Player Matchup

Bastet
Bastet
LiTTle_Ed-Mouk07
Bastet
Level 43
God Stats
5W - 10L
1,299 SR
Queue Stats
44W - 81L
1,275 Elo+
Party 1
Scylla
Scylla
firacco
Scylla
Level 60
God Stats
7W - 11L
1,382 SR
Queue Stats
91W - 125L
1,388 Elo+
Party 1
Atlas
Atlas
xHersir
Atlas
Level 28
God Stats
11W - 10L
1,515 SR
Queue Stats
33W - 49L
1,230 Elo+
Party 1
Team Averages
Level 44
1,398 SR
1,298 Elo+

VS

Team Averages
Level 81
1,496 SR
1,435 Elo+
Agni
Agni
Geo_Ndx
Agni
Level 80
God Stats
1W - 2L
1,488 SR
Queue Stats
45W - 76L
1,363 Elo+
Solo
Bacchus
Bacchus
SKILLetor3865
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Artemis
Artemis
grim RIM2015
Artemis
Level 36
God Stats
7W - 16L
1,500 SR
Queue Stats
42W - 68L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 8
15,491
704
22,764
21,806
9,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
firacco
Scylla
15
4 / 1 / 9
13,466
612
11,807
6,982
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
xHersir
Atlas
19
5 / 3 / 14
15,442
702
14,749
29,790
40,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Geo_Ndx
Agni
17
5 / 6 / 4
14,195
645
18,801
20,060
9,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
15
1 / 10 / 5
12,692
577
10,010
20,142
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
grim RIM2015
Artemis
16
3 / 6 / 3
12,963
589
15,474
20,992
8,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
9
9
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
Geo_Ndx
Agni
5
6
4
1.17
W
12
5
8
3.2
L
Bacchus
1
10
5
0.35
W
Scylla
firacco
Scylla
4
1
9
8.5
L
Artemis
grim RIM2015
Artemis
3
6
3
0.75
W
Atlas
xHersir
Atlas
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,320
Damage
44,285
58,578
Taken
61,194
52,002
Mitigated
35,090
15,392
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Geo_Ndx
Agni
18,801
943
0
1,542
20,060
9,072
584
8,259
11,774
76,338
0
W
22,764
5,348
0
2,569
21,806
9,000
1,959
11,871
9,618
0
42,736
L
Bacchus
10,010
722
190
1,563
20,142
17,118
174
7,789
12,353
28,725
0
W
Scylla
firacco
Scylla
11,807
264
0
1,230
6,982
2,162
632
4,577
2,269
37,830
0
L
Artemis
grim RIM2015
Artemis
15,474
6,626
233
6,353
20,992
8,900
1,782
11,452
9,188
0
47,915
W
Atlas
xHersir
Atlas
14,749
4,095
616
10,977
29,790
40,840
117
13,003
16,468
66,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
39,850
170
Minions Killed
242
5
Camps Cleared
11
1,004,989
Distance Traveled
1,045,764
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,195
645
126
6
10
331,465
4
W
Bastet
15,491
704
39
2
1
395,990
0
L
Bacchus
12,692
577
42
2
1
366,476
1
W
Scylla
13,466
612
62
3
1
256,928
2
L
Artemis
12,963
589
74
3
0
347,823
0
W
Atlas
15,442
702
69
3
3
352,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role