Player Matchup

Pele
Pele
Aloan
Pele
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
23W - 23L
1,478 Elo+
Party 1
Atlas
Atlas
BesoRash
Atlas
Level 28
God Stats
3W - 1L
1,833 SR
Queue Stats
24W - 38L
1,376 Elo+
Party 1
Discordia
Discordia
NawafAJ7
Discordia
Level 27
God Stats
2W - 2L
1,298 SR
Queue Stats
26W - 32L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tameso
Ah Muzen Cab
Level 45
God Stats
17W - 15L
1,559 SR
Queue Stats
116W - 105L
1,575 Elo+
Party 1
Geb
Geb
fouady
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,390 Elo+
Party 1
Team Averages
Level 29
1,497 SR
1,447 Elo+

VS

Team Averages
Level 60
1,553 SR
1,498 Elo+
Fenrir
Fenrir
BempaszX
Fenrir
Level 104
God Stats
1W - 2L
1,248 SR
Queue Stats
98W - 69L
1,569 Elo+
Party 2
Ymir
Ymir
Huaaaaaaan
Ymir
Level 28
God Stats
5W - 3L
1,597 SR
Queue Stats
54W - 42L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
Jambii4
Xing Tian
Level 53
God Stats
4W - 0L
1,760 SR
Queue Stats
97W - 86L
1,481 Elo+
Party 2
Zeus
Zeus
KingTylerOfGays
Zeus
Level 88
God Stats
7W - 5L
1,658 SR
Queue Stats
109W - 114L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
tonhalgeci
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aloan
Pele
17
1 / 12 / 10
10,202
927
14,607
23,619
8,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
BesoRash
Atlas
17
2 / 2 / 5
10,173
925
9,017
16,522
18,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
NawafAJ7
Discordia
17
2 / 11 / 8
10,246
931
12,915
16,607
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Tameso
Ah Muzen Cab
17
7 / 5 / 3
11,346
1,031
20,155
12,272
4,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
fouady
Geb
17
2 / 6 / 9
11,393
1,036
12,153
19,298
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

87

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BempaszX
Fenrir
19
10 / 0 / 19
12,423
1,129
16,496
14,115
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 2 / 23
11,659
1,060
9,805
15,418
21,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Jambii4
Xing Tian
18
2 / 3 / 25
11,305
1,028
10,326
17,664
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
21 / 4 / 10
14,755
1,341
40,909
10,284
3,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
tonhalgeci
Sun Wukong
18
2 / 5 / 20
10,551
959
4,980
15,885
10,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
133
14
Kills
36
36
Deaths
14
35
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Pele
Aloan
Pele
1
12
10
0.5
W
Fenrir
BempaszX
Fenrir
10
0
19
19.5
L
Atlas
BesoRash
Atlas
2
2
5
2.25
W
1
2
23
6.25
W
Xing Tian
Jambii4
Xing Tian
2
3
25
4.83
W
21
4
10
6.5
L
Discordia
NawafAJ7
Discordia
2
11
8
0.55
L
Ah Muzen Cab
Tameso
Ah Muzen Cab
7
5
3
1.7
L
Geb
fouady
Geb
2
6
9
1.08
W
Sun Wukong
tonhalgeci
Sun Wukong
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,847
Damage
82,516
88,318
Taken
73,366
59,092
Mitigated
63,857
4,906
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aloan
Pele
14,607
1,700
0
3,118
23,619
8,372
0
15,601
7,294
0
39,373
W
Fenrir
BempaszX
Fenrir
16,496
5,143
0
2,855
14,115
10,942
0
6,638
7,477
0
27,574
L
Atlas
BesoRash
Atlas
9,017
4,867
0
0
16,522
18,096
0
11,541
4,468
26,934
0
W
9,805
1,352
360
1,286
15,418
21,449
0
7,725
7,693
21,542
0
W
Xing Tian
Jambii4
Xing Tian
10,326
996
685
4,880
17,664
17,024
0
6,686
10,978
21,187
0
W
40,909
2,820
0
4,614
10,284
3,929
0
4,844
5,440
69,794
0
L
Discordia
NawafAJ7
Discordia
12,915
1,558
0
143
16,607
5,728
0
11,626
4,561
24,251
0
L
Ah Muzen Cab
Tameso
Ah Muzen Cab
20,155
5,713
0
829
12,272
4,575
0
8,357
3,691
0
46,787
L
Geb
fouady
Geb
12,153
616
0
816
19,298
22,321
0
13,577
5,497
17,883
0
W
Sun Wukong
tonhalgeci
Sun Wukong
4,980
542
446
1,888
15,885
10,513
0
8,192
7,693
2,537
10,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
60,693
162
Minions Killed
187
6
Camps Cleared
6
1,046,088
Distance Traveled
985,457
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,202
927
57
5
0
206,279
1
W
Fenrir
12,423
1,129
40
4
1
248,850
3
L
Atlas
10,173
925
39
4
1
206,833
0
W
Ymir
11,659
1,060
31
3
0
174,702
1
W
Xing Tian
11,305
1,028
26
2
0
208,467
1
W
Zeus
14,755
1,341
66
6
3
182,141
0
L
Discordia
10,246
931
19
2
1
188,704
0
L
Ah Muzen Cab
11,346
1,031
39
4
3
224,705
0
L
Geb
11,393
1,036
8
1
1
219,567
0
W
Sun Wukong
10,551
959
24
2
2
171,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role