Player Matchup

Zhong Kui
Zhong Kui
Freddywop_
Zhong Kui
Level 8
God Stats
3W - 5L
1,453 SR
Queue Stats
22W - 24L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
GSE HxGG
Danzaburou
Level 72
God Stats
4W - 7L
1,500 SR
Queue Stats
81W - 84L
1,514 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GSE IronMike
Ah Muzen Cab
Level 114
God Stats
5W - 3L
1,556 SR
Queue Stats
272W - 244L
1,597 Elo+
Party 3
Sol
Sol
ManMan5626820
Sol
Level 58
God Stats
7W - 5L
1,537 SR
Queue Stats
160W - 134L
1,515 Elo+
Party 3
Erlang Shen
Erlang Shen
Nxutted
Erlang Shen
Level 106
God Stats
3W - 0L
1,487 SR
Queue Stats
148W - 133L
1,507 Elo+
Solo
Team Averages
Level 72
1,507 SR
1,546 Elo+

VS

Team Averages
Level 66
1,697 SR
1,620 Elo+
Bakasura
Bakasura
Bad Erlang Shen
Bakasura
Level 32
God Stats
2W - 1L
1,839 SR
Queue Stats
104W - 19L
1,944 Elo+
Party 1
Kali
Kali
CX3569
Kali
Level 125
God Stats
1W - 4L
1,524 SR
Queue Stats
15W - 23L
1,542 Elo+
Party 1
Geb
Geb
DieTreesh
Geb
Level 89
God Stats
3W - 2L
1,910 SR
Queue Stats
171W - 138L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
FwCalaco
Baron Samedi
Level 37
God Stats
6W - 3L
1,723 SR
Queue Stats
68W - 62L
1,561 Elo+
Party 2
Artemis
Artemis
HeftyLoads
Artemis
Level 47
God Stats
19W - 16L
1,491 SR
Queue Stats
85W - 102L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Freddywop_
Zhong Kui
20
8 / 2 / 4
15,075
580
10,092
15,368
19,530
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
GSE HxGG
Danzaburou
20
6 / 5 / 7
16,119
620
13,678
18,127
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
GSE IronMike
Ah Muzen Cab
20
6 / 4 / 6
14,895
573
15,501
20,083
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 10
16,164
622
17,187
23,000
13,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Nxutted
Erlang Shen
20
1 / 4 / 9
14,199
546
13,500
31,239
20,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 7 / 1
14,685
565
20,155
29,017
14,170
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
CX3569
Kali
20
1 / 5 / 8
12,366
476
10,887
26,406
10,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
6,508
250
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
FwCalaco
Baron Samedi
19
7 / 9 / 3
12,527
482
16,837
24,119
19,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
HeftyLoads
Artemis
19
3 / 4 / 5
11,699
450
14,476
15,326
3,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
25
Kills
21
21
Deaths
25
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
10
7
1
1.5
L
Kali
CX3569
Kali
1
5
8
1
L
0
0
0
0
W
Zhong Kui
Freddywop_
Zhong Kui
8
2
4
5
L
Baron Samedi
FwCalaco
Baron Samedi
7
9
3
0.94
W
Danzaburou
GSE HxGG
Danzaburou
6
5
7
1.9
W
Ah Muzen Cab
GSE IronMike
Ah Muzen Cab
6
4
6
2.25
L
Artemis
HeftyLoads
Artemis
3
4
5
1.38
W
4
6
10
1.5
W
Erlang Shen
Nxutted
Erlang Shen
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,958
Damage
62,355
107,817
Taken
94,868
69,530
Mitigated
48,268
48,574
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
20,155
13,833
0
11,974
29,017
14,170
272
9,743
19,105
0
103,657
L
Kali
CX3569
Kali
10,887
5,776
0
5,201
26,406
10,601
0
4,416
21,866
0
101,831
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Freddywop_
Zhong Kui
10,092
280
0
3,461
15,368
19,530
723
2,307
12,620
72,314
0
L
Baron Samedi
FwCalaco
Baron Samedi
16,837
249
1,134
6,315
24,119
19,755
0
7,568
16,351
68,917
0
W
Danzaburou
GSE HxGG
Danzaburou
13,678
7,927
31
7,461
18,127
8,457
6,275
3,839
13,311
0
109,509
W
Ah Muzen Cab
GSE IronMike
Ah Muzen Cab
15,501
7,067
0
9,732
20,083
7,880
5,652
6,367
13,436
0
122,971
L
Artemis
HeftyLoads
Artemis
14,476
8,308
0
2,379
15,326
3,742
0
3,338
11,805
0
68,714
W
17,187
6,364
0
14,168
23,000
13,497
6,441
3,317
18,348
105,173
10,649
W
Erlang Shen
Nxutted
Erlang Shen
13,500
6,112
0
13,721
31,239
20,166
432
2,935
27,507
0
136,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,452
Gold Earned
57,785
820
Minions Killed
611
0
Camps Cleared
0
2,397,697
Distance Traveled
1,921,481
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,685
565
233
9
0
523,605
2
L
Kali
12,366
476
159
6
0
526,539
5
L
Geb
6,508
250
0
0
0
8,133
0
W
Zhong Kui
15,075
580
110
4
0
458,050
1
L
Baron Samedi
12,527
482
111
4
0
413,841
2
W
Danzaburou
16,119
620
187
7
0
452,486
19
W
Ah Muzen Cab
14,895
573
178
7
0
474,346
3
L
Artemis
11,699
450
108
4
0
449,363
6
W
Sol
16,164
622
192
7
0
440,760
2
W
Erlang Shen
14,199
546
153
6
0
572,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role