Player Matchup

Sun Wukong
Sun Wukong
Obama_ateMy_KFC
Sun Wukong
Level 90
God Stats
5W - 3L
1,689 SR
Queue Stats
187W - 182L
1,366 Elo+
Solo
Chang'e
Chang'e
fermagalol
Chang'e
Level 61
God Stats
9W - 16L
1,339 SR
Queue Stats
71W - 112L
1,207 Elo+
Party 1
Skadi
Skadi
mlynn1019
Skadi
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
taquito_kawaii27
Tsukuyomi
Level 18
God Stats
9W - 10L
1,484 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Awilix
Awilix
veniytocamelo12
Awilix
Level 29
God Stats
5W - 9L
1,262 SR
Queue Stats
97W - 151L
1,229 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,314 Elo+

VS

Team Averages
Level 114
1,484 SR
1,358 Elo+
Artemis
Artemis
Dic_Sousa
Artemis
Level 158
God Stats
11W - 10L
1,504 SR
Queue Stats
448W - 463L
1,333 Elo+
Party 2
Olorun
Olorun
KRM Xx Ever xX
Olorun
Level 68
God Stats
14W - 8L
1,541 SR
Queue Stats
147W - 151L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Saymomx
Kukulkan
Level 137
God Stats
88W - 79L
1,462 SR
Queue Stats
252W - 261L
1,413 Elo+
Solo
Achilles
Achilles
ThgDornelas
Achilles
Level 160
God Stats
4W - 7L
1,497 SR
Queue Stats
543W - 540L
1,341 Elo+
Party 2
Athena
Athena
WRECKINBALL_864
Athena
Level 47
God Stats
32W - 41L
1,416 SR
Queue Stats
40W - 57L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Obama_ateMy_KFC
Sun Wukong
18
1 / 9 / 2
11,518
480
7,537
23,543
17,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
fermagalol
Chang'e
17
4 / 15 / 3
11,137
464
16,027
24,137
8,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
mlynn1019
Skadi
20
8 / 6 / 2
13,245
552
20,060
18,897
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
16
2 / 16 / 8
10,221
426
9,528
23,721
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 12 / 3
8,880
370
4,438
22,182
6,992
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dic_Sousa
Artemis
20
13 / 1 / 6
15,485
645
24,799
11,818
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
25 / 3 / 5
13,830
576
21,907
19,392
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Saymomx
Kukulkan
20
6 / 4 / 5
14,275
595
14,261
13,426
5,848
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ThgDornelas
Achilles
20
10 / 3 / 13
13,994
583
15,295
20,742
18,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 5 / 28
12,232
510
11,275
23,332
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
15
Kills
56
58
Deaths
16
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dic_Sousa
Artemis
13
1
6
16
W
25
3
5
9.17
L
Sun Wukong
Obama_ateMy_KFC
Sun Wukong
1
9
2
0.22
W
Kukulkan
Saymomx
Kukulkan
6
4
5
2.13
W
Achilles
ThgDornelas
Achilles
10
3
13
5.5
W
2
5
28
3.2
L
Chang'e
fermagalol
Chang'e
4
15
3
0.37
L
Skadi
mlynn1019
Skadi
8
6
2
1.5
L
Tsukuyomi
2
16
8
0.38
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,590
Damage
87,537
112,480
Taken
88,710
47,060
Mitigated
66,133
22,063
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dic_Sousa
Artemis
24,799
12,156
0
1,302
11,818
6,775
5,562
1,120
10,670
0
134,522
W
21,907
9,868
186
10,796
19,392
10,664
5,674
3,999
15,109
93,180
10,669
L
Sun Wukong
Obama_ateMy_KFC
Sun Wukong
7,537
780
0
4,152
23,543
17,378
490
4,951
18,592
7,553
62,587
W
Kukulkan
Saymomx
Kukulkan
14,261
825
113
4,162
13,426
5,848
539
2,009
11,347
133,856
0
W
Achilles
ThgDornelas
Achilles
15,295
4,040
0
4,228
20,742
18,201
1,361
2,660
17,886
0
88,491
W
11,275
3,653
0
4,972
23,332
24,645
1,040
6,440
16,414
32,589
0
L
Chang'e
fermagalol
Chang'e
16,027
2,632
4,000
6,070
24,137
8,149
1,232
14,115
10,022
53,459
0
L
Skadi
mlynn1019
Skadi
20,060
8,172
58
3,132
18,897
6,711
8
8,081
10,816
0
88,018
L
Tsukuyomi
9,528
3,022
0
877
23,721
7,830
1,026
11,153
12,568
0
38,513
L
4,438
2,676
468
3,306
22,182
6,992
0
7,355
14,827
0
56,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
69,816
517
Minions Killed
761
0
Camps Cleared
0
1,990,746
Distance Traveled
2,166,898
5
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,485
645
231
10
0
421,713
10
W
Olorun
13,830
576
140
6
0
413,825
3
L
Sun Wukong
11,518
480
136
6
0
383,897
4
W
Kukulkan
14,275
595
212
9
0
439,567
5
W
Achilles
13,994
583
137
6
0
456,597
11
W
Athena
12,232
510
41
2
0
435,196
14
L
Chang'e
11,137
464
89
4
0
370,909
1
L
Skadi
13,245
552
156
7
0
397,716
0
L
Tsukuyomi
10,221
426
46
2
0
419,291
0
L
Awilix
8,880
370
90
4
0
418,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role