Player Matchup

Gilgamesh
Gilgamesh
Shamblesz
Gilgamesh
Level 98
God Stats
12W - 4L
1,831 SR
Queue Stats
111W - 93L
1,661 Elo+
Party 2
Loki
Loki
Sweat Souls
Loki
Level 147
God Stats
4W - 3L
1,609 SR
Queue Stats
145W - 137L
1,539 Elo+
Party 2
Atlas
Atlas
ajnedlaw
Atlas
Level 108
God Stats
28W - 20L
1,551 SR
Queue Stats
178W - 178L
1,521 Elo+
Party 2
Zeus
Zeus
awesomekeegs100
Zeus
Level 21
God Stats
2W - 0L
1,272 SR
Queue Stats
12W - 11L
1,409 Elo+
Party 2
Izanami
Izanami
sleepyREDCOAT
Izanami
Level 160
God Stats
4W - 3L
1,573 SR
Queue Stats
276W - 251L
1,604 Elo+
Party 2
Team Averages
Level 107
1,567 SR
1,547 Elo+

VS

Team Averages
Level 65
1,513 SR
1,467 Elo+
Medusa
Medusa
BTRTHANU
Medusa
Level 12
God Stats
3W - 9L
1,342 SR
Queue Stats
13W - 15L
1,481 Elo+
Party 3
Atlas
Atlas
DJduhRebel
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 190L
1,550 Elo+
Party 3
Bastet
Bastet
I_ISHI
Bastet
Level 38
God Stats
5W - 5L
1,843 SR
Queue Stats
94W - 103L
1,401 Elo+
Party 1
Zeus
Zeus
firefire198
Zeus
Level 84
God Stats
6W - 8L
1,542 SR
Queue Stats
344W - 354L
1,524 Elo+
Party 1
Chaac
Chaac
zerogravity_pug
Chaac
Level 42
God Stats
7W - 11L
1,337 SR
Queue Stats
186W - 205L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shamblesz
Gilgamesh
12
1 / 0 / 0
6,376
638
2,988
5,827
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

12
8 / 0 / 3
6,911
691
7,576
5,216
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
ajnedlaw
Atlas
8
3 / 0 / 8
6,249
625
2,563
5,139
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 1
4,818
482
894
6,548
1,980
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
7 / 0 / 5
7,446
745
9,152
6,065
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BTRTHANU
Medusa
8
0 / 7 / 0
4,485
449
1,297
6,540
1,281
Atlas
6
0 / 5 / 1
4,361
436
2,692
8,894
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
I_ISHI
Bastet
7
0 / 4 / 2
4,511
451
2,415
6,959
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
4 / 3 / 0
5,648
565
6,243
4,819
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,730
473
1,308
3,691
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
BTRTHANU
Medusa
0
7
0
0
L
Atlas
0
5
1
0.1
L
Bastet
I_ISHI
Bastet
0
4
2
0.25
W
Gilgamesh
Shamblesz
Gilgamesh
1
0
0
1
W
8
0
3
9.5
W
Atlas
ajnedlaw
Atlas
3
0
8
7
W
0
4
1
0.13
L
4
3
0
1.33
W
Izanami
7
0
5
9.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
13,955
28,795
Taken
30,903
10,506
Mitigated
9,371
13,329
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BTRTHANU
Medusa
1,297
598
0
186
6,540
1,281
0
641
5,899
0
16,309
L
Atlas
2,692
1,017
0
747
8,894
3,883
0
1,534
7,320
10,176
0
L
Bastet
I_ISHI
Bastet
2,415
610
0
1,650
6,959
1,446
0
670
6,252
0
15,103
W
Gilgamesh
Shamblesz
Gilgamesh
2,988
863
0
2,586
5,827
2,886
0
0
5,627
0
36,595
W
7,576
2,132
0
2,620
5,216
1,548
59
1,618
3,475
0
34,967
W
Atlas
ajnedlaw
Atlas
2,563
1,067
1,664
2,463
5,139
2,179
349
1,566
3,527
11,664
0
W
894
267
65
2,154
6,548
1,980
331
3,566
2,803
16,391
0
L
6,243
1,255
0
884
4,819
1,091
0
612
4,207
27,616
0
W
Izanami
9,152
6,937
0
1,777
6,065
1,913
3,208
1,807
4,228
0
60,053
L
1,308
151
0
1,709
3,691
1,670
0
0
3,517
0
21,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
23,735
340
Minions Killed
179
0
Camps Cleared
0
988,441
Distance Traveled
915,431
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,485
449
35
4
0
204,159
0
L
Atlas
4,361
436
13
1
0
166,778
2
L
Bastet
4,511
451
38
4
0
191,694
2
W
Gilgamesh
6,376
638
104
10
0
209,322
3
W
Loki
6,911
691
68
7
0
225,830
1
W
Atlas
6,249
625
12
1
0
200,949
5
W
Zeus
4,818
482
37
4
0
169,908
0
L
Zeus
5,648
565
54
5
0
183,284
2
W
Izanami
7,446
745
119
12
0
182,432
0
L
Chaac
4,730
473
39
4
0
169,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role