Player Matchup

Achilles
Achilles
II PeteR II
Achilles
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 163L
1,522 Elo+
Solo
Pele
Pele
Jonzuiga
Pele
Level 127
God Stats
3W - 1L
1,831 SR
Queue Stats
57W - 44L
1,569 Elo+
Solo
Sylvanus
Sylvanus
KENNY LOGG1NS
Sylvanus
Level 158
God Stats
5W - 4L
1,365 SR
Queue Stats
581W - 584L
1,550 Elo+
Solo
Agni
Agni
bluephoenix329
Agni
Level 105
God Stats
1W - 0L
1,478 SR
Queue Stats
29W - 23L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
luis_alberto1978
Ah Muzen Cab
Level 121
God Stats
5W - 7L
1,231 SR
Queue Stats
553W - 575L
1,522 Elo+
Solo
Team Averages
Level 128
1,481 SR
1,543 Elo+

VS

Team Averages
Level 23
1,500 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DamzKIDK
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JShunk
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,560 Elo+
Solo
Thoth
Thoth
Livincheshirecat
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,420 Elo+
Solo
Janus
Janus
Toxic_Synergy96
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 83L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
II PeteR II
Achilles
20
5 / 1 / 17
12,130
758
15,026
28,188
40,850
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
19
10 / 5 / 11
12,165
760
14,117
17,658
8,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KENNY LOGG1NS
Sylvanus
18
2 / 1 / 20
10,861
679
4,021
16,960
17,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 2 / 13
12,063
754
18,237
12,052
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
luis_alberto1978
Ah Muzen Cab
20
4 / 0 / 18
12,000
750
13,421
8,728
3,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 1 / 5
11,253
703
9,610
10,345
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
DamzKIDK
Hades
16
1 / 9 / 5
9,958
622
9,446
16,815
12,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
JShunk
Ah Muzen Cab
17
0 / 6 / 4
9,782
611
15,331
16,079
5,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 9 / 1
8,579
536
3,292
11,921
3,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 3 / 1
11,729
733
18,752
11,515
3,999
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
28
Kills
9
9
Deaths
28
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
5
4.5
L
Hades
DamzKIDK
Hades
1
9
5
0.39
W
Achilles
II PeteR II
Achilles
5
1
17
13.5
L
Ah Muzen Cab
JShunk
Ah Muzen Cab
0
6
4
0.33
W
Pele
10
5
11
3.1
W
Sylvanus
KENNY LOGG1NS
Sylvanus
2
1
20
12
L
0
9
1
0.06
L
6
3
1
2.17
W
7
2
13
6.75
W
Ah Muzen Cab
luis_alberto1978
Ah Muzen Cab
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,822
Damage
56,431
83,586
Taken
66,675
76,437
Mitigated
28,855
52,851
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,610
514
8,594
5,998
10,345
4,068
0
3,845
6,192
31,910
0
L
Hades
DamzKIDK
Hades
9,446
244
834
1,961
16,815
12,100
0
6,953
9,426
12,454
0
W
Achilles
II PeteR II
Achilles
15,026
1,233
4,024
13,818
28,188
40,850
0
9,904
18,064
830
18,970
L
Ah Muzen Cab
JShunk
Ah Muzen Cab
15,331
5,846
281
3,614
16,079
5,585
0
5,972
9,773
0
35,673
W
Pele
14,117
2,043
705
5,327
17,658
8,110
1,825
10,591
7,033
0
32,584
W
Sylvanus
KENNY LOGG1NS
Sylvanus
4,021
674
13,408
8,819
16,960
17,420
180
7,314
9,554
13,826
0
L
3,292
203
0
61
11,921
3,103
0
3,259
8,246
9,304
0
L
18,752
497
0
455
11,515
3,999
0
2,810
8,335
42,215
0
W
18,237
1,315
1,941
912
12,052
6,300
1,331
7,164
4,854
49,110
0
W
Ah Muzen Cab
luis_alberto1978
Ah Muzen Cab
13,421
2,408
234
3,663
8,728
3,757
2,306
5,559
2,981
0
38,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,219
Gold Earned
51,301
215
Minions Killed
234
0
Camps Cleared
0
1,565,592
Distance Traveled
1,365,648
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,253
703
65
4
0
330,336
1
L
Hades
9,958
622
17
1
0
249,148
3
W
Achilles
12,130
758
20
1
0
372,058
1
L
Ah Muzen Cab
9,782
611
52
3
0
250,749
0
W
Pele
12,165
760
33
2
0
305,378
0
W
Sylvanus
10,861
679
31
2
0
264,869
2
L
Thoth
8,579
536
12
1
0
205,259
3
L
Janus
11,729
733
88
6
0
330,156
2
W
Agni
12,063
754
69
4
0
300,550
1
W
Ah Muzen Cab
12,000
750
62
4
0
322,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role