Player Matchup

Cerberus
Cerberus
Karmas Chaos
Cerberus
Level 109
God Stats
6W - 2L
1,694 SR
Queue Stats
60W - 57L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
OneFreeSample
Gilgamesh
Level 143
God Stats
22W - 12L
1,599 SR
Queue Stats
125W - 133L
1,595 Elo+
Party 1
Izanami
Izanami
nothslipknot
Izanami
Level 106
God Stats
8W - 6L
1,416 SR
Queue Stats
46W - 59L
1,368 Elo+
Party 1
Team Averages
Level 119
1,570 SR
1,498 Elo+

VS

Team Averages
Level 134
1,407 SR
1,654 Elo+
Eset
Eset
AntoineElliot
Eset
Level 157
God Stats
1W - 3L
1,385 SR
Queue Stats
231W - 172L
1,628 Elo+
Party 2
Atlas
Atlas
BlackDeathDragon
Atlas
Level 129
God Stats
1W - 6L
1,337 SR
Queue Stats
44W - 46L
1,551 Elo+
Party 2
Cupid
Cupid
KOnaje
Cupid
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Karmas Chaos
Cerberus
13
3 / 2 / 7
8,672
667
5,342
9,526
6,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OneFreeSample
Gilgamesh
13
4 / 0 / 7
8,939
688
13,253
10,773
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
nothslipknot
Izanami
13
4 / 4 / 6
8,993
692
10,223
8,876
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,038
618
8,708
9,228
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 5
8,104
623
6,901
15,040
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
KOnaje
Cupid
11
3 / 2 / 3
8,093
623
6,765
7,497
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
6
6
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
1
6
5
0.58
L
Cupid
KOnaje
Cupid
3
2
3
2.25
W
Cerberus
Karmas Chaos
Cerberus
3
2
7
3.25
W
Gilgamesh
OneFreeSample
Gilgamesh
4
0
7
7.5
W
Izanami
nothslipknot
Izanami
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
22,374
29,175
Taken
31,765
19,003
Mitigated
18,001
10,132
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,708
399
186
1,376
9,228
2,847
0
1,455
7,517
33,401
0
L
6,901
3,078
18
1,999
15,040
12,791
0
3,398
11,222
12,037
0
L
Cupid
KOnaje
Cupid
6,765
3,243
145
565
7,497
2,363
124
612
6,703
0
20,651
W
Cerberus
Karmas Chaos
Cerberus
5,342
446
340
2,260
9,526
6,941
364
5,080
4,446
24,945
0
W
Gilgamesh
OneFreeSample
Gilgamesh
13,253
3,102
902
4,602
10,773
8,097
252
5,368
5,405
0
22,822
W
Izanami
nothslipknot
Izanami
10,223
5,188
570
1,458
8,876
3,965
982
5,693
3,183
0
39,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
24,235
162
Minions Killed
125
8
Camps Cleared
2
676,074
Distance Traveled
597,198
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,038
618
67
5
2
213,820
2
L
Atlas
8,104
623
12
1
0
197,438
5
L
Cupid
8,093
623
46
4
0
185,940
1
W
Cerberus
8,672
667
69
5
4
236,968
4
W
Gilgamesh
8,939
688
20
2
1
243,573
2
W
Izanami
8,993
692
73
6
3
195,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role