Player Matchup

Cabrakan
Cabrakan
ES_-Chub
Cabrakan
Level 124
God Stats
7W - 6L
1,600 SR
Queue Stats
370W - 326L
1,471 Elo+
Solo
Osiris
Osiris
EddyFicio_777
Osiris
Level 88
God Stats
1W - 5L
1,567 SR
Queue Stats
215W - 183L
1,551 Elo+
Solo
Fenrir
Fenrir
KrauserSV
Fenrir
Level 136
God Stats
8W - 2L
1,510 SR
Queue Stats
57W - 48L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Natchanio
Zhong Kui
Level 124
God Stats
3W - 2L
1,513 SR
Queue Stats
259W - 267L
1,478 Elo+
Solo
Charybdis
Charybdis
iAngL
Charybdis
Level 60
God Stats
1W - 1L
1,324 SR
Queue Stats
7W - 3L
1,841 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,584 Elo+

VS

Team Averages
Level 114
1,546 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
EL icPixels
Kuzenbo
Level 115
God Stats
3W - 3L
1,497 SR
Queue Stats
75W - 68L
1,515 Elo+
Solo
Cernunnos
Cernunnos
IlIRemIlI
Cernunnos
Level 69
God Stats
0W - 2L
1,439 SR
Queue Stats
12W - 21L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Pastobb7u7
Gilgamesh
Level 127
God Stats
2W - 3L
1,603 SR
Queue Stats
108W - 103L
1,559 Elo+
Solo
Bastet
Bastet
PoloZR
Bastet
Level 109
God Stats
2W - 1L
1,690 SR
Queue Stats
56W - 48L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ES_-Chub
Cabrakan
12
5 / 5 / 6
7,729
966
7,254
8,041
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 3
7,217
902
3,526
6,526
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KrauserSV
Fenrir
12
3 / 1 / 6
6,936
867
5,605
5,482
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Natchanio
Zhong Kui
13
1 / 1 / 8
6,704
838
5,727
5,843
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
iAngL
Charybdis
12
2 / 3 / 5
6,603
825
4,143
5,959
2,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 3 / 5
8,070
1,009
6,211
5,246
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
EL icPixels
Kuzenbo
10
1 / 2 / 6
6,340
793
1,979
5,953
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
IlIRemIlI
Cernunnos
11
1 / 3 / 3
5,946
743
2,640
6,008
1,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Pastobb7u7
Gilgamesh
13
4 / 2 / 4
7,197
900
7,431
8,272
5,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
PoloZR
Bastet
12
2 / 4 / 6
6,770
846
4,862
7,383
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
14
Kills
12
12
Deaths
14
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
5
2.17
L
Kuzenbo
EL icPixels
Kuzenbo
1
2
6
2
W
Cabrakan
ES_-Chub
Cabrakan
5
5
6
1.6
W
3
2
3
2.25
L
Cernunnos
IlIRemIlI
Cernunnos
1
3
3
0.83
W
Fenrir
KrauserSV
Fenrir
3
1
6
6
W
Zhong Kui
Natchanio
Zhong Kui
1
1
8
5
L
Gilgamesh
Pastobb7u7
Gilgamesh
4
2
4
3
L
Bastet
PoloZR
Bastet
2
4
6
1.25
W
Charybdis
iAngL
Charybdis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
23,123
31,851
Taken
32,862
20,043
Mitigated
17,364
6,960
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,211
774
0
600
5,246
1,608
2
1,162
3,902
26,849
0
L
Kuzenbo
EL icPixels
Kuzenbo
1,979
703
518
1,588
5,953
5,604
174
1,708
4,162
4,299
0
W
Cabrakan
ES_-Chub
Cabrakan
7,254
1,122
0
588
8,041
5,149
0
1,549
6,492
10,516
0
W
3,526
1,110
0
1,200
6,526
5,255
27
2,190
4,336
0
22,155
L
Cernunnos
IlIRemIlI
Cernunnos
2,640
890
217
302
6,008
1,913
264
2,541
3,284
0
12,338
W
Fenrir
KrauserSV
Fenrir
5,605
1,003
0
1,450
5,482
3,268
554
1,377
4,105
0
14,369
W
Zhong Kui
Natchanio
Zhong Kui
5,727
820
28
2,183
5,843
4,321
0
1,362
4,481
21,733
0
L
Gilgamesh
Pastobb7u7
Gilgamesh
7,431
1,489
0
427
8,272
5,759
0
3,390
4,710
1,007
19,145
L
Bastet
PoloZR
Bastet
4,862
1,483
0
878
7,383
2,480
0
4,143
3,084
0
15,522
W
Charybdis
iAngL
Charybdis
4,143
2,375
0
1,511
5,959
2,050
840
2,409
3,550
0
19,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
34,323
176
Minions Killed
145
7
Camps Cleared
6
669,820
Distance Traveled
673,644
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,070
1,009
56
7
5
136,313
0
L
Kuzenbo
6,340
793
4
1
0
109,171
4
W
Cabrakan
7,729
966
12
2
0
122,046
1
W
Osiris
7,217
902
47
6
2
136,625
2
L
Cernunnos
5,946
743
22
3
0
126,268
1
W
Fenrir
6,936
867
20
3
2
150,848
3
W
Zhong Kui
6,704
838
57
7
1
128,377
1
L
Gilgamesh
7,197
900
27
3
1
150,757
2
L
Bastet
6,770
846
36
5
0
151,135
1
W
Charybdis
6,603
825
40
5
2
131,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role