Player Matchup

Morgan Le Fay
Morgan Le Fay
SanzettiHD
Morgan Le Fay
Level 60
God Stats
9W - 4L
1,666 SR
Queue Stats
212W - 211L
1,418 Elo+
Solo
Fenrir
Fenrir
THEn0t0ri0usV1P
Fenrir
Level 68
God Stats
19W - 24L
1,412 SR
Queue Stats
359W - 377L
1,397 Elo+
Solo
Cthulhu
Cthulhu
llMavisll
Cthulhu
Level 102
God Stats
52W - 40L
1,527 SR
Queue Stats
336W - 347L
1,445 Elo+
Solo
Skadi
Skadi
pegui69
Skadi
Level 109
God Stats
8W - 2L
1,379 SR
Queue Stats
74W - 65L
1,369 Elo+
Solo
Ymir
Ymir
pocoyoc
Ymir
Level 153
God Stats
43W - 41L
1,578 SR
Queue Stats
1,651W - 1,733L
1,376 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,401 Elo+

VS

Team Averages
Level 77
1,567 SR
1,406 Elo+
Ymir
Ymir
DaHazeee
Ymir
Level 36
God Stats
16W - 21L
1,624 SR
Queue Stats
50W - 57L
1,520 Elo+
Solo
Thanatos
Thanatos
GUM GUN45
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,425 Elo+
Solo
Bellona
Bellona
Mr420501
Bellona
Level 57
God Stats
25W - 33L
1,334 SR
Queue Stats
221W - 265L
1,227 Elo+
Solo
Sol
Sol
Tac0Te3sday
Sol
Level 74
God Stats
9W - 6L
1,920 SR
Queue Stats
276W - 302L
1,444 Elo+
Solo
Freya
Freya
ToAru_Gamer420
Freya
Level 117
God Stats
46W - 45L
1,454 SR
Queue Stats
618W - 649L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SanzettiHD
Morgan Le Fay
13
3 / 2 / 3
7,541
503
6,511
7,960
2,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 5
8,473
565
4,615
8,280
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
llMavisll
Cthulhu
10
1 / 0 / 5
6,478
432
2,252
3,393
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
pegui69
Skadi
14
8 / 1 / 6
8,622
575
14,790
8,049
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
pocoyoc
Ymir
16
6 / 0 / 7
9,032
602
8,907
9,164
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 2
6,412
427
2,687
12,714
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
GUM GUN45
Thanatos
11
2 / 7 / 1
6,838
456
4,296
11,245
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Mr420501
Bellona
12
1 / 4 / 0
7,100
473
3,826
10,902
7,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 1
7,933
529
4,624
9,071
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 0
7,987
532
4,783
11,490
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
24
Kills
5
5
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
L
Thanatos
GUM GUN45
Thanatos
2
7
1
0.36
L
Bellona
Mr420501
Bellona
1
4
0
0.25
W
Morgan Le Fay
SanzettiHD
Morgan Le Fay
3
2
3
2.25
W
6
2
5
4.25
L
0
4
1
0.13
L
2
5
0
0.4
W
Cthulhu
llMavisll
Cthulhu
1
0
5
3.5
W
Skadi
pegui69
Skadi
8
1
6
11
W
Ymir
pocoyoc
Ymir
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
20,216
36,846
Taken
55,422
17,164
Mitigated
25,177
12,347
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,687
270
63
2,310
12,714
7,943
0
2,313
10,265
11,235
0
L
Thanatos
GUM GUN45
Thanatos
4,296
665
0
3,899
11,245
3,412
15
4,102
7,058
0
28,950
L
Bellona
Mr420501
Bellona
3,826
1,160
91
2,229
10,902
7,446
240
3,988
6,430
0
40,146
W
Morgan Le Fay
SanzettiHD
Morgan Le Fay
6,511
949
75
2,278
7,960
2,666
517
3,250
4,710
32,899
0
W
4,615
955
0
3,698
8,280
2,992
0
2,079
6,201
0
44,698
L
4,624
801
0
3,172
9,071
3,506
336
5,128
3,806
51,757
4,842
L
4,783
1,552
0
4,174
11,490
2,870
0
1,032
10,193
51,613
0
W
Cthulhu
llMavisll
Cthulhu
2,252
113
507
1,645
3,393
2,435
0
653
2,740
17,838
0
W
Skadi
pegui69
Skadi
14,790
7,814
0
864
8,049
2,582
876
4,582
3,467
0
59,012
W
Ymir
pocoyoc
Ymir
8,907
2,051
0
3,280
9,164
6,489
162
1,276
7,888
52,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
36,270
374
Minions Killed
354
0
Camps Cleared
0
1,280,972
Distance Traveled
1,312,569
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,412
427
23
2
0
243,111
0
L
Thanatos
6,838
456
47
3
0
283,593
3
L
Bellona
7,100
473
71
5
0
241,389
5
W
Morgan Le Fay
7,541
503
55
4
0
288,758
5
W
Fenrir
8,473
565
83
6
0
302,609
5
L
Sol
7,933
529
115
8
0
283,441
4
L
Freya
7,987
532
98
7
0
261,035
4
W
Cthulhu
6,478
432
28
2
0
165,983
0
W
Skadi
8,622
575
95
6
0
269,967
3
W
Ymir
9,032
602
113
8
0
253,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role