Player Matchup

Merlin
Merlin
Agneus
Merlin
Level 129
God Stats
5W - 4L
1,647 SR
Queue Stats
32W - 31L
1,596 Elo+
Solo
Ra
Ra
DragonGod101
Ra
Level 155
God Stats
40W - 44L
1,468 SR
Queue Stats
605W - 646L
1,467 Elo+
Solo
Cabrakan
Cabrakan
FareweII
Cabrakan
Level 84
God Stats
7W - 2L
1,736 SR
Queue Stats
39W - 52L
1,448 Elo+
Party 1
Fenrir
Fenrir
Nataliа
Fenrir
Level 148
God Stats
6W - 3L
1,637 SR
Queue Stats
84W - 86L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Sergeinips
Jing Wei
Level 33
God Stats
5W - 8L
1,277 SR
Queue Stats
200W - 181L
1,418 Elo+
Solo
Team Averages
Level 110
1,553 SR
1,475 Elo+

VS

Team Averages
Level 105
1,457 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
FreaKazaN
Tiamat
Level 154
God Stats
2W - 7L
1,190 SR
Queue Stats
80W - 91L
1,403 Elo+
Party 3
Neith
Neith
KetaOfVengerberg
Neith
Level 89
God Stats
5W - 6L
1,616 SR
Queue Stats
48W - 52L
1,511 Elo+
Party 2
Scylla
Scylla
Lazytatvi
Scylla
Level 108
God Stats
8W - 4L
1,781 SR
Queue Stats
33W - 40L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
Maaeehh
Guan Yu
Level 43
God Stats
0W - 1L
1,197 SR
Queue Stats
11W - 17L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agneus
Merlin
19
9 / 1 / 17
13,012
1,084
26,528
9,154
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 2 / 22
12,498
1,042
14,706
12,747
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
FareweII
Cabrakan
20
5 / 0 / 24
12,160
1,013
9,857
16,076
22,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Nataliа
Fenrir
19
10 / 6 / 20
13,331
1,111
20,644
21,229
13,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Sergeinips
Jing Wei
19
8 / 1 / 19
12,771
1,064
15,811
9,797
4,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 14 / 4
10,148
846
10,533
18,620
6,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
FreaKazaN
Tiamat
18
3 / 6 / 5
12,581
1,048
15,944
23,263
26,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 6 / 3
11,063
922
7,678
14,584
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Lazytatvi
Scylla
17
4 / 3 / 4
11,836
986
23,060
15,843
5,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Maaeehh
Guan Yu
16
0 / 8 / 4
9,864
822
5,341
20,412
21,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
30
37
Kills
10
10
Deaths
37
102
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
14
4
0.14
W
Merlin
Agneus
Merlin
9
1
17
17.5
W
5
2
22
8
W
Cabrakan
FareweII
Cabrakan
5
0
24
17
L
Tiamat
FreaKazaN
Tiamat
3
6
5
0.92
L
3
6
3
0.75
L
Scylla
Lazytatvi
Scylla
4
3
4
2
L
Guan Yu
Maaeehh
Guan Yu
0
8
4
0.25
W
Fenrir
Nataliа
Fenrir
10
6
20
3.33
W
Jing Wei
Sergeinips
Jing Wei
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,546
Damage
62,556
69,003
Taken
92,722
50,647
Mitigated
64,905
12,927
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,533
1,143
340
1,377
18,620
6,205
0
10,611
8,009
25,522
0
W
Merlin
Agneus
Merlin
26,528
1,861
0
0
9,154
4,264
0
6,384
2,596
50,370
0
W
14,706
1,082
7,334
3,813
12,747
5,879
0
10,057
2,488
39,228
0
W
Cabrakan
FareweII
Cabrakan
9,857
1,207
0
0
16,076
22,675
0
11,184
4,412
15,683
0
L
Tiamat
FreaKazaN
Tiamat
15,944
1,176
0
3,192
23,263
26,406
0
11,228
12,035
35,618
0
L
7,678
2,691
0
618
14,584
5,907
0
7,710
6,874
0
26,191
L
Scylla
Lazytatvi
Scylla
23,060
2,187
0
0
15,843
5,254
0
9,720
6,123
51,654
0
L
Guan Yu
Maaeehh
Guan Yu
5,341
881
160
782
20,412
21,133
0
11,968
8,444
0
13,667
W
Fenrir
Nataliа
Fenrir
20,644
3,982
0
1,033
21,229
13,146
0
12,779
7,894
1,126
34,302
W
Jing Wei
Sergeinips
Jing Wei
15,811
14,224
0
747
9,797
4,683
0
7,592
2,076
0
61,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,772
Gold Earned
55,492
255
Minions Killed
211
14
Camps Cleared
4
1,199,873
Distance Traveled
884,888
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,148
846
26
2
0
127,604
0
W
Merlin
13,012
1,084
56
5
1
232,684
0
W
Ra
12,498
1,042
51
4
5
244,062
1
W
Cabrakan
12,160
1,013
13
1
2
242,030
0
L
Tiamat
12,581
1,048
70
6
3
216,450
0
L
Neith
11,063
922
24
2
0
157,721
2
L
Scylla
11,836
986
74
6
1
208,454
0
L
Guan Yu
9,864
822
17
1
0
174,659
1
W
Fenrir
13,331
1,111
26
2
2
252,684
0
W
Jing Wei
12,771
1,064
109
9
4
228,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role