Player Matchup

Achilles
Achilles
Toasted1
Achilles
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 141L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
TooGudPlzNerf
Cthulhu
Level 135
God Stats
0W - 2L
1,316 SR
Queue Stats
184W - 312L
1,276 Elo+
Party 1
Cliodhna
Cliodhna
UnawareCloud316
Cliodhna
Level 58
God Stats
6W - 9L
1,492 SR
Queue Stats
71W - 159L
1,248 Elo+
Party 1
Chronos
Chronos
WippieD
Chronos
Level 156
God Stats
0W - 1L
1,795 SR
Queue Stats
43W - 34L
1,657 Elo+
Party 2
Team Averages
Level 127
1,526 SR
1,461 Elo+

VS

Team Averages
Level 124
1,488 SR
1,485 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrSenorEpic1
Neith
Level 24
God Stats
1W - 3L
1,426 SR
Queue Stats
2W - 4L
1,704 Elo+
Solo
Hades
Hades
Mrquacksalot603
Hades
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,350 Elo+
Party 3
Ne Zha
Ne Zha
XOTheHostXO
Ne Zha
Level 159
God Stats
69W - 67L
1,524 SR
Queue Stats
285W - 374L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Toasted1
Achilles
17
5 / 3 / 7
11,963
798
12,326
18,658
25,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
15
1 / 3 / 6
10,659
711
8,367
9,739
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
16
3 / 7 / 4
11,086
739
7,722
13,302
3,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
WippieD
Chronos
18
8 / 3 / 6
12,679
845
18,197
12,960
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 6 / 8
10,639
709
4,870
17,187
17,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 6
11,000
733
8,029
12,611
5,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 3 / 6
12,426
828
7,767
13,663
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
10 / 2 / 4
13,122
875
17,479
17,790
8,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
17
Kills
16
16
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
6
8
0.67
W
1
6
6
0.67
W
5
3
6
2.67
L
Achilles
Toasted1
Achilles
5
3
7
2.83
L
Cthulhu
1
3
6
1.33
L
Cliodhna
3
7
4
0.71
L
Chronos
WippieD
Chronos
8
3
6
3.67
W
Ne Zha
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
38,145
54,659
Taken
61,251
39,933
Mitigated
38,738
9,135
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,870
2,085
489
1,768
17,187
17,371
183
8,346
8,117
14,431
0
W
8,029
1,356
0
2,856
12,611
5,044
850
6,635
5,777
0
38,560
W
7,767
360
283
3,498
13,663
7,486
1,090
6,498
6,528
54,609
0
L
Achilles
Toasted1
Achilles
12,326
1,920
0
3,044
18,658
25,428
665
4,618
14,040
8,616
23,597
L
Cthulhu
8,367
245
62
2,009
9,739
6,643
241
2,500
7,239
19,644
0
L
Cliodhna
7,722
927
0
2,326
13,302
3,807
985
2,696
10,606
0
26,014
L
Chronos
WippieD
Chronos
18,197
8,315
0
1,694
12,960
4,055
6,812
3,577
9,383
60,722
0
W
Ne Zha
17,479
2,745
0
3,624
17,790
8,837
573
7,246
10,037
0
68,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
47,187
188
Minions Killed
282
10
Camps Cleared
10
1,030,998
Distance Traveled
1,065,533
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,639
709
23
2
3
227,276
1
W
Neith
11,000
733
66
4
3
245,384
1
W
Hades
12,426
828
109
7
2
274,790
1
L
Achilles
11,963
798
54
4
4
278,198
1
L
Cthulhu
10,659
711
25
2
0
197,026
1
L
Cliodhna
11,086
739
35
2
5
270,063
0
L
Chronos
12,679
845
74
5
1
285,711
2
W
Ne Zha
13,122
875
84
6
2
318,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role