Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AbsoluteFreezo
Izanami
Level 160
God Stats
6W - 6L
1,749 SR
Queue Stats
89W - 49L
1,698 Elo+
Solo
Thor
Thor
Jаkk
Thor
Level 160
God Stats
1W - 2L
1,751 SR
Queue Stats
25W - 8L
1,790 Elo+
Party 2
Team Averages
Level 159
1,600 SR
1,598 Elo+

VS

Team Averages
Level 136
1,647 SR
1,639 Elo+
Thoth
Thoth
Blôndie
Thoth
Level 150
God Stats
19W - 14L
1,729 SR
Queue Stats
191W - 127L
1,653 Elo+
Party 1
Khepri
Khepri
Cam3448
Khepri
Level 159
God Stats
10W - 10L
1,594 SR
Queue Stats
328W - 318L
1,562 Elo+
Party 1
Medusa
Medusa
CrazyDavey
Medusa
Level 106
God Stats
4W - 1L
1,716 SR
Queue Stats
116W - 74L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
SPARTAN9076
Cthulhu
Level 139
God Stats
2W - 1L
1,549 SR
Queue Stats
31W - 24L
1,623 Elo+
Party 1
Bastet
Bastet
squatchm0nster
Bastet
Level 126
God Stats
32W - 26L
1,647 SR
Queue Stats
637W - 627L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 1 / 18
8,904
890
8,268
9,192
7,629
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
 
Achilles
15
5 / 1 / 11
8,838
884
7,977
13,888
13,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
 
Eset
13
3 / 2 / 15
8,737
874
7,240
6,982
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 14
8,960
896
10,419
9,339
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
Jаkk
Thor
16
10 / 3 / 13
10,863
1,086
14,389
11,702
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blôndie
Thoth
12
0 / 4 / 4
6,594
659
11,238
6,212
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Cam3448
Khepri
12
1 / 6 / 3
7,277
728
3,261
15,629
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Medusa
CrazyDavey
Medusa
14
4 / 5 / 1
8,193
819
10,271
10,872
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SPARTAN9076
Cthulhu
13
0 / 4 / 6
6,815
682
7,461
11,725
12,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 3
7,697
770
5,239
8,444
2,366
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
24
Kills
7
7
Deaths
24
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
18
11
W
Achilles
 
Achilles
5
1
11
10.5
W
Eset
 
Eset
3
2
15
5.25
W
4
0
14
11
L
Thoth
Blôndie
Thoth
0
4
4
0.5
L
Khepri
Cam3448
Khepri
1
6
3
0.42
L
Medusa
CrazyDavey
Medusa
4
5
1
0.9
W
Thor
Jаkk
Thor
10
3
13
5.5
L
Cthulhu
SPARTAN9076
Cthulhu
0
4
6
0.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,293
Damage
37,470
51,103
Taken
52,882
33,915
Mitigated
28,353
21,986
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,268
818
5,690
3,889
9,192
7,629
235
5,717
3,475
16,859
0
W
Achilles
 
Achilles
7,977
2,515
757
4,317
13,888
13,968
411
6,809
7,079
0
19,464
W
Eset
 
Eset
7,240
1,235
13
1,213
6,982
3,434
465
2,412
4,570
23,057
0
W
10,419
6,633
0
1,991
9,339
3,218
3,951
4,867
4,472
0
43,460
L
Thoth
Blôndie
Thoth
11,238
351
0
683
6,212
1,610
0
1,610
4,357
29,927
0
L
Khepri
Cam3448
Khepri
3,261
178
0
2,721
15,629
8,646
0
4,681
10,358
8,925
0
L
Medusa
CrazyDavey
Medusa
10,271
4,487
0
1,841
10,872
3,425
192
2,802
7,551
0
28,229
W
Thor
Jаkk
Thor
14,389
2,708
0
4,116
11,702
5,666
22
2,645
9,057
0
34,657
L
Cthulhu
SPARTAN9076
Cthulhu
7,461
96
117
1,081
11,725
12,306
0
2,903
8,296
20,426
0
L
5,239
786
0
681
8,444
2,366
0
3,027
5,117
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
36,576
255
Minions Killed
195
12
Camps Cleared
5
996,994
Distance Traveled
997,488
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,904
890
12
1
1
190,950
2
W
Achilles
8,838
884
29
3
2
205,783
1
W
Eset
8,737
874
44
4
4
192,307
0
W
Izanami
8,960
896
107
11
3
206,373
3
L
Thoth
6,594
659
67
7
1
201,396
5
L
Khepri
7,277
728
9
1
0
189,829
5
L
Medusa
8,193
819
63
6
2
194,081
0
W
Thor
10,863
1,086
63
6
2
201,581
2
L
Cthulhu
6,815
682
31
3
0
209,160
2
L
Bastet
7,697
770
25
3
2
203,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role