Player Matchup

Cupid
Cupid
GS_izakis
Cupid
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 111L
1,445 Elo+
Party 2
Anubis
Anubis
RotVenom
Anubis
Level 38
God Stats
4W - 6L
1,568 SR
Queue Stats
12W - 17L
1,477 Elo+
Party 2
Bastet
Bastet
XDragonsWrath96x
Bastet
Level 103
God Stats
50W - 36L
1,499 SR
Queue Stats
257W - 281L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
deku231023
Gilgamesh
Level 73
God Stats
7W - 17L
1,536 SR
Queue Stats
24W - 40L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
xAMIRx
Guan Yu
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 49L
1,426 Elo+
Party 2
Team Averages
Level 87
1,521 SR
1,474 Elo+

VS

Team Averages
Level 61
1,453 SR
1,381 Elo+
Mercury
Mercury
Hash ReturnZ
Mercury
Level 28
God Stats
2W - 1L
1,241 SR
Queue Stats
52W - 49L
1,370 Elo+
Party 1
Athena
Athena
Totor eltoro
Athena
Level 146
God Stats
4W - 5L
1,419 SR
Queue Stats
101W - 112L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
Yehologi
Nu Wa
Level 55
God Stats
25W - 15L
1,613 SR
Queue Stats
117W - 126L
1,388 Elo+
Party 1
Chaac
Chaac
lucaslcowboy
Chaac
Level 15
God Stats
6W - 14L
1,347 SR
Queue Stats
15W - 19L
1,355 Elo+
Party 1
Izanami
Izanami
sileesterompo
Izanami
Level 63
God Stats
13W - 4L
1,645 SR
Queue Stats
23W - 23L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GS_izakis
Cupid
9
0 / 1 / 0
5,044
560
1,129
4,178
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RotVenom
Anubis
8
0 / 5 / 0
4,772
530
2,106
6,487
2,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
1,665
185
0
191
59
Gilgamesh
deku231023
Gilgamesh
9
1 / 4 / 0
5,107
567
5,155
8,539
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
xAMIRx
Guan Yu
7
1 / 3 / 0
4,363
485
1,290
5,706
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hash ReturnZ
Mercury
10
6 / 0 / 4
6,219
691
5,757
6,362
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
10
2 / 0 / 0
5,366
596
1,388
2,578
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Yehologi
Nu Wa
9
1 / 0 / 7
5,396
600
2,981
2,582
611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 1 / 1
5,426
603
3,771
6,061
3,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
2
0 / 1 / 0
3,373
375
0
661
12
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
GS_izakis
Cupid
0
1
0
0
W
Mercury
Hash ReturnZ
Mercury
6
0
4
8
L
Anubis
RotVenom
Anubis
0
5
0
0
W
Athena
2
0
0
2
L
0
0
0
0
W
Nu Wa
Yehologi
Nu Wa
1
0
7
4.5
L
Gilgamesh
deku231023
Gilgamesh
1
4
0
0.25
W
4
1
1
4.5
W
Izanami
0
1
0
0
L
Guan Yu
xAMIRx
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,680
Damage
13,897
25,101
Taken
18,244
10,416
Mitigated
7,138
7,614
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
GS_izakis
Cupid
1,129
347
0
1,754
4,178
1,177
0
905
3,273
0
29,006
W
Mercury
Hash ReturnZ
Mercury
5,757
3,942
0
750
6,362
1,585
0
629
5,694
0
29,088
L
Anubis
RotVenom
Anubis
2,106
497
0
2,137
6,487
2,722
0
2,562
3,925
25,568
0
W
Athena
1,388
295
0
586
2,578
1,395
0
184
2,394
18,610
0
L
0
0
0
0
191
59
0
191
0
0
0
W
Nu Wa
Yehologi
Nu Wa
2,981
1,116
0
1,532
2,582
611
0
1,293
1,289
18,853
0
L
Gilgamesh
deku231023
Gilgamesh
5,155
1,394
0
1,746
8,539
4,377
20
408
8,131
0
22,969
W
3,771
463
0
1,600
6,061
3,535
403
0
5,678
0
16,083
W
Izanami
0
0
0
0
661
12
0
0
661
0
3,274
L
Guan Yu
xAMIRx
Guan Yu
1,290
446
30
1,947
5,706
2,081
0
303
5,403
0
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
25,780
193
Minions Killed
169
0
Camps Cleared
0
615,945
Distance Traveled
765,833
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,044
560
65
7
0
157,683
1
W
Mercury
6,219
691
52
6
0
196,714
2
L
Anubis
4,772
530
47
5
0
136,745
1
W
Athena
5,366
596
45
5
0
190,372
2
L
Bastet
1,665
185
0
0
0
0
0
W
Nu Wa
5,396
600
35
4
0
167,759
2
L
Gilgamesh
5,107
567
46
5
0
167,797
1
W
Chaac
5,426
603
31
3
0
169,135
0
W
Izanami
3,373
375
6
1
0
41,853
0
L
Guan Yu
4,363
485
35
4
0
153,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role