Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
EnergyDarKnis
Hou Yi
Diamond V
Level 160
God Stats
1W - 3L
1,479 SR
Queue Stats
407W - 395L
2,032 MMR
Party 1
Sobek
Sobek
Diamond V
ShadowImpactXD
Sobek
Diamond V
Level 156
God Stats
1W - 0L
1,189 SR
Queue Stats
129W - 113L
1,984 MMR
Solo
Zeus
Zeus
Diamond V
ZontroI
Zeus
Diamond V
Level 160
God Stats
2W - 0L
1,666 SR
Queue Stats
170W - 155L
2,022 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,467 SR
1,808 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,641 SR
2,117 MMR
Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
BlackCurse_YF
Camazotz
Masters
Level 158
God Stats
21W - 22L
1,662 SR
Queue Stats
510W - 487L
2,730 MMR
Solo
Artemis
Artemis
Diamond II
MrLeeroyJenkinss
Artemis
Diamond II
Level 99
God Stats
0W - 2L
1,785 SR
Queue Stats
138W - 122L
2,335 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
TheRealTak3Down
Erlang Shen
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,735 MMR
Solo
Sylvanus
Sylvanus
Diamond II
picxou
Sylvanus
Diamond II
Level 128
God Stats
16W - 10L
1,759 SR
Queue Stats
359W - 344L
2,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 0 / 3
9,168
655
10,011
11,613
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
15
2 / 0 / 2
8,402
600
5,702
7,866
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 6
7,852
561
8,631
11,569
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 6
6,993
500
5,943
13,347
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
ZontroI
Zeus
13
1 / 3 / 3
7,897
564
8,282
7,089
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebOdinBastet

VS

Bans
CliodhnaSolSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 2 / 2
7,140
510
7,026
8,894
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
BlackCurse_YF
Camazotz
9
0 / 1 / 0
6,114
437
2,853
7,098
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 4 / 1
7,910
565
11,959
11,309
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
TheRealTak3Down
Erlang Shen
11
1 / 5 / 3
6,300
450
4,277
12,601
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
picxou
Sylvanus
11
1 / 3 / 7
7,099
507
5,584
15,346
10,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
10
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
3
10.5
W
Achilles
 
Achilles
2
0
2
3
L
Tiamat
 
Tiamat
2
2
2
1.5
L
Camazotz
BlackCurse_YF
Camazotz
0
1
0
0
W
2
3
6
1.67
L
6
4
1
1.63
W
1
4
6
1
L
Erlang Shen
TheRealTak3Down
Erlang Shen
1
5
3
0.5
W
Zeus
ZontroI
Zeus
1
3
3
0.83
L
Sylvanus
picxou
Sylvanus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
31,699
51,484
Taken
55,248
25,796
Mitigated
26,764
15,101
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,011
1,501
0
1,909
11,613
3,737
0
1,143
10,405
69,848
0
W
Achilles
 
Achilles
5,702
714
0
3,599
7,866
6,868
1,802
532
6,933
5,485
45,076
L
Tiamat
 
Tiamat
7,026
568
79
2,068
8,894
4,943
0
4,731
3,839
49,518
0
L
Camazotz
BlackCurse_YF
Camazotz
2,853
780
0
4,042
7,098
2,683
0
1,239
5,496
0
26,847
W
8,631
4,818
0
4,744
11,569
2,930
1,410
2,925
8,644
0
45,138
L
11,959
4,847
0
3,170
11,309
3,539
0
4,260
6,998
0
51,917
W
5,943
745
371
3,298
13,347
10,209
58
3,551
9,796
16,505
0
L
Erlang Shen
TheRealTak3Down
Erlang Shen
4,277
1,576
0
4,202
12,601
4,787
0
5,945
6,537
0
29,686
W
Zeus
ZontroI
Zeus
8,282
421
0
1,180
7,089
2,052
124
4,459
2,630
58,210
0
L
Sylvanus
picxou
Sylvanus
5,584
1,566
3,303
5,968
15,346
10,812
0
7,853
7,301
12,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
34,563
466
Minions Killed
331
0
Camps Cleared
0
1,398,562
Distance Traveled
1,275,112
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,168
655
122
9
0
349,001
3
W
Achilles
8,402
600
101
7
0
291,293
2
L
Tiamat
7,140
510
104
7
0
267,275
5
L
Camazotz
6,114
437
67
5
0
189,056
4
W
Hou Yi
7,852
561
83
6
0
243,936
6
L
Artemis
7,910
565
89
6
0
254,645
2
W
Sobek
6,993
500
24
2
0
267,813
3
L
Erlang Shen
6,300
450
56
4
0
285,935
6
W
Zeus
7,897
564
136
10
0
246,519
4
L
Sylvanus
7,099
507
15
1
0
278,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role