Player Matchup

Bacchus
Bacchus
Bozilla96
Bacchus
Level 44
God Stats
17W - 8L
1,536 SR
Queue Stats
52W - 50L
1,422 Elo+
Solo
Thanatos
Thanatos
SnF_N3RdyAWx
Thanatos
Level 48
God Stats
29W - 29L
1,506 SR
Queue Stats
114W - 101L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
Level 123
God Stats
14W - 19L
1,562 SR
Queue Stats
490W - 533L
1,418 Elo+
Solo
Mulan
Mulan
SprinkledSausage
Mulan
Level 67
God Stats
10W - 8L
1,528 SR
Queue Stats
244W - 230L
1,402 Elo+
Party 2
Apollo
Apollo
ripthemapart34
Apollo
Level 73
God Stats
25W - 25L
1,496 SR
Queue Stats
145W - 173L
1,402 Elo+
Solo
Team Averages
Level 71
1,526 SR
1,415 Elo+

VS

Team Averages
Level 65
1,556 SR
1,415 Elo+
Fenrir
Fenrir
Nanaue____
Fenrir
Level 43
God Stats
0W - 2L
1,823 SR
Queue Stats
89W - 101L
1,386 Elo+
Solo
Chernobog
Chernobog
Nighthawk676
Chernobog
Level 8
God Stats
1W - 4L
1,266 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Freya
Freya
Uholly_Spirit
Freya
Level 153
God Stats
2W - 4L
1,436 SR
Queue Stats
492W - 472L
1,372 Elo+
Solo
Nike
Nike
XLegacyEternalX
Nike
Level 60
God Stats
6W - 5L
1,596 SR
Queue Stats
170W - 173L
1,505 Elo+
Party 1
Ymir
Ymir
burningFLAm3z2
Ymir
Level 60
God Stats
19W - 7L
1,659 SR
Queue Stats
140W - 144L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bozilla96
Bacchus
12
3 / 0 / 5
7,148
550
4,918
6,312
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SnF_N3RdyAWx
Thanatos
13
7 / 0 / 4
7,823
602
5,338
6,615
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Spine Fuzz
Morgan Le Fay
12
1 / 2 / 2
7,033
541
4,231
5,503
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 3
7,739
595
6,939
9,482
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 0 / 4
7,448
573
8,170
4,201
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nanaue____
Fenrir
9
1 / 4 / 0
5,602
431
2,736
7,998
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Nighthawk676
Chernobog
9
0 / 6 / 1
5,323
409
2,265
7,108
2,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,026
540
4,352
8,602
3,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 0
6,545
503
5,620
9,969
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 0
5,541
426
1,145
10,603
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bozilla96
Bacchus
3
0
5
5.5
L
Fenrir
Nanaue____
Fenrir
1
4
0
0.25
L
Chernobog
Nighthawk676
Chernobog
0
6
1
0.08
W
Thanatos
SnF_N3RdyAWx
Thanatos
7
0
4
9
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
1
2
2
1
W
3
0
3
4.5
L
1
2
1
0.75
L
0
3
0
0
L
0
3
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,596
Damage
16,118
32,113
Taken
44,280
17,670
Mitigated
20,530
17,636
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bozilla96
Bacchus
4,918
358
0
1,581
6,312
5,019
50
519
5,793
20,754
0
L
Fenrir
Nanaue____
Fenrir
2,736
813
267
1,643
7,998
3,093
0
1,063
6,716
0
24,244
L
Chernobog
Nighthawk676
Chernobog
2,265
1,646
0
261
7,108
2,302
0
2,325
4,777
0
18,342
W
Thanatos
SnF_N3RdyAWx
Thanatos
5,338
1,951
0
6,857
6,615
2,703
216
1,046
5,496
0
35,704
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
4,231
544
0
1,449
5,503
1,903
186
3,029
2,474
40,094
0
W
6,939
932
14
5,082
9,482
6,790
0
318
8,478
8,639
34,096
L
4,352
1,270
0
4,585
8,602
3,102
0
2,208
6,193
48,893
0
L
5,620
1,268
0
2,886
9,969
5,092
0
1,044
8,469
0
41,731
L
1,145
208
385
3,024
10,603
6,941
0
3,699
6,850
23,163
0
W
8,170
5,716
0
2,653
4,201
1,255
938
585
3,616
0
54,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
30,037
398
Minions Killed
327
0
Camps Cleared
0
1,208,734
Distance Traveled
1,174,560
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,148
550
25
2
0
241,730
2
L
Fenrir
5,602
431
49
4
0
251,464
0
L
Chernobog
5,323
409
41
3
0
207,595
0
W
Thanatos
7,823
602
66
5
0
278,344
3
W
Morgan Le Fay
7,033
541
93
7
0
243,376
3
W
Mulan
7,739
595
110
8
0
231,148
5
L
Freya
7,026
540
98
8
0
241,997
7
L
Nike
6,545
503
98
8
0
250,548
3
L
Ymir
5,541
426
41
3
0
222,956
4
W
Apollo
7,448
573
104
8
0
214,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role