xbalanque
18,087
9,332
0
4,748
19,887
6,441
1,478
2,737
17,098
0
93,619
L
Amaterasu
thedarkwulf88
Amaterasu
10,956
3,494
0
8,757
23,287
16,909
366
8,043
14,096
9,296
46,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
57,763
634
Minions Killed
592
0
Camps Cleared
0
2,144,186
Distance Traveled
2,161,489
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,413
434
49
2
0
413,466
4
W
Cernunnos
13,887
579
149
6
0
412,092
0
W
King Arthur
11,841
493
159
7
0
421,081
1
W
Set
12,365
515
123
5
0
461,180
5
L
Sol
11,825
493
102
4
0
397,545
1
W
Zhong Kui
13,314
555
154
6
0
436,367
5
L
Hun Batz
10,743
448
145
6
0
454,734
6
L
Jormungandr
12,055
502
70
3
0
431,261
1
L
Xbalanque
12,578
524
153
6
0
420,939
0
L
Amaterasu
10,562
440
122
5
0
457,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role