Player Matchup

Izanami
Izanami
BlackAmbers
Izanami
Level 58
God Stats
4W - 4L
1,390 SR
Queue Stats
54W - 67L
1,421 Elo+
Party 3
Mulan
Mulan
BlackGriffin23
Mulan
Level 69
God Stats
18W - 19L
1,435 SR
Queue Stats
291W - 346L
1,383 Elo+
Solo
Raijin
Raijin
ItsAHexa
Raijin
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 94L
1,359 Elo+
Solo
Atlas
Atlas
K9DokuganRyu
Atlas
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,431 Elo+
Party 3
Loki
Loki
Redderin
Loki
Level 41
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 29L
1,410 Elo+
Solo
Team Averages
Level 64
1,465 SR
1,401 Elo+

VS

Team Averages
Level 48
1,561 SR
1,351 Elo+
Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Itz_Kxrma_TF
Ymir
Level 46
God Stats
4W - 8L
1,262 SR
Queue Stats
157W - 222L
1,326 Elo+
Party 1
Medusa
Medusa
Itz_Rapha_TF
Medusa
Level 61
God Stats
6W - 4L
1,679 SR
Queue Stats
260W - 279L
1,373 Elo+
Party 1
Nemesis
Nemesis
SimonLP
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 2
Gilgamesh
Gilgamesh
gbtrmi
Gilgamesh
Level 62
God Stats
1W - 2L
1,862 SR
Queue Stats
146W - 163L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackAmbers
Izanami
17
10 / 3 / 4
10,425
579
19,494
12,088
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 2
8,802
489
6,086
16,091
12,317
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
ItsAHexa
Raijin
15
2 / 4 / 3
9,002
500
6,432
10,420
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 4 / 11
9,145
508
11,135
15,938
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
15
4 / 5 / 5
9,027
502
8,521
13,082
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 5 / 2
9,331
518
10,012
10,712
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 6
8,296
461
4,707
21,472
20,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
5 / 8 / 2
8,477
471
9,738
15,400
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SimonLP
Nemesis
16
4 / 1 / 2
9,737
541
3,081
9,803
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
gbtrmi
Gilgamesh
16
10 / 1 / 2
10,103
561
16,806
11,911
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
20
Kills
24
24
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
5
2
1
W
Izanami
BlackAmbers
Izanami
10
3
4
4
W
2
8
2
0.38
W
Raijin
ItsAHexa
Raijin
2
4
3
0.88
L
1
6
6
0.67
L
Medusa
5
8
2
0.75
W
2
4
11
1.88
W
Loki
4
5
5
1.3
L
Nemesis
SimonLP
Nemesis
4
1
2
5
L
Gilgamesh
gbtrmi
Gilgamesh
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
44,344
67,619
Taken
69,298
41,189
Mitigated
44,556
14,527
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,012
1,003
0
855
10,712
3,599
360
3,774
6,938
57,831
0
W
Izanami
BlackAmbers
Izanami
19,494
14,961
0
3,555
12,088
4,357
344
4,176
7,725
0
84,497
W
6,086
1,054
0
3,837
16,091
12,317
798
1,574
13,831
0
46,351
W
Raijin
ItsAHexa
Raijin
6,432
373
0
1,970
10,420
3,632
0
4,363
5,624
56,282
0
L
4,707
1,109
0
2,504
21,472
20,918
0
6,688
14,784
27,935
0
L
Medusa
9,738
5,241
0
2,214
15,400
4,958
0
4,429
10,971
0
45,221
W
11,135
3,048
0
3,624
15,938
15,433
0
4,442
11,408
28,054
0
W
Loki
8,521
2,916
0
1,541
13,082
5,450
0
2,311
10,442
0
56,959
L
Nemesis
SimonLP
Nemesis
3,081
869
0
4,588
9,803
4,002
328
1,513
8,290
0
70,632
L
Gilgamesh
gbtrmi
Gilgamesh
16,806
3,974
0
4,494
11,911
11,079
210
1,163
10,748
12,608
45,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
45,944
464
Minions Killed
469
0
Camps Cleared
0
1,520,478
Distance Traveled
1,695,078
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,331
518
112
6
0
298,694
4
W
Izanami
10,425
579
136
8
0
302,324
0
W
Mulan
8,802
489
112
6
0
288,225
9
W
Raijin
9,002
500
106
6
0
299,203
3
L
Ymir
8,296
461
47
3
0
302,337
2
L
Medusa
8,477
471
80
4
0
308,728
4
W
Atlas
9,145
508
25
1
0
318,178
4
W
Loki
9,027
502
85
5
0
312,548
1
L
Nemesis
9,737
541
123
7
0
395,813
3
L
Gilgamesh
10,103
561
107
6
0
389,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role