Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Jynх
Serqet
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,750 Elo+
Party 2
Hachiman
Hachiman
PuncakeRewind
Hachiman
Level 127
God Stats
4W - 1L
1,817 SR
Queue Stats
326W - 297L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
coomguzzler
Sylvanus
Level 37
God Stats
5W - 4L
1,656 SR
Queue Stats
175W - 114L
1,615 Elo+
Party 2
Achilles
Achilles
queeƒ
Achilles
Level 38
God Stats
3W - 0L
1,849 SR
Queue Stats
125W - 37L
1,787 Elo+
Party 2
Team Averages
Level 80
1,664 SR
1,659 Elo+

VS

Team Averages
Level 81
1,551 SR
1,610 Elo+
Atlas
Atlas
Crimzon89
Atlas
Level 32
God Stats
1W - 4L
1,533 SR
Queue Stats
123W - 115L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
KingDiccus
Gilgamesh
Level 28
God Stats
2W - 3L
1,771 SR
Queue Stats
91W - 35L
1,698 Elo+
Party 1
Aphrodite
Aphrodite
PtolemyCaesar
Aphrodite
Level 155
God Stats
0W - 1L
1,285 SR
Queue Stats
97W - 83L
1,627 Elo+
Party 1
Heimdallr
Heimdallr
ToToTJM
Heimdallr
Level 156
God Stats
1W - 5L
1,658 SR
Queue Stats
202W - 160L
1,645 Elo+
Party 1
Anubis
Anubis
zackamolew
Anubis
Level 34
God Stats
2W - 3L
1,509 SR
Queue Stats
23W - 32L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
10 / 3 / 4
13,673
651
11,330
8,142
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Jynх
Serqet
18
6 / 4 / 9
11,870
565
8,241
15,212
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
PuncakeRewind
Hachiman
16
5 / 2 / 11
11,371
541
15,717
15,719
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
coomguzzler
Sylvanus
12
1 / 5 / 15
9,706
462
3,342
21,645
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
queeƒ
Achilles
18
6 / 3 / 10
12,349
588
15,063
31,853
28,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Crimzon89
Atlas
6
0 / 4 / 3
6,950
331
0
4,285
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
KingDiccus
Gilgamesh
16
2 / 9 / 1
10,167
484
9,043
21,690
9,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
PtolemyCaesar
Aphrodite
13
1 / 9 / 6
9,346
445
2,069
20,140
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ToToTJM
Heimdallr
20
11 / 6 / 2
12,938
616
20,889
19,615
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
zackamolew
Anubis
12
1 / 1 / 5
8,902
424
979
2,890
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
28
Kills
15
17
Deaths
29
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
3
4
4
L
Atlas
Crimzon89
Atlas
0
4
3
0.38
W
Serqet
Jynх
Serqet
6
4
9
2.63
L
Gilgamesh
KingDiccus
Gilgamesh
2
9
1
0.28
L
Aphrodite
PtolemyCaesar
Aphrodite
1
9
6
0.44
W
Hachiman
PuncakeRewind
Hachiman
5
2
11
5.25
L
Heimdallr
ToToTJM
Heimdallr
11
6
2
2
W
Sylvanus
coomguzzler
Sylvanus
1
5
15
1.7
W
Achilles
queeƒ
Achilles
6
3
10
3.67
L
Anubis
zackamolew
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
32,980
92,571
Taken
68,620
60,149
Mitigated
42,851
45,097
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,330
320
522
1,803
8,142
3,008
2,661
1,075
6,987
106,713
0
L
Atlas
Crimzon89
Atlas
0
0
0
80
4,285
1,947
0
2,255
1,881
977
0
W
Serqet
Jynх
Serqet
8,241
1,806
0
6,268
15,212
6,082
1,802
44
14,603
0
63,387
L
Gilgamesh
KingDiccus
Gilgamesh
9,043
2,242
0
2,530
21,690
9,906
0
3,135
17,384
0
60,894
L
Aphrodite
PtolemyCaesar
Aphrodite
2,069
734
1,657
4,609
20,140
23,128
517
2,844
16,633
19,266
0
W
Hachiman
PuncakeRewind
Hachiman
15,717
9,935
0
6,725
15,719
5,415
6,181
3,157
12,562
0
93,278
L
Heimdallr
ToToTJM
Heimdallr
20,889
11,825
0
2,983
19,615
7,153
6,002
4,434
14,672
0
103,314
W
Sylvanus
coomguzzler
Sylvanus
3,342
927
4,943
7,777
21,645
17,468
586
3,644
18,001
16,570
0
W
Achilles
queeƒ
Achilles
15,063
5,520
871
16,188
31,853
28,176
1,926
2,223
29,278
0
81,518
L
Anubis
zackamolew
Anubis
979
0
0
564
2,890
717
0
1,659
1,116
11,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
48,303
553
Minions Killed
338
0
Camps Cleared
0
2,033,589
Distance Traveled
1,117,488
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,673
651
187
9
0
407,486
1
L
Atlas
6,950
331
6
0
0
20,361
0
W
Serqet
11,870
565
116
6
0
445,221
5
L
Gilgamesh
10,167
484
116
6
0
337,124
0
L
Aphrodite
9,346
445
26
1
0
303,762
1
W
Hachiman
11,371
541
109
5
0
406,776
5
L
Heimdallr
12,938
616
167
8
0
319,426
0
W
Sylvanus
9,706
462
21
1
0
343,780
3
W
Achilles
12,349
588
120
6
0
430,326
1
L
Anubis
8,902
424
23
1
0
136,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role