Player Matchup

Merlin
Merlin
CMitchh
Merlin
Level 113
God Stats
6W - 6L
1,460 SR
Queue Stats
37W - 34L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
HardBrexitMan69
Amaterasu
Level 149
God Stats
2W - 1L
1,548 SR
Queue Stats
45W - 48L
1,524 Elo+
Party 1
Bastet
Bastet
JBRONK
Bastet
Level 66
God Stats
8W - 7L
1,523 SR
Queue Stats
58W - 50L
1,537 Elo+
Party 1
Hachiman
Hachiman
johnfnc7
Hachiman
Level 123
God Stats
3W - 1L
1,760 SR
Queue Stats
32W - 30L
1,595 Elo+
Party 3
Ymir
Ymir
kamidarkpanther
Ymir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,533 Elo+
Party 3
Team Averages
Level 112
1,558 SR
1,543 Elo+

VS

Team Averages
Level 45
1,444 SR
1,384 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BognWater
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,311 Elo+
Party 2
Rama
Rama
KOLTUR
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,324 Elo+
Party 2
Nemesis
Nemesis
entoma324
Nemesis
Level 8
God Stats
1W - 3L
1,389 SR
Queue Stats
4W - 10L
1,414 Elo+
Party 2
Olorun
Olorun
rbnzrcn
Olorun
Level 31
God Stats
0W - 1L
1,329 SR
Queue Stats
25W - 36L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CMitchh
Merlin
18
3 / 3 / 29
10,782
1,078
17,281
8,056
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
HardBrexitMan69
Amaterasu
19
9 / 2 / 29
12,032
1,203
13,234
12,647
9,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
JBRONK
Bastet
19
8 / 0 / 20
11,239
1,124
13,460
7,530
2,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
johnfnc7
Hachiman
20
22 / 2 / 21
13,915
1,392
35,710
10,899
3,827
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 31
11,654
1,165
9,703
11,315
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 5 / 0
11,021
1,102
19,954
13,325
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
0 / 8 / 3
9,070
907
3,987
18,530
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
KOLTUR
Rama
15
0 / 13 / 3
9,021
902
6,434
21,287
6,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
entoma324
Nemesis
16
3 / 12 / 3
10,247
1,025
7,481
21,732
6,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
rbnzrcn
Olorun
16
0 / 9 / 5
9,629
963
7,501
19,646
6,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
22
47
Kills
8
8
Deaths
47
130
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
0
1
L
Kali
0
8
3
0.19
W
Merlin
CMitchh
Merlin
3
3
29
5.83
W
Amaterasu
HardBrexitMan69
Amaterasu
9
2
29
11.75
W
Bastet
JBRONK
Bastet
8
0
20
18
L
Rama
KOLTUR
Rama
0
13
3
0.12
L
Nemesis
entoma324
Nemesis
3
12
3
0.38
W
Hachiman
johnfnc7
Hachiman
22
2
21
16.25
W
5
1
31
20.5
L
Olorun
rbnzrcn
Olorun
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,388
Damage
45,357
50,447
Taken
94,520
30,963
Mitigated
30,054
7,075
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,954
1,861
0
730
13,325
3,523
0
3,592
9,494
52,405
0
L
Kali
3,987
783
91
921
18,530
6,685
0
4,640
13,675
0
15,006
W
Merlin
CMitchh
Merlin
17,281
175
0
480
8,056
2,809
0
4,802
3,254
35,491
0
W
Amaterasu
HardBrexitMan69
Amaterasu
13,234
5,020
0
773
12,647
9,760
0
6,051
6,596
0
20,997
W
Bastet
JBRONK
Bastet
13,460
1,509
0
3,228
7,530
2,769
0
3,845
3,685
0
34,010
L
Rama
KOLTUR
Rama
6,434
5,038
0
959
21,287
6,392
0
5,520
15,418
0
22,758
L
Nemesis
entoma324
Nemesis
7,481
2,090
0
1,891
21,732
6,512
0
7,033
14,449
0
21,037
W
Hachiman
johnfnc7
Hachiman
35,710
21,532
0
250
10,899
3,827
0
6,012
4,887
0
56,241
W
9,703
1,090
0
2,344
11,315
11,798
0
6,745
4,570
21,462
0
L
Olorun
rbnzrcn
Olorun
7,501
3,129
659
3,004
19,646
6,942
0
4,900
14,500
27,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,622
Gold Earned
48,988
200
Minions Killed
182
6
Camps Cleared
7
1,136,031
Distance Traveled
961,660
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,021
1,102
76
8
1
202,111
0
L
Kali
9,070
907
16
2
0
211,998
6
W
Merlin
10,782
1,078
42
4
0
198,866
2
W
Amaterasu
12,032
1,203
20
2
0
238,471
1
W
Bastet
11,239
1,124
57
6
1
269,411
0
L
Rama
9,021
902
30
3
1
162,680
1
L
Nemesis
10,247
1,025
19
2
3
203,956
0
W
Hachiman
13,915
1,392
50
5
3
192,372
1
W
Ymir
11,654
1,165
31
3
2
236,911
0
L
Olorun
9,629
963
41
4
2
180,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role