Player Matchup

Da Ji
Da Ji
ClayPan
Da Ji
Level 111
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 13L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
GHOST-RIDER-81
Baron Samedi
Level 101
God Stats
8W - 6L
1,693 SR
Queue Stats
369W - 298L
1,483 Elo+
Party 1
Mulan
Mulan
IVinJ4-BuTl3R
Mulan
Level 109
God Stats
25W - 17L
1,587 SR
Queue Stats
511W - 468L
1,515 Elo+
Party 1
Thanatos
Thanatos
ItsMacheteJoe
Thanatos
Level 120
God Stats
4W - 4L
1,509 SR
Queue Stats
472W - 415L
1,554 Elo+
Party 1
Sol
Sol
anthonyastley
Sol
Level 88
God Stats
6W - 4L
1,669 SR
Queue Stats
298W - 268L
1,578 Elo+
Party 1
Team Averages
Level 106
1,599 SR
1,489 Elo+

VS

Team Averages
Level 101
1,588 SR
1,499 Elo+
Ne Zha
Ne Zha
Gingerboy141214
Ne Zha
Level 126
God Stats
4W - 6L
1,573 SR
Queue Stats
746W - 726L
1,483 Elo+
Solo
Raijin
Raijin
Its_Jamesx_x
Raijin
Level 85
God Stats
4W - 2L
1,786 SR
Queue Stats
300W - 257L
1,536 Elo+
Party 2
Mulan
Mulan
IziahTetris
Mulan
Level 101
God Stats
2W - 3L
1,282 SR
Queue Stats
181W - 148L
1,544 Elo+
Party 2
Geb
Geb
Shak_Jones_6
Geb
Level 103
God Stats
3W - 3L
1,780 SR
Queue Stats
288W - 342L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SplashyPlot8017
Morgan Le Fay
Level 88
God Stats
13W - 15L
1,517 SR
Queue Stats
386W - 404L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ClayPan
Da Ji
12
3 / 1 / 1
7,197
554
4,526
8,401
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
GHOST-RIDER-81
Baron Samedi
12
1 / 2 / 4
6,640
511
5,732
6,160
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
7,026
540
8,393
12,070
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
ItsMacheteJoe
Thanatos
12
4 / 1 / 2
7,499
577
4,696
7,430
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 4
8,070
621
6,279
6,522
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,633
510
3,693
8,150
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
12
2 / 2 / 3
7,058
543
8,044
8,253
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 2
7,379
568
7,890
13,388
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
5,548
427
3,009
9,031
4,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
SplashyPlot8017
Morgan Le Fay
12
0 / 1 / 0
6,606
508
3,483
3,840
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
8
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ClayPan
Da Ji
3
1
1
3.5
W
Baron Samedi
GHOST-RIDER-81
Baron Samedi
1
2
4
1.5
L
2
3
1
0.83
W
0
4
3
0.38
W
Thanatos
ItsMacheteJoe
Thanatos
4
1
2
5
L
Raijin
2
2
3
1.75
L
3
3
2
1.33
L
1
3
2
0.67
L
Morgan Le Fay
SplashyPlot8017
Morgan Le Fay
0
1
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
26,119
40,583
Taken
42,662
19,587
Mitigated
18,890
19,954
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ClayPan
Da Ji
4,526
996
0
4,147
8,401
2,958
309
2,452
5,949
0
43,671
W
Baron Samedi
GHOST-RIDER-81
Baron Samedi
5,732
305
422
1,643
6,160
2,160
598
2,699
3,461
45,169
0
L
3,693
938
0
356
8,150
2,902
0
2,316
5,834
0
41,132
W
8,393
1,418
0
4,236
12,070
6,829
0
1,305
10,016
2,639
39,121
W
Thanatos
ItsMacheteJoe
Thanatos
4,696
580
89
5,563
7,430
5,640
196
4,386
3,044
137
10,509
L
Raijin
8,044
1,095
76
2,353
8,253
2,929
282
2,723
5,450
55,162
0
L
7,890
909
0
5,069
13,388
7,201
0
857
11,877
0
45,061
L
3,009
290
433
3,213
9,031
4,646
76
4,072
4,959
13,465
0
L
Morgan Le Fay
SplashyPlot8017
Morgan Le Fay
3,483
318
0
668
3,840
1,212
0
1,698
2,142
46,148
0
W
6,279
2,517
0
3,854
6,522
2,000
0
3,855
2,667
55,650
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
33,224
402
Minions Killed
406
0
Camps Cleared
0
1,289,885
Distance Traveled
1,232,939
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,197
554
95
7
0
260,740
0
W
Baron Samedi
6,640
511
79
6
0
227,139
4
L
Ne Zha
6,633
510
74
6
0
288,318
4
W
Mulan
7,026
540
91
7
0
256,148
4
W
Thanatos
7,499
577
18
1
0
289,370
6
L
Raijin
7,058
543
116
9
0
250,241
2
L
Mulan
7,379
568
101
8
0
241,220
0
L
Geb
5,548
427
18
1
0
251,082
3
L
Morgan Le Fay
6,606
508
97
7
0
202,078
4
W
Sol
8,070
621
119
9
0
256,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role