Player Matchup

Merlin
Merlin
ClipzDreamer
Merlin
Level 72
God Stats
1W - 3L
1,460 SR
Queue Stats
218W - 219L
1,435 Elo+
Solo
Atlas
Atlas
SleeplessPsycho
Atlas
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,497 Elo+
Party 2
Set
Set
crain921
Set
Level 126
God Stats
1W - 3L
1,493 SR
Queue Stats
66W - 54L
1,656 Elo+
Party 2
Team Averages
Level 85
1,484 SR
1,530 Elo+

VS

Team Averages
Level 75
1,517 SR
1,420 Elo+
Vamana
Vamana
I-ProdigY-I-_-
Vamana
Level 58
God Stats
6W - 4L
1,606 SR
Queue Stats
24W - 26L
1,486 Elo+
Party 1
Rama
Rama
InfernalFlame07
Rama
Level 83
God Stats
9W - 3L
1,500 SR
Queue Stats
197W - 204L
1,441 Elo+
Solo
He Bo
He Bo
MoVaDi198
He Bo
Level 85
God Stats
1W - 1L
1,445 SR
Queue Stats
23W - 27L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 5
9,147
572
11,437
11,475
4,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 5
9,776
611
11,790
17,297
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 5 / 0
10,495
656
12,037
20,805
11,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
11,785
737
18,556
21,282
17,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 4 / 10
10,636
665
10,359
12,469
4,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
MoVaDi198
He Bo
16
6 / 3 / 6
11,643
728
13,669
11,749
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
5
0.5
W
7
0
8
11
W
2
4
10
1.75
W
He Bo
MoVaDi198
He Bo
6
3
6
3
L
0
5
5
0.5
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
42,584
49,577
Taken
45,500
32,631
Mitigated
25,910
9,655
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,437
833
656
2,096
11,475
4,351
0
3,274
7,988
36,971
0
W
18,556
8,825
857
10,560
21,282
17,745
1,110
12,984
8,045
0
45,595
W
10,359
7,829
0
2,447
12,469
4,218
347
5,227
6,928
0
29,555
W
He Bo
MoVaDi198
He Bo
13,669
861
86
2,917
11,749
3,947
717
6,094
5,308
54,016
0
L
11,790
3,728
585
3,309
17,297
16,460
0
4,523
12,206
27,944
0
L
12,037
4,060
0
3,009
20,805
11,820
42
6,340
13,928
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
34,064
141
Minions Killed
179
8
Camps Cleared
7
896,396
Distance Traveled
876,946
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,147
572
58
4
4
275,057
3
W
Vamana
11,785
737
55
3
2
323,462
1
W
Rama
10,636
665
37
2
0
258,755
0
W
He Bo
11,643
728
87
5
5
294,729
2
L
Atlas
9,776
611
25
2
1
304,131
2
L
Set
10,495
656
58
4
3
317,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role