Player Matchup

Hou Yi
Hou Yi
Bigred02_YT
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
DigiTaL-XaN
Baron Samedi
Level 28
God Stats
4W - 11L
1,413 SR
Queue Stats
66W - 93L
1,323 Elo+
Party 1
Cerberus
Cerberus
TBT_crawlkiller
Cerberus
Level 69
God Stats
9W - 9L
1,491 SR
Queue Stats
215W - 231L
1,336 Elo+
Party 1
Team Averages
Level 55
1,468 SR
1,323 Elo+

VS

Team Averages
Level 92
1,390 SR
1,299 Elo+
Zeus
Zeus
Crumbles1988
Zeus
Level 71
God Stats
58W - 67L
1,379 SR
Queue Stats
187W - 240L
1,306 Elo+
Solo
Izanami
Izanami
Fostja
Izanami
Level 65
God Stats
158W - 265L
1,365 SR
Queue Stats
279W - 511L
1,282 Elo+
Solo
Mulan
Mulan
L3gITxBiTE
Mulan
Level 141
God Stats
3W - 8L
1,427 SR
Queue Stats
184W - 217L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
8 / 0 / 6
11,373
711
14,106
9,356
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
DigiTaL-XaN
Baron Samedi
15
3 / 1 / 11
10,190
637
7,902
13,976
8,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
4 / 0 / 11
11,284
705
8,870
17,059
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
9,008
563
17,725
8,930
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Fostja
Izanami
13
0 / 4 / 1
8,733
546
4,416
10,866
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
0 / 7 / 1
8,647
540
6,458
15,638
13,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
6
11
L
1
4
0
0.25
W
Baron Samedi
DigiTaL-XaN
Baron Samedi
3
1
11
8.5
L
Izanami
Fostja
Izanami
0
4
1
0.13
L
Mulan
0
7
1
0.07
W
Cerberus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
28,599
40,391
Taken
35,434
29,833
Mitigated
18,729
14,600
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,106
5,650
402
3,102
9,356
3,668
1,418
3,813
5,187
0
55,457
L
17,725
735
0
1,418
8,930
2,586
51
3,560
5,370
46,810
0
W
Baron Samedi
DigiTaL-XaN
Baron Samedi
7,902
625
2,726
5,079
13,976
8,329
560
6,213
7,332
27,409
0
L
Izanami
Fostja
Izanami
4,416
3,171
707
806
10,866
2,625
1,352
5,964
4,902
0
23,576
L
Mulan
6,458
710
15
2,033
15,638
13,518
0
7,829
7,809
0
25,672
W
Cerberus
8,870
678
0
3,291
17,059
17,836
510
6,940
9,523
28,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
26,388
221
Minions Killed
170
9
Camps Cleared
6
917,168
Distance Traveled
764,235
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,373
711
111
7
4
292,240
1
L
Zeus
9,008
563
70
4
2
262,522
3
W
Baron Samedi
10,190
637
43
3
1
307,083
2
L
Izanami
8,733
546
58
4
0
272,703
0
L
Mulan
8,647
540
42
3
4
229,010
1
W
Cerberus
11,284
705
67
4
4
317,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role