Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
II Thief ll
Mercury
Level 160
God Stats
20W - 4L
1,779 SR
Queue Stats
106W - 85L
1,661 Elo+
Party 2
Atlas
Atlas
OROTY
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,566 Elo+
Party 2
Hachiman
Hachiman
Shoots
Hachiman
Level 154
God Stats
6W - 7L
1,579 SR
Queue Stats
162W - 154L
1,611 Elo+
Party 2
Baba Yaga
Baba Yaga
xPINGO manx
Baba Yaga
Level 160
God Stats
90W - 92L
1,591 SR
Queue Stats
1,051W - 997L
1,603 Elo+
Solo
Team Averages
Level 148
1,590 SR
1,588 Elo+

VS

Team Averages
Level 113
1,720 SR
1,662 Elo+
Geb
Geb
Killuarailgun
Geb
Level 64
God Stats
12W - 9L
1,637 SR
Queue Stats
315W - 142L
1,693 Elo+
Party 1
Thanatos
Thanatos
STP MadD
Thanatos
Level 109
God Stats
36W - 32L
1,607 SR
Queue Stats
490W - 450L
1,582 Elo+
Solo
Discordia
Discordia
Soukaay
Discordia
Level 106
God Stats
3W - 0L
1,944 SR
Queue Stats
231W - 118L
1,683 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VEN0M_ASSASS1N_
Ah Muzen Cab
Level 126
God Stats
29W - 13L
1,676 SR
Queue Stats
588W - 328L
1,675 Elo+
Party 1
Osiris
Osiris
xPhantomThief
Osiris
Level 159
God Stats
5W - 3L
1,737 SR
Queue Stats
536W - 256L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 6 / 1
9,400
392
8,294
10,277
2,781
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
II Thief ll
Mercury
20
3 / 6 / 4
12,869
536
10,373
21,776
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
OROTY
Atlas
16
0 / 3 / 8
11,078
462
8,711
19,508
27,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Shoots
Hachiman
20
6 / 3 / 0
13,801
575
8,834
16,130
6,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
xPINGO manx
Baba Yaga
19
6 / 3 / 1
12,187
508
14,490
16,976
9,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
12,075
503
6,164
20,242
23,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
STP MadD
Thanatos
19
8 / 3 / 7
13,189
550
11,918
18,406
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Soukaay
Discordia
20
1 / 1 / 9
13,211
550
11,690
10,979
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
VEN0M_ASSASS1N_
Ah Muzen Cab
20
6 / 2 / 4
15,427
643
18,021
12,959
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 5 / 9
13,298
554
13,630
24,930
24,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
17
Kills
21
21
Deaths
17
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
1
0.42
L
Mercury
II Thief ll
Mercury
3
6
4
0.83
W
3
6
9
1.25
L
Atlas
OROTY
Atlas
0
3
8
1.33
W
Thanatos
STP MadD
Thanatos
8
3
7
3.83
L
Hachiman
Shoots
Hachiman
6
3
0
2
W
Discordia
Soukaay
Discordia
1
1
9
5.5
W
Ah Muzen Cab
VEN0M_ASSASS1N_
Ah Muzen Cab
6
2
4
4
L
Baba Yaga
xPINGO manx
Baba Yaga
6
3
1
2.17
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,702
Damage
61,423
84,667
Taken
87,516
54,698
Mitigated
65,588
16,731
Healing
36,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,294
854
0
445
10,277
2,781
0
2,740
7,263
46,938
0
L
Mercury
II Thief ll
Mercury
10,373
5,872
0
1,650
21,776
9,259
1,599
707
21,033
0
114,916
W
6,164
417
0
1,277
20,242
23,213
0
8,961
11,281
22,593
0
L
Atlas
OROTY
Atlas
8,711
2,506
918
3,191
19,508
27,454
156
6,293
12,695
46,628
0
W
Thanatos
STP MadD
Thanatos
11,918
4,554
0
16,207
18,406
7,943
957
6,388
12,018
0
93,064
L
Hachiman
Shoots
Hachiman
8,834
5,135
0
6,414
16,130
6,107
1,905
4,028
12,018
0
125,494
W
Discordia
Soukaay
Discordia
11,690
383
0
4,241
10,979
4,498
524
6,983
3,996
106,010
0
W
Ah Muzen Cab
VEN0M_ASSASS1N_
Ah Muzen Cab
18,021
4,369
0
5,213
12,959
5,628
8,436
1,513
11,446
0
135,514
L
Baba Yaga
xPINGO manx
Baba Yaga
14,490
668
267
3,846
16,976
9,097
561
3,309
13,536
72,251
0
W
13,630
6,699
0
9,555
24,930
24,306
418
9,767
15,163
0
85,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,335
Gold Earned
67,200
717
Minions Killed
711
0
Camps Cleared
0
2,187,750
Distance Traveled
2,352,754
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,400
392
113
5
0
375,418
10
L
Mercury
12,869
536
174
7
0
494,141
4
W
Geb
12,075
503
30
1
0
450,343
2
L
Atlas
11,078
462
56
2
0
426,479
2
W
Thanatos
13,189
550
128
5
0
497,267
3
L
Hachiman
13,801
575
226
9
0
432,877
0
W
Discordia
13,211
550
196
8
0
458,829
8
W
Ah Muzen Cab
15,427
643
214
9
0
482,589
2
L
Baba Yaga
12,187
508
148
6
0
458,835
11
W
Osiris
13,298
554
143
6
0
463,726
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role