Player Matchup

Ganesha
Ganesha
Lord_Tymeris
Ganesha
Level 108
God Stats
34W - 19L
1,707 SR
Queue Stats
80W - 60L
1,668 Elo+
Party 2
Chaac
Chaac
PynkTurtle2
Chaac
Level 129
God Stats
91W - 52L
1,708 SR
Queue Stats
332W - 320L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
Level 126
God Stats
53W - 38L
1,734 SR
Queue Stats
222W - 203L
1,630 Elo+
Party 2
Team Averages
Level 121
1,716 SR
1,642 Elo+

VS

Team Averages
Level 151
1,584 SR
1,571 Elo+
Zeus
Zeus
Daveon83
Zeus
Level 155
God Stats
66W - 37L
1,611 SR
Queue Stats
131W - 110L
1,536 Elo+
Party 1
Serqet
Serqet
GREMORDORAGON
Serqet
Level 149
God Stats
1W - 1L
1,503 SR
Queue Stats
38W - 36L
1,570 Elo+
Solo
Fenrir
Fenrir
Jackelss3
Fenrir
Level 148
God Stats
8W - 2L
1,638 SR
Queue Stats
65W - 54L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lord_Tymeris
Ganesha
11
0 / 3 / 6
7,075
643
7,453
9,347
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 6 / 2
7,093
645
10,053
11,931
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TH3-ZAPP3R08
Baron Samedi
12
4 / 2 / 1
7,855
714
6,616
7,214
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 1 / 7
8,340
758
11,170
4,137
1,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 9
7,579
689
3,795
11,523
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Jackelss3
Fenrir
13
6 / 1 / 5
8,777
798
8,967
16,356
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
11
11
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
1
7
7.5
W
1
4
9
1.38
W
Fenrir
Jackelss3
Fenrir
6
1
5
8.5
L
Ganesha
Lord_Tymeris
Ganesha
0
3
6
1
L
2
6
2
0.5
L
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
23,932
28,492
Taken
32,016
15,111
Mitigated
14,389
7,286
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,170
570
0
246
4,137
1,742
0
2,383
1,683
32,865
0
W
3,795
809
0
505
11,523
5,588
0
4,663
6,337
141
16,139
W
Fenrir
Jackelss3
Fenrir
8,967
1,547
0
5,781
16,356
7,059
0
6,965
8,550
0
17,784
L
Ganesha
Lord_Tymeris
Ganesha
7,453
242
0
1,328
9,347
5,502
0
4,654
4,238
15,073
0
L
10,053
895
0
2,985
11,931
6,662
0
3,815
7,216
0
33,131
L
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
6,616
414
850
2,123
7,214
2,947
0
3,228
3,665
23,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
24,696
119
Minions Killed
119
5
Camps Cleared
6
623,889
Distance Traveled
627,433
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,340
758
65
6
1
184,299
3
W
Serqet
7,579
689
34
3
4
217,843
3
W
Fenrir
8,777
798
20
2
1
225,291
1
L
Ganesha
7,075
643
1
0
0
225,002
1
L
Chaac
7,093
645
54
5
3
215,665
3
L
Baron Samedi
7,855
714
64
6
2
183,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role