Player Matchup

Sol
Sol
MonkeySmash5954
Sol
Level 109
God Stats
2W - 1L
1,470 SR
Queue Stats
174W - 196L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Waseem27
Gilgamesh
Level 67
God Stats
11W - 17L
1,446 SR
Queue Stats
281W - 379L
1,411 Elo+
Solo
Neith
Neith
smileymax4
Neith
Level 18
God Stats
8W - 5L
1,592 SR
Queue Stats
15W - 9L
1,486 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,458 Elo+

VS

Team Averages
Level 79
1,523 SR
1,406 Elo+
Bacchus
Bacchus
Slyther693298
Bacchus
Level 15
God Stats
8W - 10L
1,471 SR
Queue Stats
11W - 17L
1,329 Elo+
Party 1
Nox
Nox
XxTGD FIVAZIOxX
Nox
Level 124
God Stats
14W - 21L
1,538 SR
Queue Stats
120W - 162L
1,534 Elo+
Solo
Thanatos
Thanatos
killaphilla
Thanatos
Level 97
God Stats
5W - 6L
1,559 SR
Queue Stats
18W - 25L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,144
814
12,012
5,998
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Waseem27
Gilgamesh
12
5 / 1 / 8
8,007
801
6,809
12,373
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
11
2 / 2 / 7
7,285
729
4,819
7,010
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 6 / 1
5,492
549
3,427
14,541
10,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 0
6,358
636
7,624
4,628
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
killaphilla
Thanatos
10
1 / 5 / 2
6,712
671
6,686
8,575
2,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Bacchus
0
6
1
0.08
W
Gilgamesh
Waseem27
Gilgamesh
5
1
8
9
L
2
2
0
1
L
Thanatos
killaphilla
Thanatos
1
5
2
0.4
W
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
17,737
25,381
Taken
27,744
13,123
Mitigated
14,950
10,331
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,012
6,630
0
3,891
5,998
2,236
1,514
4,329
1,669
36,825
3,888
L
Bacchus
3,427
611
131
1,726
14,541
10,372
0
6,325
7,928
8,277
0
W
Gilgamesh
Waseem27
Gilgamesh
6,809
2,150
481
4,904
12,373
8,649
624
4,473
7,900
0
23,626
L
7,624
258
475
426
4,628
1,660
0
1,756
2,745
22,750
0
L
Thanatos
killaphilla
Thanatos
6,686
743
201
4,777
8,575
2,918
0
2,550
5,876
0
17,106
W
Neith
4,819
1,355
0
1,055
7,010
2,238
638
3,179
3,831
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,436
Gold Earned
18,562
124
Minions Killed
88
10
Camps Cleared
0
566,156
Distance Traveled
512,481
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,144
814
49
5
4
191,768
3
L
Bacchus
5,492
549
10
1
0
158,439
0
W
Gilgamesh
8,007
801
43
4
2
192,789
3
L
Nox
6,358
636
46
5
0
184,149
0
L
Thanatos
6,712
671
32
3
0
169,893
0
W
Neith
7,285
729
32
3
4
181,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role