Player Matchup

Ymir
Ymir
Hea1er
Ymir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
Kfistosito
Heimdallr
Level 38
God Stats
3W - 4L
1,485 SR
Queue Stats
90W - 142L
1,242 Elo+
Solo
Nike
Nike
SenseiBonBon
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 1
Tiamat
Tiamat
Yefk
Tiamat
Level 143
God Stats
9W - 7L
1,357 SR
Queue Stats
83W - 89L
1,429 Elo+
Solo
Susano
Susano
fenrirhelado2007
Susano
Level 98
God Stats
9W - 6L
1,562 SR
Queue Stats
57W - 62L
1,506 Elo+
Solo
Team Averages
Level 72
1,481 SR
1,375 Elo+

VS

Team Averages
Level 67
1,524 SR
1,360 Elo+
Bastet
Bastet
Ejpg15
Bastet
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,395 Elo+
Solo
Atlas
Atlas
ErgorMe
Atlas
Level 51
God Stats
2W - 0L
1,709 SR
Queue Stats
148W - 175L
1,420 Elo+
Solo
Discordia
Discordia
FantheProYTR
Discordia
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 122L
1,243 Elo+
Solo
Amaterasu
Amaterasu
Hreivax925
Amaterasu
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
407W - 480L
1,399 Elo+
Solo
Danzaburou
Danzaburou
itslahtino
Danzaburou
Level 88
God Stats
1W - 3L
1,412 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hea1er
Ymir
14
0 / 9 / 5
9,745
375
4,862
30,231
32,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Kfistosito
Heimdallr
15
2 / 10 / 2
10,667
410
10,360
24,108
8,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 1
11,701
450
22,502
22,300
19,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Yefk
Tiamat
20
6 / 6 / 4
13,349
513
20,404
18,611
11,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 5
10,720
412
14,461
18,218
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ejpg15
Bastet
19
4 / 7 / 20
12,880
495
20,400
21,889
9,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ErgorMe
Atlas
16
4 / 1 / 19
12,735
490
11,950
27,019
32,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
FantheProYTR
Discordia
19
7 / 2 / 13
13,228
509
18,635
14,948
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Hreivax925
Amaterasu
20
6 / 5 / 8
14,473
557
19,904
30,985
27,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
itslahtino
Danzaburou
20
16 / 2 / 8
15,530
597
21,199
21,750
10,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
17
Kills
37
37
Deaths
17
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ejpg15
Bastet
4
7
20
2
W
Atlas
ErgorMe
Atlas
4
1
19
13.5
W
Discordia
FantheProYTR
Discordia
7
2
13
6.75
L
Ymir
Hea1er
Ymir
0
9
5
0.28
W
Amaterasu
Hreivax925
Amaterasu
6
5
8
2
L
Heimdallr
Kfistosito
Heimdallr
2
10
2
0.3
L
7
5
1
1.5
L
Tiamat
Yefk
Tiamat
6
6
4
1.33
L
2
7
5
0.64
W
Danzaburou
itslahtino
Danzaburou
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,589
Damage
92,088
113,468
Taken
116,591
79,802
Mitigated
85,936
18,279
Healing
46,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ejpg15
Bastet
20,400
5,179
0
7,943
21,889
9,978
181
5,419
16,196
0
84,329
W
Atlas
ErgorMe
Atlas
11,950
5,118
3,636
6,856
27,019
32,587
851
7,081
19,610
27,928
0
W
Discordia
FantheProYTR
Discordia
18,635
1,713
216
3,182
14,948
5,776
1,157
3,312
11,390
81,347
0
L
Ymir
Hea1er
Ymir
4,862
1,174
672
3,066
30,231
32,968
0
10,845
18,620
15,799
0
W
Amaterasu
Hreivax925
Amaterasu
19,904
4,672
350
12,710
30,985
27,412
3,095
7,920
22,819
11,322
86,720
L
Heimdallr
Kfistosito
Heimdallr
10,360
5,517
0
3,217
24,108
8,733
1,126
6,772
16,915
0
67,149
L
22,502
4,267
0
1,955
22,300
19,987
855
6,235
15,166
15,145
54,720
L
Tiamat
Yefk
Tiamat
20,404
1,345
0
6,098
18,611
11,956
0
4,510
13,534
88,742
0
L
14,461
2,431
0
3,271
18,218
6,158
0
3,620
14,225
0
65,843
W
Danzaburou
itslahtino
Danzaburou
21,199
12,034
328
11,482
21,750
10,183
8,781
5,285
16,219
0
147,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,182
Gold Earned
68,846
505
Minions Killed
593
0
Camps Cleared
0
2,151,886
Distance Traveled
2,472,673
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,880
495
100
4
0
520,810
9
W
Atlas
12,735
490
21
1
0
469,912
1
W
Discordia
13,228
509
127
5
0
506,630
1
L
Ymir
9,745
375
22
1
0
397,070
0
W
Amaterasu
14,473
557
179
7
0
502,061
1
L
Heimdallr
10,667
410
116
4
0
416,114
0
L
Nike
11,701
450
122
5
0
391,111
1
L
Tiamat
13,349
513
149
6
0
468,685
2
L
Susano
10,720
412
96
4
0
478,906
0
W
Danzaburou
15,530
597
166
6
0
473,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role