Player Matchup

Nu Wa
Nu Wa
CarnageNoJutsu
Nu Wa
Level 160
God Stats
1W - 1L
1,663 SR
Queue Stats
83W - 82L
1,617 Elo+
Party 1
Ymir
Ymir
Subotaii
Ymir
Level 126
God Stats
2W - 1L
1,692 SR
Queue Stats
24W - 19L
1,643 Elo+
Party 1
Xbalanque
Xbalanque
plord913
Xbalanque
Level 152
God Stats
2W - 1L
1,557 SR
Queue Stats
35W - 32L
1,605 Elo+
Party 1
Team Averages
Level 146
1,637 SR
1,622 Elo+

VS

Team Averages
Level 61
1,467 SR
1,368 Elo+
Ymir
Ymir
AleksaJovanovic
Ymir
Level 26
God Stats
11W - 14L
1,556 SR
Queue Stats
53W - 92L
1,294 Elo+
Party 2
Scylla
Scylla
GoldeMaster
Scylla
Level 63
God Stats
32W - 29L
1,510 SR
Queue Stats
63W - 75L
1,383 Elo+
Party 2
Tyr
Tyr
PaiMing
Tyr
Level 95
God Stats
3W - 9L
1,335 SR
Queue Stats
348W - 561L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 14
10,891
838
18,034
7,903
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 0 / 27
10,573
813
7,488
11,365
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
plord913
Xbalanque
16
18 / 1 / 7
11,669
898
21,945
6,875
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 2
7,340
565
2,748
27,619
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
2 / 10 / 2
8,719
671
5,190
11,653
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
12
3 / 7 / 2
8,471
652
5,953
18,307
9,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
30
Kills
5
5
Deaths
30
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
11
4
14
4.5
L
Scylla
2
10
2
0.3
L
Tyr
3
7
2
0.57
W
Ymir
1
0
27
14.5
W
Xbalanque
plord913
Xbalanque
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,467
Damage
13,891
26,143
Taken
57,579
19,884
Mitigated
31,073
6,632
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,748
358
0
1,299
27,619
19,097
0
13,461
13,671
10,072
0
W
18,034
5,657
0
500
7,903
2,742
1,092
2,018
5,307
36,620
0
L
Scylla
5,190
368
0
0
11,653
2,544
0
5,809
5,619
25,363
0
L
Tyr
5,953
994
0
2,822
18,307
9,432
0
5,313
12,695
0
24,404
W
Ymir
7,488
1,330
0
3,921
11,365
13,758
290
3,465
7,706
18,744
0
W
Xbalanque
plord913
Xbalanque
21,945
13,356
0
2,211
6,875
3,384
1,813
2,350
4,378
0
60,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
24,530
138
Minions Killed
84
10
Camps Cleared
1
670,548
Distance Traveled
512,661
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,340
565
14
1
0
152,578
2
W
Nu Wa
10,891
838
42
3
2
208,220
2
L
Scylla
8,719
671
50
4
0
172,258
2
L
Tyr
8,471
652
20
2
1
187,825
5
W
Ymir
10,573
813
23
2
2
242,212
0
W
Xbalanque
11,669
898
73
6
6
220,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role