Player Matchup

Mulan
Mulan
MrBaconator12
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,277 Elo+
Party 1
Scylla
Scylla
PrestonedXxX
Scylla
Level 7
God Stats
0W - 3L
1,276 SR
Queue Stats
1W - 10L
1,277 Elo+
Party 1
Ne Zha
Ne Zha
VITORIO007
Ne Zha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,428 Elo+
Solo
Raijin
Raijin
ll Ao Kuang ll
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,446 Elo+
Party 1
Sol
Sol
tambystar
Sol
Level 89
God Stats
1W - 5L
1,403 SR
Queue Stats
23W - 38L
1,354 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,357 Elo+

VS

Team Averages
Level 50
1,379 SR
1,400 Elo+
Janus
Janus
CPU Crusader
Janus
Level 65
God Stats
1W - 1L
1,065 SR
Queue Stats
49W - 46L
1,450 Elo+
Party 2
Bacchus
Bacchus
Drathdon
Bacchus
Level 47
God Stats
15W - 11L
1,291 SR
Queue Stats
242W - 311L
1,321 Elo+
Solo
Artemis
Artemis
MrGet2itt
Artemis
Level 85
God Stats
5W - 3L
1,424 SR
Queue Stats
93W - 107L
1,440 Elo+
Solo
King Arthur
King Arthur
Pickle7332
King Arthur
Level 26
God Stats
7W - 9L
1,373 SR
Queue Stats
18W - 22L
1,385 Elo+
Party 2
Fafnir
Fafnir
The Snozy0
Fafnir
Level 27
God Stats
1W - 0L
1,741 SR
Queue Stats
15W - 14L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 13
14,822
988
20,609
29,578
16,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
20
9 / 11 / 7
14,675
978
29,571
24,070
9,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
VITORIO007
Ne Zha
20
4 / 2 / 12
13,147
876
5,154
12,920
4,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
2 / 5 / 15
14,115
941
27,799
26,776
10,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 8 / 16
13,104
874
9,736
23,227
8,643
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
15,728
1,049
34,299
14,589
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Drathdon
Bacchus
20
6 / 5 / 20
16,965
1,131
16,790
25,748
50,457
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
MrGet2itt
Artemis
20
15 / 8 / 14
17,461
1,164
38,783
25,106
14,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Pickle7332
King Arthur
20
7 / 6 / 14
14,726
982
19,035
30,778
24,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
The Snozy0
Fafnir
18
1 / 1 / 3
11,949
797
1,225
3,163
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
102
23
Kills
35
35
Deaths
23
63
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
Bacchus
Drathdon
Bacchus
6
5
20
3.2
L
6
9
13
1.39
W
Artemis
MrGet2itt
Artemis
15
8
14
2.75
W
King Arthur
Pickle7332
King Arthur
7
6
14
2.33
L
Scylla
9
11
7
1.14
W
Fafnir
The Snozy0
Fafnir
1
1
3
2.5
L
Ne Zha
VITORIO007
Ne Zha
4
2
12
5
L
2
5
15
1.9
L
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,869
Damage
110,132
116,571
Taken
99,384
49,964
Mitigated
97,235
10,839
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,299
1,648
0
1,265
14,589
5,506
0
10,374
4,215
68,570
0
W
Bacchus
Drathdon
Bacchus
16,790
4,028
0
2,216
25,748
50,457
0
17,337
8,411
30,287
0
L
20,609
6,536
0
2,395
29,578
16,702
0
12,627
16,476
0
39,605
W
Artemis
MrGet2itt
Artemis
38,783
22,173
611
7,410
25,106
14,268
0
18,302
6,804
0
69,798
W
King Arthur
Pickle7332
King Arthur
19,035
3,988
0
3,704
30,778
24,516
0
19,705
11,073
0
32,495
L
Scylla
29,571
587
473
2,933
24,070
9,450
0
8,330
15,554
59,821
0
W
Fafnir
The Snozy0
Fafnir
1,225
461
0
864
3,163
2,488
0
1,388
1,775
7,342
0
L
Ne Zha
VITORIO007
Ne Zha
5,154
1,932
0
291
12,920
4,826
0
5,731
6,971
0
13,354
L
27,799
4,261
533
2,510
26,776
10,343
0
13,937
12,477
59,447
0
L
9,736
4,169
0
1,704
23,227
8,643
0
10,351
12,648
21,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,863
Gold Earned
76,829
236
Minions Killed
234
5
Camps Cleared
9
1,176,459
Distance Traveled
1,105,775
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,728
1,049
93
6
1
282,621
0
W
Bacchus
16,965
1,131
28
2
1
263,498
0
L
Mulan
14,822
988
51
3
2
249,695
0
W
Artemis
17,461
1,164
77
5
5
214,784
1
W
King Arthur
14,726
982
31
2
2
264,887
1
L
Scylla
14,675
978
92
6
2
255,684
1
W
Fafnir
11,949
797
5
0
0
79,985
0
L
Ne Zha
13,147
876
11
1
0
211,810
0
L
Raijin
14,115
941
63
4
1
233,669
0
L
Sol
13,104
874
19
1
0
225,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role