Player Matchup

Bastet
Bastet
 
Bastet
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Luisskyp3
Nox
Level 121
God Stats
10W - 14L
1,431 SR
Queue Stats
550W - 589L
1,485 Elo+
Solo
Osiris
Osiris
NeoVongola-27
Osiris
Level 65
God Stats
12W - 19L
1,387 SR
Queue Stats
255W - 242L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
souleater313x
Zhong Kui
Level 119
God Stats
10W - 8L
1,589 SR
Queue Stats
239W - 264L
1,487 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,495 Elo+

VS

Team Averages
Level 108
1,527 SR
1,475 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ICoIdI
Tyr
Level 66
God Stats
8W - 13L
1,488 SR
Queue Stats
214W - 218L
1,431 Elo+
Solo
Loki
Loki
LiquiSauce
Loki
Level 107
God Stats
13W - 11L
1,567 SR
Queue Stats
201W - 216L
1,466 Elo+
Solo
Neith
Neith
black_apat
Neith
Level 84
God Stats
3W - 6L
1,581 SR
Queue Stats
77W - 78L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
10 / 0 / 6
7,507
682
8,627
6,120
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 6
6,538
594
7,103
6,339
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 1 / 2
6,080
553
2,143
5,373
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 6
6,837
622
4,008
4,634
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
souleater313x
Zhong Kui
9
1 / 2 / 6
5,394
490
3,723
6,073
3,470
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 1
5,244
477
2,454
5,074
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
8
1 / 4 / 2
5,241
476
3,894
10,626
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
ICoIdI
Tyr
10
0 / 5 / 0
5,646
513
3,498
8,495
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,477
498
2,239
8,242
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
2 / 2 / 1
5,726
521
4,356
5,598
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
3
3
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
0
6
13
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
6
7
L
Hel
 
Hel
0
2
1
0.25
L
Ymir
 
Ymir
1
4
2
0.5
L
Tyr
ICoIdI
Tyr
0
5
0
0
L
0
5
0
0
W
0
1
2
1
W
3
0
6
6
L
Neith
2
2
1
1.25
W
Zhong Kui
souleater313x
Zhong Kui
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
16,441
28,539
Taken
38,035
11,436
Mitigated
15,150
16,882
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,627
2,904
0
4,011
6,120
1,798
0
670
5,411
0
26,238
W
Ah Muzen Cab
 
Ah Muzen Cab
7,103
3,360
0
4,703
6,339
1,841
1,476
1,346
4,993
0
42,836
L
Hel
 
Hel
2,454
118
0
909
5,074
1,634
0
2,022
3,052
25,895
0
L
Ymir
 
Ymir
3,894
1,179
0
1,576
10,626
5,899
0
1,980
8,646
13,562
0
L
Tyr
ICoIdI
Tyr
3,498
680
0
2,165
8,495
3,714
752
959
7,536
0
30,976
L
2,239
738
0
2,034
8,242
1,946
0
47
8,195
0
33,224
W
2,143
155
0
2,091
5,373
1,955
0
2,166
3,168
33,402
0
W
4,008
1,828
0
2,898
4,634
2,372
310
492
3,939
2,759
24,790
L
Neith
4,356
1,744
0
1,854
5,598
1,957
0
1,191
4,407
0
30,170
W
Zhong Kui
souleater313x
Zhong Kui
3,723
667
687
2,492
6,073
3,470
343
1,674
4,359
14,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
27,334
294
Minions Killed
300
0
Camps Cleared
0
1,100,149
Distance Traveled
982,575
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,507
682
45
4
0
258,845
1
W
Ah Muzen Cab
6,538
594
80
7
0
208,087
4
L
Hel
5,244
477
47
4
0
168,520
2
L
Ymir
5,241
476
23
2
0
195,644
0
L
Tyr
5,646
513
71
6
0
199,747
3
L
Loki
5,477
498
86
8
0
229,405
3
W
Nox
6,080
553
75
7
0
219,179
4
W
Osiris
6,837
622
72
7
0
220,181
2
L
Neith
5,726
521
73
7
0
189,259
6
W
Zhong Kui
5,394
490
22
2
0
193,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role