Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Auzyss
Persephone
Level 60
God Stats
24W - 5L
1,924 SR
Queue Stats
401W - 122L
1,817 Elo+
Party 1
Ganesha
Ganesha
FafiaesM
Ganesha
Level 158
God Stats
22W - 10L
1,674 SR
Queue Stats
267W - 138L
1,785 Elo+
Party 1
Izanami
Izanami
Sarfu188
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,414 Elo+
Solo
Chaac
Chaac
gulisrazer
Chaac
Level 160
God Stats
11W - 7L
1,666 SR
Queue Stats
310W - 237L
1,704 Elo+
Party 1
Team Averages
Level 132
1,653 SR
1,644 Elo+

VS

Team Averages
Level 136
1,490 SR
1,539 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JoshuaSene
Jing Wei
Level 124
God Stats
36W - 45L
1,485 SR
Queue Stats
270W - 203L
1,520 Elo+
Party 2
Vulcan
Vulcan
PacaL
Vulcan
Level 160
God Stats
3W - 7L
1,338 SR
Queue Stats
125W - 121L
1,540 Elo+
Solo
Hun Batz
Hun Batz
TheLastPro55
Hun Batz
Level 140
God Stats
4W - 7L
1,628 SR
Queue Stats
135W - 132L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 0 / 4
8,252
635
7,782
9,765
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Auzyss
Persephone
14
5 / 0 / 5
8,499
654
8,059
5,285
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
FafiaesM
Ganesha
11
0 / 0 / 12
7,073
544
2,729
5,528
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Sarfu188
Izanami
13
5 / 3 / 4
8,333
641
11,776
7,738
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
14
1 / 2 / 4
7,645
588
7,437
13,717
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 2
7,797
600
7,135
11,827
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
10
2 / 4 / 0
5,955
458
3,931
10,053
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
JoshuaSene
Jing Wei
11
1 / 4 / 0
7,019
540
5,076
11,696
2,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
PacaL
Vulcan
12
0 / 5 / 0
7,022
540
3,731
7,687
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TheLastPro55
Hun Batz
13
2 / 3 / 1
7,525
579
4,530
8,295
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
5
5
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
4
9
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
Sylvanus
 
Sylvanus
2
4
0
0.5
W
Persephone
Auzyss
Persephone
5
0
5
7.5
W
Ganesha
FafiaesM
Ganesha
0
0
12
6
L
Jing Wei
JoshuaSene
Jing Wei
1
4
0
0.25
L
Vulcan
PacaL
Vulcan
0
5
0
0
W
Izanami
Sarfu188
Izanami
5
3
4
2.33
L
Hun Batz
TheLastPro55
Hun Batz
2
3
1
0.83
W
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
24,403
42,033
Taken
49,558
19,635
Mitigated
20,943
14,316
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,782
2,787
0
2,801
9,765
3,557
0
782
8,940
0
56,855
L
Guan Yu
 
Guan Yu
7,135
1,862
162
4,795
11,827
8,517
210
645
10,411
0
56,940
L
Sylvanus
 
Sylvanus
3,931
1,125
1,040
1,767
10,053
5,233
0
3,785
6,098
12,121
4,498
W
Persephone
Auzyss
Persephone
8,059
132
0
2,279
5,285
1,754
395
2,972
2,313
59,456
0
W
Ganesha
FafiaesM
Ganesha
2,729
379
0
1,802
5,528
4,392
0
1,191
4,252
15,559
0
L
Jing Wei
JoshuaSene
Jing Wei
5,076
3,913
0
2,838
11,696
2,472
0
715
10,981
0
34,335
L
Vulcan
PacaL
Vulcan
3,731
1,318
0
950
7,687
2,430
0
3,927
3,494
47,298
0
W
Izanami
Sarfu188
Izanami
11,776
8,349
0
1,546
7,738
2,492
1,372
1,088
6,650
0
56,903
L
Hun Batz
TheLastPro55
Hun Batz
4,530
1,888
0
240
8,295
2,291
0
1,690
6,535
0
54,848
W
Chaac
7,437
1,090
0
5,888
13,717
7,440
0
1,236
11,849
1,685
52,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
35,318
483
Minions Killed
437
0
Camps Cleared
0
1,390,028
Distance Traveled
1,372,878
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,252
635
103
8
0
311,710
3
L
Guan Yu
7,797
600
113
9
0
285,025
5
L
Sylvanus
5,955
458
17
1
0
272,959
6
W
Persephone
8,499
654
130
10
0
261,747
3
W
Ganesha
7,073
544
2
0
0
294,724
7
L
Jing Wei
7,019
540
87
7
0
270,960
4
L
Vulcan
7,022
540
110
8
0
254,700
4
W
Izanami
8,333
641
124
10
0
254,711
1
L
Hun Batz
7,525
579
110
8
0
289,234
2
W
Chaac
7,645
588
124
10
0
267,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role