Player Matchup

Cupid
Cupid
BaMBieBoy
Cupid
Level 113
God Stats
5W - 4L
1,434 SR
Queue Stats
237W - 249L
1,391 Elo+
Solo
Achilles
Achilles
Bleach GUD4 us
Achilles
Level 31
God Stats
13W - 9L
1,604 SR
Queue Stats
107W - 82L
1,555 Elo+
Party 2
Mulan
Mulan
CuddleMeGentle
Mulan
Level 130
God Stats
28W - 14L
1,594 SR
Queue Stats
634W - 631L
1,371 Elo+
Solo
Cabrakan
Cabrakan
Slyiphic
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,563 Elo+
Party 2
Medusa
Medusa
lolihacker
Medusa
Level 26
God Stats
1W - 1L
1,306 SR
Queue Stats
63W - 52L
1,411 Elo+
Party 2
Team Averages
Level 63
1,488 SR
1,458 Elo+

VS

Team Averages
Level 54
1,416 SR
1,313 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Knightslayer900_
Khepri
Level 46
God Stats
48W - 49L
1,475 SR
Queue Stats
130W - 191L
1,319 Elo+
Party 1
Izanami
Izanami
Midnight_Siren_
Izanami
Level 59
God Stats
76W - 95L
1,377 SR
Queue Stats
171W - 275L
1,259 Elo+
Party 1
Nemesis
Nemesis
vGxssed
Nemesis
Level 25
God Stats
10W - 31L
1,244 SR
Queue Stats
26W - 60L
1,184 Elo+
Party 1
Freya
Freya
xoLeii-_-
Freya
Level 79
God Stats
3W - 5L
1,486 SR
Queue Stats
320W - 469L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BaMBieBoy
Cupid
10
4 / 1 / 4
6,065
607
6,160
6,174
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
12
6 / 0 / 2
6,829
683
2,769
3,889
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 3 / 2
6,052
605
3,787
7,972
3,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Slyiphic
Cabrakan
8
2 / 0 / 2
5,213
521
2,593
3,685
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
lolihacker
Medusa
12
7 / 1 / 2
7,445
745
6,835
4,101
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 5 / 0
4,934
493
4,724
7,377
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 0
4,645
465
1,854
6,498
3,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 4 / 0
4,426
443
2,721
5,724
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
vGxssed
Nemesis
8
2 / 6 / 1
5,302
530
3,217
7,606
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
xoLeii-_-
Freya
8
0 / 6 / 1
4,733
473
1,410
8,057
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
23
Kills
5
5
Deaths
25
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
0
0.4
W
Cupid
BaMBieBoy
Cupid
4
1
4
6
W
Achilles
6
0
2
7
W
4
3
2
1.67
L
1
4
0
0.25
L
0
4
0
0
W
Cabrakan
Slyiphic
Cabrakan
2
0
2
3
W
Medusa
lolihacker
Medusa
7
1
2
8
L
Nemesis
vGxssed
Nemesis
2
6
1
0.42
L
Freya
xoLeii-_-
Freya
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
13,926
25,821
Taken
35,262
10,534
Mitigated
12,389
9,755
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,724
2,120
0
352
7,377
4,025
270
0
7,377
0
16,483
W
Cupid
BaMBieBoy
Cupid
6,160
3,813
227
4,023
6,174
1,871
468
1,338
4,836
0
34,983
W
Achilles
2,769
927
0
2,253
3,889
1,425
0
22
3,867
0
32,912
W
3,787
1,267
0
1,852
7,972
3,571
0
0
7,527
0
18,872
L
1,854
264
470
476
6,498
3,570
0
1,038
5,460
10,066
0
L
2,721
2,295
0
0
5,724
927
217
1,555
4,169
0
21,438
W
Cabrakan
Slyiphic
Cabrakan
2,593
406
0
451
3,685
2,520
96
516
3,169
12,453
0
W
Medusa
lolihacker
Medusa
6,835
3,222
0
949
4,101
1,147
154
1,388
2,713
0
41,337
L
Nemesis
vGxssed
Nemesis
3,217
1,849
0
1,713
7,606
2,072
0
0
7,606
0
24,263
L
Freya
xoLeii-_-
Freya
1,410
443
0
1,811
8,057
1,795
0
0
8,057
19,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
24,040
298
Minions Killed
188
0
Camps Cleared
0
881,461
Distance Traveled
899,878
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,934
493
30
3
0
181,249
0
W
Cupid
6,065
607
67
7
0
157,344
2
W
Achilles
6,829
683
77
8
0
236,577
1
W
Mulan
6,052
605
52
5
0
150,774
0
L
Khepri
4,645
465
15
2
0
174,085
0
L
Izanami
4,426
443
49
5
0
166,166
0
W
Cabrakan
5,213
521
21
2
0
142,183
2
W
Medusa
7,445
745
81
8
0
194,583
3
L
Nemesis
5,302
530
55
6
0
207,206
0
L
Freya
4,733
473
39
4
0
171,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role