Player Matchup

Mulan
Mulan
CusTom Kronic
Mulan
Level 79
God Stats
4W - 1L
1,712 SR
Queue Stats
13W - 12L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
Huggies lx
Danzaburou
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 48L
1,450 Elo+
Party 1
Bastet
Bastet
Quiperstein
Bastet
Level 125
God Stats
2W - 0L
1,700 SR
Queue Stats
170W - 126L
1,684 Elo+
Party 1
Fafnir
Fafnir
Shaka Quan
Fafnir
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 37L
1,404 Elo+
Party 1
Neith
Neith
SteveJobsAlive
Neith
Level 157
God Stats
3W - 1L
1,692 SR
Queue Stats
320W - 275L
1,671 Elo+
Party 1
Team Averages
Level 106
1,621 SR
1,563 Elo+

VS

Team Averages
Level 129
1,600 SR
1,562 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OmegaSnowy
Medusa
Level 145
God Stats
0W - 1L
1,634 SR
Queue Stats
88W - 69L
1,648 Elo+
Party 2
Ne Zha
Ne Zha
SnowyMoose17
Ne Zha
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 138L
1,500 Elo+
Party 2
Geb
Geb
antpok
Geb
Level 127
God Stats
5W - 3L
1,740 SR
Queue Stats
63W - 56L
1,587 Elo+
Party 2
Chaac
Chaac
x ll ALDHA ll x
Chaac
Level 129
God Stats
15W - 8L
1,625 SR
Queue Stats
245W - 210L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,368
637
4,524
7,144
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Huggies lx
Danzaburou
10
4 / 0 / 2
6,216
622
5,051
4,922
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
6 / 2 / 1
6,466
647
4,590
6,811
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
Shaka Quan
Fafnir
9
2 / 0 / 3
5,925
593
1,100
4,095
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 2
7,344
734
3,633
5,460
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 4 / 1
5,796
580
1,863
4,767
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
OmegaSnowy
Medusa
5
0 / 6 / 0
4,268
427
1,375
5,259
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
10
0 / 2 / 2
5,526
553
2,275
5,916
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
antpok
Geb
8
1 / 0 / 2
5,452
545
1,304
4,370
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,987
499
3,368
8,737
5,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
3
3
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
1
0.63
W
2
0
2
3
W
Danzaburou
Huggies lx
Danzaburou
4
0
2
5
L
Medusa
OmegaSnowy
Medusa
0
6
0
0
W
Bastet
6
2
1
3.25
W
Fafnir
Shaka Quan
Fafnir
2
0
3
3.5
L
Ne Zha
0
2
2
0.5
W
3
1
2
4
L
Geb
antpok
Geb
1
0
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
10,185
28,432
Taken
29,049
12,979
Mitigated
10,729
10,491
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,863
259
0
734
4,767
1,199
0
0
4,767
22,170
0
W
4,524
1,086
0
2,523
7,144
4,345
990
0
7,144
869
29,434
W
Danzaburou
Huggies lx
Danzaburou
5,051
3,759
0
2,250
4,922
1,427
3,086
470
4,452
0
38,343
L
Medusa
OmegaSnowy
Medusa
1,375
1,020
0
257
5,259
625
0
808
4,451
0
10,485
W
Bastet
4,590
1,235
0
2,868
6,811
1,891
0
595
6,142
0
27,617
W
Fafnir
Shaka Quan
Fafnir
1,100
429
0
1,571
4,095
3,482
922
364
3,731
8,034
0
L
Ne Zha
2,275
957
0
2,545
5,916
1,562
0
115
5,734
0
29,832
W
3,633
2,492
0
1,279
5,460
1,834
184
1,658
3,736
0
49,138
L
Geb
antpok
Geb
1,304
274
0
1,214
4,370
1,926
0
177
4,193
12,507
0
L
3,368
1,108
0
2,801
8,737
5,417
0
0
8,429
0
25,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
26,029
336
Minions Killed
223
0
Camps Cleared
0
914,119
Distance Traveled
886,612
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,796
580
53
5
0
194,138
3
W
Mulan
6,368
637
77
8
0
171,184
1
W
Danzaburou
6,216
622
74
7
0
169,187
0
L
Medusa
4,268
427
27
3
0
122,675
2
W
Bastet
6,466
647
49
5
0
211,504
4
W
Fafnir
5,925
593
13
1
0
182,356
0
L
Ne Zha
5,526
553
66
7
0
219,005
0
W
Neith
7,344
734
123
12
0
179,888
2
L
Geb
5,452
545
27
3
0
189,654
0
L
Chaac
4,987
499
50
5
0
161,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role