Player Matchup

Chaac
Chaac
Conclusive
Chaac
Level 143
God Stats
0W - 1L
1,697 SR
Queue Stats
34W - 30L
1,613 Elo+
Party 2
Charybdis
Charybdis
Croozinz
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,285 Elo+
Solo
Chernobog
Chernobog
DaSoulFact
Chernobog
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
45W - 49L
1,494 Elo+
Party 2
Hera
Hera
FeralAmps
Hera
Level 105
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 10L
1,518 Elo+
Party 2
Fenrir
Fenrir
arktizteufel
Fenrir
Level 138
God Stats
1W - 2L
1,518 SR
Queue Stats
147W - 163L
1,532 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,488 Elo+

VS

Team Averages
Level 113
1,530 SR
1,579 Elo+
Xing Tian
Xing Tian
BananaBreadDud3
Xing Tian
Level 86
God Stats
3W - 1L
1,691 SR
Queue Stats
301W - 280L
1,583 Elo+
Party 3
Vamana
Vamana
FizzOnUrJayc3
Vamana
Level 126
God Stats
7W - 4L
1,614 SR
Queue Stats
507W - 467L
1,596 Elo+
Party 3
Achilles
Achilles
N0M3RCYxD
Achilles
Level 121
God Stats
7W - 3L
1,513 SR
Queue Stats
153W - 137L
1,588 Elo+
Party 1
Medusa
Medusa
Saltypickles20
Medusa
Level 109
God Stats
2W - 5L
1,298 SR
Queue Stats
241W - 289L
1,505 Elo+
Party 3
Janus
Janus
jeginuvi
Janus
Level 122
God Stats
1W - 2L
1,533 SR
Queue Stats
109W - 90L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 3 / 5
10,011
1,001
12,379
16,340
18,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Croozinz
Charybdis
13
1 / 7 / 6
7,541
754
5,273
9,840
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
DaSoulFact
Chernobog
14
0 / 5 / 13
7,958
796
6,861
9,942
3,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
12
2 / 8 / 6
7,238
724
8,028
9,065
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
3 / 7 / 6
7,387
739
5,089
9,831
4,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BananaBreadDud3
Xing Tian
15
3 / 4 / 15
9,286
929
5,384
9,660
12,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 3 / 17
10,719
1,072
15,031
15,470
19,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
N0M3RCYxD
Achilles
16
6 / 1 / 19
9,637
964
8,944
12,109
17,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 11
9,157
916
9,045
9,330
4,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jeginuvi
Janus
16
7 / 3 / 11
9,598
960
10,099
7,646
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
13
Kills
30
30
Deaths
15
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BananaBreadDud3
Xing Tian
3
4
15
2.63
L
Chaac
7
3
5
3.17
L
Charybdis
Croozinz
Charybdis
1
7
6
0.57
L
Chernobog
DaSoulFact
Chernobog
0
5
13
1.3
L
Hera
2
8
6
0.63
W
11
3
17
6.5
W
Achilles
N0M3RCYxD
Achilles
6
1
19
15.5
W
3
4
11
2.13
L
Fenrir
3
7
6
0.86
W
Janus
jeginuvi
Janus
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
48,503
55,018
Taken
54,215
33,128
Mitigated
56,671
14,726
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BananaBreadDud3
Xing Tian
5,384
105
558
1,034
9,660
12,540
190
2,297
7,288
11,011
0
L
Chaac
12,379
1,286
1,168
8,082
16,340
18,062
0
4,306
11,312
0
26,574
L
Charybdis
Croozinz
Charybdis
5,273
2,183
787
725
9,840
3,497
854
1,989
7,628
0
12,270
L
Chernobog
DaSoulFact
Chernobog
6,861
2,988
889
1,478
9,942
3,749
1,018
1,690
8,001
0
14,209
L
Hera
8,028
2,475
0
41
9,065
3,229
0
3,052
5,845
14,184
0
W
15,031
8,543
2,053
5,873
15,470
19,455
1,698
3,093
12,290
0
27,154
W
Achilles
N0M3RCYxD
Achilles
8,944
1,511
919
2,875
12,109
17,336
409
1,471
10,558
656
14,275
W
9,045
3,165
1,016
1,984
9,330
4,306
1,449
714
8,541
0
21,058
L
Fenrir
5,089
1,360
342
1,214
9,831
4,591
0
3,922
5,626
0
7,459
W
Janus
jeginuvi
Janus
10,099
966
1,674
1,054
7,646
3,034
830
453
7,153
28,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
48,397
77
Minions Killed
103
0
Camps Cleared
0
896,537
Distance Traveled
1,039,668
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,286
929
8
1
0
186,334
0
L
Chaac
10,011
1,001
20
2
0
216,144
1
L
Charybdis
7,541
754
16
2
0
155,327
0
L
Chernobog
7,958
796
23
2
0
190,867
0
L
Hera
7,238
724
11
1
0
165,388
0
W
Vamana
10,719
1,072
13
1
0
220,187
0
W
Achilles
9,637
964
12
1
0
225,455
0
W
Medusa
9,157
916
27
3
0
199,351
0
L
Fenrir
7,387
739
7
1
0
168,811
0
W
Janus
9,598
960
43
4
0
208,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role