Player Matchup

Baron Samedi
Baron Samedi
ChipSkylark34
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,525 Elo+
Solo
Bastet
Bastet
CrazyxCurlz
Bastet
Level 158
God Stats
64W - 50L
1,727 SR
Queue Stats
152W - 135L
1,555 Elo+
Party 2
Fenrir
Fenrir
DankMusturd21
Fenrir
Level 128
God Stats
1W - 0L
1,526 SR
Queue Stats
123W - 132L
1,432 Elo+
Party 2
Geb
Geb
UnNerfable
Geb
Level 159
God Stats
2W - 0L
1,351 SR
Queue Stats
13W - 4L
1,741 Elo+
Party 2
Neith
Neith
porcupine100000
Neith
Level 106
God Stats
3W - 1L
1,737 SR
Queue Stats
11W - 7L
1,495 Elo+
Party 2
Team Averages
Level 126
1,568 SR
1,550 Elo+

VS

Team Averages
Level 126
1,588 SR
1,518 Elo+
Vamana
Vamana
Barb3rxX
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,508 Elo+
Party 1
Ares
Ares
LegendErick
Ares
Level 120
God Stats
0W - 1L
1,706 SR
Queue Stats
34W - 26L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
Simbxhhh
Cernunnos
Level 125
God Stats
5W - 6L
1,681 SR
Queue Stats
470W - 441L
1,544 Elo+
Solo
Anubis
Anubis
Suntraz
Anubis
Level 149
God Stats
2W - 1L
1,791 SR
Queue Stats
97W - 79L
1,554 Elo+
Party 1
Mercury
Mercury
kiritomodooscuro
Mercury
Level 129
God Stats
0W - 1L
1,263 SR
Queue Stats
141W - 146L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChipSkylark34
Baron Samedi
14
5 / 2 / 9
8,433
1,205
7,439
3,726
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
5 / 2 / 10
7,583
1,083
5,745
6,831
2,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 2 / 10
8,125
1,161
7,655
9,016
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 10
6,530
933
6,042
12,268
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 11
6,709
958
7,224
5,434
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Barb3rxX
Vamana
11
1 / 6 / 2
5,484
783
4,379
8,931
6,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 3 / 2
6,923
989
3,036
11,119
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Simbxhhh
Cernunnos
8
0 / 2 / 1
4,600
657
920
2,981
915
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Suntraz
Anubis
14
5 / 4 / 3
7,869
1,124
10,536
8,881
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 4
5,579
797
3,298
6,779
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
19
Kills
9
9
Deaths
19
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Barb3rxX
Vamana
1
6
2
0.33
W
Baron Samedi
ChipSkylark34
Baron Samedi
5
2
9
4.75
W
Bastet
5
2
10
5
W
7
2
10
6
L
3
3
2
1.33
L
Cernunnos
Simbxhhh
Cernunnos
0
2
1
0.25
L
Anubis
Suntraz
Anubis
5
4
3
1.63
W
1
2
10
3
L
0
4
4
0.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,105
Damage
22,169
37,275
Taken
38,691
18,299
Mitigated
26,946
12,672
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Barb3rxX
Vamana
4,379
1,115
303
1,191
8,931
6,075
0
2,118
6,671
0
14,041
W
Baron Samedi
ChipSkylark34
Baron Samedi
7,439
547
1,805
1,325
3,726
1,409
336
1,330
2,396
27,990
0
W
Bastet
5,745
791
0
1,072
6,831
2,024
322
2,682
4,149
0
13,725
W
7,655
1,043
0
1,957
9,016
4,848
232
3,716
5,300
0
12,584
L
3,036
181
0
1,276
11,119
11,525
0
4,472
6,390
6,128
0
L
Cernunnos
Simbxhhh
Cernunnos
920
424
0
257
2,981
915
0
993
1,988
0
4,816
L
Anubis
Suntraz
Anubis
10,536
932
424
2,100
8,881
5,424
0
3,753
5,010
30,309
0
W
6,042
953
0
4,797
12,268
8,148
37
4,455
7,813
12,308
0
L
3,298
470
0
132
6,779
3,007
0
2,145
4,558
0
11,572
W
7,224
2,244
0
1,716
5,434
1,870
1,372
1,747
3,687
0
23,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
30,455
151
Minions Killed
135
6
Camps Cleared
4
767,328
Distance Traveled
606,970
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,484
783
18
3
1
131,045
0
W
Baron Samedi
8,433
1,205
72
10
1
143,362
2
W
Bastet
7,583
1,083
19
3
1
176,515
1
W
Fenrir
8,125
1,161
7
1
1
155,249
1
L
Ares
6,923
989
10
1
0
134,631
2
L
Cernunnos
4,600
657
13
2
0
55,074
0
L
Anubis
7,869
1,124
65
9
0
122,928
1
W
Geb
6,530
933
8
1
0
155,037
0
L
Mercury
5,579
797
29
4
3
163,292
1
W
Neith
6,709
958
45
6
3
137,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role