Player Matchup

Ymir
Ymir
JLeveroc
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
897 Elo+
Party 2
Discordia
Discordia
Smeech
Discordia
Level 19
God Stats
0W - 2L
1,138 SR
Queue Stats
5W - 25L
1,041 Elo+
Party 2
Neith
Neith
harrycaring
Neith
Level 35
God Stats
13W - 20L
1,407 SR
Queue Stats
62W - 95L
1,267 Elo+
Party 2
Team Averages
Level 20
1,348 SR
1,068 Elo+

VS

Team Averages
Level 66
1,377 SR
1,347 Elo+
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kamui_ghost
Sol
Level 53
God Stats
2W - 0L
1,443 SR
Queue Stats
12W - 18L
1,307 Elo+
Party 1
Atlas
Atlas
V1C1OUSxKILLA
Atlas
Level 81
God Stats
1W - 0L
1,190 SR
Queue Stats
7W - 7L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 9 / 3
6,500
591
4,483
22,511
11,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Smeech
Discordia
10
1 / 4 / 3
6,842
622
7,542
8,488
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 9 / 2
6,807
619
9,826
10,065
3,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 5 / 11
8,578
780
6,529
10,231
4,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
16 / 0 / 5
10,175
925
20,909
10,520
3,954
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 19
8,311
756
8,357
14,054
9,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
22
22
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
5
11
2.1
L
Ymir
1
9
3
0.28
W
16
0
5
18.5
L
Discordia
Smeech
Discordia
1
4
3
0.63
W
1
1
19
10.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
35,795
41,064
Taken
34,805
17,786
Mitigated
17,446
4,883
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,529
4,407
0
2,922
10,231
4,138
671
4,510
5,721
0
12,747
L
Ymir
4,483
1,127
0
2,593
22,511
11,263
0
15,307
6,244
11,563
0
W
20,909
8,986
0
5,581
10,520
3,954
1,987
4,122
6,398
51,221
0
L
Discordia
Smeech
Discordia
7,542
1,330
0
1,361
8,488
3,028
0
6,863
1,625
22,390
0
W
8,357
2,881
613
4,520
14,054
9,354
330
4,072
9,982
19,697
0
L
9,826
3,814
59
870
10,065
3,495
0
7,518
2,314
0
20,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
27,064
73
Minions Killed
111
2
Camps Cleared
6
440,618
Distance Traveled
595,913
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,578
780
31
3
1
216,594
0
L
Ymir
6,500
591
19
2
1
143,359
2
W
Sol
10,175
925
69
6
5
195,132
0
L
Discordia
6,842
622
22
2
1
161,277
0
W
Atlas
8,311
756
11
1
0
184,187
0
L
Neith
6,807
619
32
3
0
135,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role