Player Matchup

Cerberus
Cerberus
Bomber07
Cerberus
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 67L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Industryal
Jormungandr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 123L
1,527 Elo+
Party 1
Odin
Odin
Jam1s3
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
Kidni
Xing Tian
Level 133
God Stats
0W - 2L
1,297 SR
Queue Stats
139W - 121L
1,554 Elo+
Party 1
Osiris
Osiris
MakkraRaktalak
Osiris
Level 63
God Stats
2W - 2L
1,747 SR
Queue Stats
120W - 122L
1,498 Elo+
Party 1
Team Averages
Level 100
1,466 SR
1,525 Elo+

VS

Team Averages
Level 85
1,566 SR
1,326 Elo+
Sobek
Sobek
DakiGOD4444
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo
Bellona
Bellona
Evillys
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,162 Elo+
Solo
Kukulkan
Kukulkan
Merrope
Kukulkan
Level 29
God Stats
2W - 0L
1,556 SR
Queue Stats
48W - 95L
1,265 Elo+
Solo
Ah Puch
Ah Puch
Nuotrok
Ah Puch
Level 154
God Stats
10W - 3L
1,755 SR
Queue Stats
332W - 358L
1,515 Elo+
Solo
Eset
Eset
Viivwolf
Eset
Level 108
God Stats
18W - 15L
1,520 SR
Queue Stats
634W - 627L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bomber07
Cerberus
15
2 / 3 / 6
7,841
713
8,623
14,048
17,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Industryal
Jormungandr
12
2 / 4 / 6
7,273
661
6,333
15,667
17,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Jam1s3
Odin
13
4 / 4 / 4
7,684
699
6,086
11,784
15,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Kidni
Xing Tian
15
3 / 2 / 7
8,519
774
6,604
17,218
20,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 6 / 3
6,788
617
3,582
12,149
14,036
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 15
8,262
751
6,291
12,488
14,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Evillys
Bellona
13
3 / 5 / 10
8,545
777
8,586
9,212
8,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Merrope
Kukulkan
17
8 / 3 / 7
10,423
948
15,624
8,585
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Nuotrok
Ah Puch
16
3 / 0 / 14
8,946
813
15,562
5,428
2,796
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
17
5 / 1 / 9
9,639
876
12,391
7,741
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
11
Kills
19
19
Deaths
12
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bomber07
Cerberus
2
3
6
1.67
W
0
3
15
2.5
W
Bellona
Evillys
Bellona
3
5
10
1.6
L
Jormungandr
Industryal
Jormungandr
2
4
6
1.25
L
Odin
Jam1s3
Odin
4
4
4
1.5
L
Xing Tian
Kidni
Xing Tian
3
2
7
3.25
L
0
6
3
0.25
W
Kukulkan
Merrope
Kukulkan
8
3
7
3.83
W
Ah Puch
Nuotrok
Ah Puch
3
0
14
10
W
Eset
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
58,454
70,866
Taken
43,454
85,302
Mitigated
33,797
27,680
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bomber07
Cerberus
8,623
0
2,935
4,933
14,048
17,143
0
8,909
5,139
27,053
0
W
6,291
222
542
1,768
12,488
14,087
215
6,112
6,153
9,908
0
W
Bellona
Evillys
Bellona
8,586
1,179
837
697
9,212
8,150
251
4,623
4,387
0
13,513
L
Jormungandr
Industryal
Jormungandr
6,333
785
1,347
3,300
15,667
17,280
0
12,057
3,610
14,633
0
L
Odin
Jam1s3
Odin
6,086
694
1,179
2,008
11,784
15,889
0
8,296
3,488
0
10,662
L
Xing Tian
Kidni
Xing Tian
6,604
226
4,911
5,554
17,218
20,954
0
11,626
5,592
14,837
0
L
3,582
612
418
1,095
12,149
14,036
6
8,980
3,169
0
7,256
W
Kukulkan
Merrope
Kukulkan
15,624
870
994
928
8,585
4,420
957
3,903
4,480
32,778
0
W
Ah Puch
Nuotrok
Ah Puch
15,562
1,395
477
2,222
5,428
2,796
978
3,036
2,321
20,807
0
W
Eset
12,391
763
4,262
3,225
7,741
4,344
1,890
3,886
3,786
33,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
45,815
140
Minions Killed
118
0
Camps Cleared
0
984,281
Distance Traveled
1,009,571
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,841
713
74
7
0
211,717
0
W
Sobek
8,262
751
7
1
0
208,926
0
W
Bellona
8,545
777
11
1
0
181,421
1
L
Jormungandr
7,273
661
26
2
0
186,469
0
L
Odin
7,684
699
9
1
0
190,691
0
L
Xing Tian
8,519
774
23
2
0
213,621
2
L
Osiris
6,788
617
8
1
0
181,783
0
W
Kukulkan
10,423
948
47
4
0
192,289
0
W
Ah Puch
8,946
813
15
1
0
205,172
0
W
Eset
9,639
876
38
3
0
221,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role