Player Matchup

Hun Batz
Hun Batz
KCL ROCKET
Hun Batz
Level 142
God Stats
0W - 2L
1,497 SR
Queue Stats
28W - 12L
1,717 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mazikeen5751
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
Bacchus
Bacchus
Moosê
Bacchus
Level 61
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 16L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
RuthlesSmoke122
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
TopDog860
Jing Wei
Level 104
God Stats
2W - 5L
1,408 SR
Queue Stats
451W - 497L
1,484 Elo+
Solo
Team Averages
Level 65
1,520 SR
1,494 Elo+

VS

Team Averages
Level 55
1,460 SR
1,413 Elo+
Artemis
Artemis
Apto Flame
Artemis
Level 67
God Stats
14W - 11L
1,259 SR
Queue Stats
14W - 15L
1,207 Elo+
Solo
Kukulkan
Kukulkan
ChocolatBottom28
Kukulkan
Level 43
God Stats
26W - 15L
1,566 SR
Queue Stats
236W - 231L
1,481 Elo+
Solo
Ra
Ra
DK06
Ra
Level 49
God Stats
4W - 3L
1,475 SR
Queue Stats
221W - 242L
1,441 Elo+
Solo
Amaterasu
Amaterasu
XForce_PShuan10
Amaterasu
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 98L
1,426 Elo+
Solo
Da Ji
Da Ji
Xinderoth
Da Ji
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 55L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KCL ROCKET
Hun Batz
16
3 / 3 / 3
10,976
915
5,054
6,271
2,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Mazikeen5751
Morgan Le Fay
17
0 / 7 / 6
10,622
885
3,664
16,600
6,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Moosê
Bacchus
19
5 / 3 / 7
13,769
1,147
15,063
23,798
45,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
RuthlesSmoke122
Baron Samedi
18
1 / 12 / 8
10,712
893
5,897
24,354
11,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TopDog860
Jing Wei
18
4 / 10 / 5
12,107
1,009
19,609
25,382
10,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apto Flame
Artemis
20
11 / 1 / 9
13,602
1,134
26,475
13,291
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 0 / 12
13,391
1,116
16,586
5,413
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
DK06
Ra
19
4 / 5 / 15
12,490
1,041
16,910
13,842
6,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
XForce_PShuan10
Amaterasu
20
4 / 3 / 20
12,639
1,053
13,755
16,746
15,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Xinderoth
Da Ji
19
8 / 4 / 9
12,641
1,053
15,658
9,719
4,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
13
Kills
35
35
Deaths
13
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artemis
Apto Flame
Artemis
11
1
9
15.5
W
8
0
12
14
W
Ra
DK06
Ra
4
5
15
2.3
L
Hun Batz
KCL ROCKET
Hun Batz
3
3
3
1.5
L
Morgan Le Fay
Mazikeen5751
Morgan Le Fay
0
7
6
0.43
L
Bacchus
Moosê
Bacchus
5
3
7
2.83
L
Baron Samedi
RuthlesSmoke122
Baron Samedi
1
12
8
0.42
L
Jing Wei
TopDog860
Jing Wei
4
10
5
0.65
W
Amaterasu
XForce_PShuan10
Amaterasu
4
3
20
4.67
W
Da Ji
Xinderoth
Da Ji
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,287
Damage
89,384
96,405
Taken
59,011
75,901
Mitigated
35,946
6,687
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Apto Flame
Artemis
26,475
17,865
34
6,112
13,291
6,439
0
7,279
5,984
0
58,625
W
16,586
2,931
0
1,306
5,413
2,508
0
1,779
3,610
58,022
0
W
Ra
DK06
Ra
16,910
2,496
1,846
3,366
13,842
6,629
0
6,180
7,634
34,412
0
L
Hun Batz
KCL ROCKET
Hun Batz
5,054
531
0
0
6,271
2,182
0
861
5,410
0
26,627
L
Morgan Le Fay
Mazikeen5751
Morgan Le Fay
3,664
1,190
0
149
16,600
6,850
0
5,599
11,001
15,750
0
L
Bacchus
Moosê
Bacchus
15,063
2,370
0
2,181
23,798
45,640
0
8,090
15,708
33,121
0
L
Baron Samedi
RuthlesSmoke122
Baron Samedi
5,897
823
1,396
939
24,354
11,011
0
11,442
12,912
12,342
0
L
Jing Wei
TopDog860
Jing Wei
19,609
14,696
366
1,656
25,382
10,218
0
7,700
17,682
83
51,341
W
Amaterasu
XForce_PShuan10
Amaterasu
13,755
6,137
0
5,760
16,746
15,940
0
5,486
10,159
842
18,525
W
Da Ji
Xinderoth
Da Ji
15,658
2,061
0
327
9,719
4,430
0
3,695
5,920
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,186
Gold Earned
64,763
193
Minions Killed
245
6
Camps Cleared
12
960,788
Distance Traveled
1,185,645
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,602
1,134
82
7
5
231,853
0
W
Kukulkan
13,391
1,116
97
8
3
236,327
1
W
Ra
12,490
1,041
41
3
1
218,740
1
L
Hun Batz
10,976
915
46
4
1
123,342
0
L
Morgan Le Fay
10,622
885
25
2
1
177,545
0
L
Bacchus
13,769
1,147
42
4
0
240,736
0
L
Baron Samedi
10,712
893
11
1
2
181,483
0
L
Jing Wei
12,107
1,009
69
6
2
237,682
0
W
Amaterasu
12,639
1,053
12
1
0
266,109
0
W
Da Ji
12,641
1,053
13
1
3
232,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role