Player Matchup

Ra
Ra
Darijo13
Ra
Level 32
God Stats
2W - 1L
1,712 SR
Queue Stats
44W - 17L
1,740 Elo+
Party 1
Awilix
Awilix
Djbezksywy
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 13L
1,710 Elo+
Party 1
Achilles
Achilles
Dohovsky
Achilles
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
25W - 10L
1,700 Elo+
Party 1
Team Averages
Level 29
1,501 SR
1,717 Elo+

VS

Team Averages
Level 103
1,552 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlenKeller
Sol
Level 146
God Stats
2W - 0L
1,657 SR
Queue Stats
68W - 37L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
ОРIUМ
Cernunnos
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
9,220
615
11,384
9,212
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Djbezksywy
Awilix
12
2 / 6 / 7
9,311
621
8,982
12,341
4,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Dohovsky
Achilles
15
6 / 2 / 2
10,584
706
10,660
19,129
27,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 3 / 6
11,234
749
8,216
13,727
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 8
9,854
657
10,040
10,749
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ОРIUМ
Cernunnos
15
6 / 3 / 5
10,755
717
16,756
13,723
4,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
11
11
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
6
2.33
W
1
4
8
1.25
L
1
3
6
1.33
L
Awilix
Djbezksywy
Awilix
2
6
7
0.92
L
Achilles
Dohovsky
Achilles
6
2
2
3.5
W
Cernunnos
ОРIUМ
Cernunnos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
35,012
40,682
Taken
38,199
35,444
Mitigated
21,173
4,713
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,216
2,235
0
4,873
13,727
13,085
61
6,407
6,313
16,670
0
W
10,040
3,009
0
4,252
10,749
3,369
1,660
1,863
8,473
50,593
3,957
L
11,384
1,042
980
1,458
9,212
3,649
0
5,078
4,134
44,950
0
L
Awilix
Djbezksywy
Awilix
8,982
2,735
0
250
12,341
4,255
0
5,542
6,799
0
14,100
L
Achilles
Dohovsky
Achilles
10,660
2,852
0
2,025
19,129
27,540
0
7,560
11,569
435
28,185
W
Cernunnos
ОРIUМ
Cernunnos
16,756
10,621
0
6,811
13,723
4,719
1,018
2,762
10,309
0
53,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
31,843
155
Minions Killed
188
3
Camps Cleared
9
851,084
Distance Traveled
833,225
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,234
749
13
1
0
308,493
10
W
Sol
9,854
657
101
7
4
254,704
3
L
Ra
9,220
615
98
7
0
257,111
3
L
Awilix
9,311
621
16
1
1
291,576
3
L
Achilles
10,584
706
41
3
2
302,397
1
W
Cernunnos
10,755
717
74
5
5
270,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role