Player Matchup

Thoth
Thoth
Gold II
Hamlishous
Thoth
Gold II
Level 122
God Stats
19W - 15L
1,581 SR
Queue Stats
262W - 252L
1,553 MMR
Party 2
Ne Zha
Ne Zha
Gold I
SoapyLegends
Ne Zha
Gold I
Level 88
God Stats
4W - 9L
1,575 SR
Queue Stats
171W - 148L
1,715 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Syncles
Guan Yu
Gold II
Level 87
God Stats
8W - 6L
1,671 SR
Queue Stats
196W - 178L
1,452 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,609 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,742 SR
1,538 MMR
Bastet
Bastet
Bronze III
DeathsGhost
Bastet
Bronze III
Level 129
God Stats
2W - 1L
1,711 SR
Queue Stats
3W - 1L
1,669 MMR
Party 1
King Arthur
King Arthur
Bronze III
Funpad
King Arthur
Bronze III
Level 155
God Stats
1W - 0L
1,706 SR
Queue Stats
4W - 6L
1,345 MMR
Solo
Zeus
Zeus
Bronze III
TwoPointOhh
Zeus
Bronze III
Level 160
God Stats
1W - 0L
1,811 SR
Queue Stats
3W - 1L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 5 / 2
6,252
625
5,504
5,880
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
8
0 / 7 / 0
5,666
567
3,950
11,477
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Syncles
Guan Yu
10
2 / 4 / 0
6,401
640
4,677
11,277
9,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
Cu ChulainnAchillesArtioGebSobek

VS

Bans
Ah Muzen CabSolCamazotzScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
10 / 0 / 5
8,478
848
10,044
7,896
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Funpad
King Arthur
12
4 / 0 / 11
8,615
862
7,673
8,743
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 11
7,539
754
7,742
4,935
2,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
0
5
12.5
W
King Arthur
Funpad
King Arthur
4
0
11
9.5
L
Thoth
0
5
2
0.2
L
Ne Zha
0
7
0
0
L
Guan Yu
Syncles
Guan Yu
2
4
0
0.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
25,459
28,634
Taken
21,574
16,366
Mitigated
15,869
3,998
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,044
2,494
0
3,211
7,896
3,356
1,142
1,802
5,956
0
21,592
W
King Arthur
Funpad
King Arthur
7,673
920
0
3,379
8,743
9,553
334
2,606
5,868
0
17,855
L
Thoth
5,504
139
0
492
5,880
1,690
0
2,308
3,464
20,416
0
L
Ne Zha
3,950
938
0
1,320
11,477
5,126
0
2,206
8,997
0
14,604
L
Guan Yu
Syncles
Guan Yu
4,677
153
667
1,519
11,277
9,550
0
3,412
7,526
0
9,780
W
7,742
976
0
1,111
4,935
2,960
1,045
1,551
3,321
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,319
Gold Earned
24,632
83
Minions Killed
115
1
Camps Cleared
7
486,285
Distance Traveled
556,476
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,478
848
22
2
3
208,530
3
W
King Arthur
8,615
862
25
3
1
199,483
4
L
Thoth
6,252
625
36
4
0
133,027
4
L
Ne Zha
5,666
567
31
3
0
167,528
1
L
Guan Yu
6,401
640
16
2
1
185,730
0
W
Zeus
7,539
754
68
7
3
148,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role