Player Matchup

Jormungandr
Jormungandr
DRicer939
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
GrampyponSoosoo
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Robb67300
Tsukuyomi
Level 123
God Stats
12W - 5L
1,337 SR
Queue Stats
303W - 321L
1,443 Elo+
Solo
Raijin
Raijin
Tatazo
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 1
Izanami
Izanami
school_bus_gang
Izanami
Level 126
God Stats
35W - 44L
1,395 SR
Queue Stats
806W - 876L
1,422 Elo+
Solo
Team Averages
Level 129
1,446 SR
1,488 Elo+

VS

Team Averages
Level 87
1,587 SR
1,524 Elo+
Gilgamesh
Gilgamesh
Aeonise
Gilgamesh
Level 139
God Stats
3W - 4L
1,662 SR
Queue Stats
152W - 151L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IBeKarma
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,729 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 3
Ra
Ra
Merrope
Ra
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 30L
1,467 Elo+
Solo
Susano
Susano
SMite23222
Susano
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,700 Elo+
Party 3
Ganesha
Ganesha
Xpedite
Ganesha
Level 69
God Stats
0W - 1L
1,543 SR
Queue Stats
21W - 18L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DRicer939
Jormungandr
20
4 / 0 / 19
14,244
791
11,850
13,543
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 3 / 11
13,143
730
17,392
22,097
31,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Robb67300
Tsukuyomi
18
5 / 6 / 10
12,981
721
18,795
15,631
8,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Tatazo
Raijin
20
8 / 1 / 11
14,468
804
30,411
14,587
6,851
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 19
13,900
772
14,666
16,472
7,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aeonise
Gilgamesh
18
3 / 10 / 6
11,740
652
16,093
32,214
26,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
IBeKarma
Ah Muzen Cab
19
5 / 4 / 5
13,340
741
13,423
15,874
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 8
12,035
669
11,423
15,248
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SMite23222
Susano
18
5 / 6 / 7
12,894
716
16,649
20,807
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Xpedite
Ganesha
17
0 / 4 / 12
11,871
660
7,059
24,322
31,266
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
26
Kills
15
15
Deaths
26
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aeonise
Gilgamesh
3
10
6
0.6
W
Jormungandr
DRicer939
Jormungandr
4
0
19
13.5
W
5
3
11
3.5
L
Ah Muzen Cab
IBeKarma
Ah Muzen Cab
5
4
5
1.88
L
2
2
8
3
W
Tsukuyomi
Robb67300
Tsukuyomi
5
6
10
1.67
L
Susano
SMite23222
Susano
5
6
7
1.42
W
Raijin
Tatazo
Raijin
8
1
11
13.5
L
Ganesha
Xpedite
Ganesha
0
4
12
1.5
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,114
Damage
64,647
82,330
Taken
108,465
74,941
Mitigated
78,611
14,292
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aeonise
Gilgamesh
16,093
3,635
730
3,105
32,214
26,123
35
17,236
14,249
1,038
40,469
W
Jormungandr
DRicer939
Jormungandr
11,850
2,269
0
1,497
13,543
20,081
245
3,190
10,223
45,657
0
W
17,392
736
1,231
1,265
22,097
31,850
141
5,140
16,530
39,969
0
L
Ah Muzen Cab
IBeKarma
Ah Muzen Cab
13,423
3,926
0
2,971
15,874
6,273
2,462
7,158
8,429
0
65,998
L
11,423
1,117
5,998
6,748
15,248
7,201
40
8,389
6,647
53,994
0
W
Tsukuyomi
Robb67300
Tsukuyomi
18,795
2,905
323
4,267
15,631
8,605
0
4,543
10,808
0
40,617
L
Susano
SMite23222
Susano
16,649
2,705
0
693
20,807
7,748
0
10,444
9,510
0
39,483
W
Raijin
Tatazo
Raijin
30,411
3,213
234
3,281
14,587
6,851
1,419
4,230
10,123
65,552
0
L
Ganesha
Xpedite
Ganesha
7,059
425
0
1,577
24,322
31,266
0
14,341
9,195
23,696
0
W
14,666
11,202
0
2,194
16,472
7,554
3,214
3,155
13,130
0
63,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,736
Gold Earned
61,880
431
Minions Killed
375
8
Camps Cleared
10
1,614,986
Distance Traveled
1,610,012
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,740
652
69
4
1
294,650
3
W
Jormungandr
14,244
791
70
4
0
360,831
2
W
Cthulhu
13,143
730
63
4
0
341,086
0
L
Ah Muzen Cab
13,340
741
130
7
3
333,361
0
L
Ra
12,035
669
105
6
4
318,071
1
W
Tsukuyomi
12,981
721
50
3
2
244,258
2
L
Susano
12,894
716
53
3
2
345,242
0
W
Raijin
14,468
804
124
7
0
339,030
0
L
Ganesha
11,871
660
18
1
0
318,688
12
W
Izanami
13,900
772
124
7
6
329,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role