Player Matchup

Scylla
Scylla
Cloots
Scylla
Level 22
God Stats
3W - 8L
1,220 SR
Queue Stats
6W - 17L
1,175 Elo+
Party 1
Atlas
Atlas
GodComplex0
Atlas
Level 49
God Stats
4W - 5L
1,570 SR
Queue Stats
100W - 119L
1,473 Elo+
Solo
Bastet
Bastet
ReTrickzTR77
Bastet
Level 72
God Stats
3W - 7L
1,332 SR
Queue Stats
18W - 32L
1,364 Elo+
Party 1
Mulan
Mulan
Tabisz0312
Mulan
Level 14
God Stats
3W - 5L
1,218 SR
Queue Stats
5W - 14L
1,205 Elo+
Party 1
The Morrigan
The Morrigan
YungPencil
The Morrigan
Level 106
God Stats
0W - 1L
1,702 SR
Queue Stats
19W - 23L
1,465 Elo+
Party 1
Team Averages
Level 53
1,408 SR
1,336 Elo+

VS

Team Averages
Level 48
1,494 SR
1,406 Elo+
Scylla
Scylla
Belleira
Scylla
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 32L
1,392 Elo+
Party 3
Jing Wei
Jing Wei
Chriphord
Jing Wei
Level 46
God Stats
11W - 6L
1,558 SR
Queue Stats
29W - 39L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
hornhonk
Sun Wukong
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 47L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
mojomichel
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,321 Elo+
Party 2
Sobek
Sobek
sal1se
Sobek
Level 87
God Stats
5W - 6L
1,413 SR
Queue Stats
46W - 53L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cloots
Scylla
20
3 / 3 / 11
16,700
982
26,921
17,075
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 0 / 0
10,490
617
0
0
0
Bastet
20
13 / 14 / 9
18,776
1,104
35,491
37,257
16,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
20
2 / 4 / 11
15,761
927
27,088
32,567
40,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
YungPencil
The Morrigan
20
8 / 11 / 11
18,383
1,081
40,292
20,232
9,814
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Belleira
Scylla
20
5 / 6 / 13
15,689
923
9,770
17,416
7,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Chriphord
Jing Wei
20
11 / 9 / 15
18,162
1,068
37,833
32,053
14,633
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
hornhonk
Sun Wukong
20
12 / 5 / 15
18,229
1,072
29,738
30,740
24,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
mojomichel
Aphrodite
20
2 / 4 / 17
14,677
863
6,074
14,078
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
sal1se
Sobek
20
2 / 2 / 24
16,855
991
15,948
41,210
63,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
26
Kills
32
32
Deaths
26
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Scylla
Belleira
Scylla
5
6
13
1.92
W
Jing Wei
Chriphord
Jing Wei
11
9
15
2.06
L
Scylla
Cloots
Scylla
3
3
11
2.83
L
0
0
0
0
L
Bastet
13
14
9
1.25
L
Mulan
2
4
11
1.88
L
The Morrigan
YungPencil
The Morrigan
8
11
11
1.23
W
Sun Wukong
hornhonk
Sun Wukong
12
5
15
3.9
W
Aphrodite
mojomichel
Aphrodite
2
4
17
2.63
W
Sobek
sal1se
Sobek
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,792
Damage
99,363
107,131
Taken
135,497
72,835
Mitigated
118,931
14,580
Healing
26,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Belleira
Scylla
9,770
2,864
0
318
17,416
7,236
0
5,189
12,062
32,487
0
W
Jing Wei
Chriphord
Jing Wei
37,833
27,836
0
7,034
32,053
14,633
0
17,745
14,072
0
112,382
L
Scylla
Cloots
Scylla
26,921
3,907
0
2,320
17,075
6,712
0
6,640
10,435
79,466
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
35,491
14,210
0
5,862
37,257
16,261
0
12,465
24,792
0
59,719
L
Mulan
27,088
2,317
0
4,901
32,567
40,048
0
10,199
22,368
11,447
33,054
L
The Morrigan
YungPencil
The Morrigan
40,292
4,782
0
1,497
20,232
9,814
0
4,341
15,779
94,348
1,650
W
Sun Wukong
hornhonk
Sun Wukong
29,738
4,576
0
5,128
30,740
24,834
0
17,768
12,549
6,436
76,255
W
Aphrodite
mojomichel
Aphrodite
6,074
294
5,072
3,333
14,078
8,586
0
6,118
7,960
11,245
0
W
Sobek
sal1se
Sobek
15,948
165
0
5,323
41,210
63,642
0
24,338
15,315
36,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,110
Gold Earned
83,612
329
Minions Killed
364
9
Camps Cleared
11
1,285,039
Distance Traveled
1,603,449
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,689
923
56
3
1
276,035
0
W
Jing Wei
18,162
1,068
153
9
6
298,710
0
L
Scylla
16,700
982
113
7
1
313,335
0
L
Atlas
10,490
617
0
0
0
0
0
L
Bastet
18,776
1,104
55
3
6
359,454
0
L
Mulan
15,761
927
30
2
0
296,119
0
L
The Morrigan
18,383
1,081
131
8
2
316,131
0
W
Sun Wukong
18,229
1,072
119
7
3
322,496
0
W
Aphrodite
14,677
863
17
1
0
312,810
0
W
Sobek
16,855
991
19
1
1
393,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role