Player Matchup

Atlas
Atlas
B1GSouthSide
Atlas
Level 149
God Stats
16W - 12L
1,654 SR
Queue Stats
1,146W - 1,013L
1,548 Elo+
Party 2
Ullr
Ullr
Karl3212
Ullr
Level 37
God Stats
1W - 1L
1,316 SR
Queue Stats
88W - 69L
1,520 Elo+
Party 2
Hel
Hel
Kaspier
Hel
Level 122
God Stats
190W - 156L
1,544 SR
Queue Stats
481W - 454L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
OU812poppa
Baron Samedi
Level 64
God Stats
2W - 1L
1,495 SR
Queue Stats
114W - 95L
1,566 Elo+
Party 2
Fenrir
Fenrir
patrick5277
Fenrir
Level 118
God Stats
114W - 85L
1,567 SR
Queue Stats
1,113W - 1,089L
1,496 Elo+
Party 2
Team Averages
Level 98
1,515 SR
1,523 Elo+

VS

Team Averages
Level 44
1,474 SR
1,448 Elo+
Set
Set
CaptainBocc
Set
Level 45
God Stats
5W - 5L
1,255 SR
Queue Stats
55W - 59L
1,460 Elo+
Solo
Hel
Hel
EKapriSun
Hel
Level 31
God Stats
32W - 32L
1,556 SR
Queue Stats
32W - 33L
1,499 Elo+
Solo
Agni
Agni
ElTankE007
Agni
Level 39
God Stats
2W - 2L
1,456 SR
Queue Stats
25W - 33L
1,333 Elo+
Solo
Vamana
Vamana
HolyGreenz-
Vamana
Level 46
God Stats
22W - 28L
1,549 SR
Queue Stats
244W - 238L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
xX-Qd-Toxic-Xx
Jing Wei
Level 61
God Stats
3W - 3L
1,552 SR
Queue Stats
219W - 216L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 15
10,315
1,032
7,602
6,002
3,304
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
17
2 / 2 / 10
9,329
933
8,177
6,845
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
17
7 / 0 / 12
11,481
1,148
7,275
5,372
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
OU812poppa
Baron Samedi
17
4 / 2 / 13
10,334
1,033
12,587
12,167
7,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
7 / 0 / 10
10,689
1,069
8,228
3,483
1,646
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

293

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,676
968
6,839
12,327
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 2
8,851
885
3,839
8,253
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 5 / 1
9,185
919
8,860
9,864
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
0 / 3 / 2
8,681
868
6,420
10,650
4,334
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
15
0 / 4 / 2
8,461
846
3,142
6,773
2,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
24
Kills
4
4
Deaths
24
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
3
7
1
0.5
L
1
5
2
0.4
L
0
5
1
0.1
L
Vamana
0
3
2
0.33
W
Ullr
2
2
10
3.5
W
Hel
7
0
12
13
W
Baron Samedi
OU812poppa
Baron Samedi
4
2
13
5.25
W
Fenrir
7
0
10
12
L
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,869
Damage
29,100
33,869
Taken
47,867
18,392
Mitigated
16,367
15,427
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,602
1,667
0
0
6,002
3,304
0
2,151
3,851
21,579
0
L
6,839
2,338
0
411
12,327
3,916
0
5,926
6,401
0
24,696
L
3,839
552
1,552
977
8,253
3,005
0
7,024
1,229
6,992
0
L
8,860
55
72
517
9,864
2,883
0
5,771
4,093
47,616
0
L
Vamana
6,420
3,847
0
1,528
10,650
4,334
0
5,012
5,638
135
22,978
W
Ullr
8,177
3,813
0
447
6,845
2,750
0
2,102
4,743
0
24,978
W
Hel
7,275
669
6,775
3,923
5,372
3,549
0
2,379
2,993
28,636
0
W
Baron Samedi
OU812poppa
Baron Samedi
12,587
921
850
3,344
12,167
7,143
0
4,738
7,429
31,982
0
W
Fenrir
8,228
768
0
88
3,483
1,646
0
1,329
2,154
0
11,740
L
Jing Wei
3,142
2,034
0
33
6,773
2,229
0
3,731
3,042
0
11,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,148
Gold Earned
44,854
189
Minions Killed
175
6
Camps Cleared
11
1,047,036
Distance Traveled
743,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,315
1,032
32
3
1
221,294
0
L
Set
9,676
968
25
3
5
152,131
0
L
Hel
8,851
885
6
1
0
129,959
0
L
Agni
9,185
919
92
9
1
194,387
0
L
Vamana
8,681
868
36
4
5
141,858
0
W
Ullr
9,329
933
50
5
0
183,179
0
W
Hel
11,481
1,148
58
6
1
209,295
0
W
Baron Samedi
10,334
1,033
40
4
3
181,433
0
W
Fenrir
10,689
1,069
9
1
1
251,835
0
L
Jing Wei
8,461
846
16
2
0
124,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role