Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Diehardamerican
Skadi
Level 95
God Stats
2W - 2L
1,284 SR
Queue Stats
152W - 162L
1,449 Elo+
Solo
Geb
Geb
White Van Stann
Geb
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,271 Elo+
Party 2
Merlin
Merlin
wildfemale
Merlin
Level 133
God Stats
5W - 10L
1,405 SR
Queue Stats
474W - 461L
1,500 Elo+
Solo
Team Averages
Level 115
1,438 SR
1,444 Elo+

VS

Team Averages
Level 95
1,488 SR
1,509 Elo+
Xbalanque
Xbalanque
Blaze2122
Xbalanque
Level 89
God Stats
0W - 3L
1,624 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1
Atlas
Atlas
LuxuryHamster
Atlas
Level 97
God Stats
0W - 4L
1,261 SR
Queue Stats
91W - 71L
1,597 Elo+
Party 1
Da Ji
Da Ji
SoggyBal1s
Da Ji
Level 84
God Stats
0W - 2L
1,333 SR
Queue Stats
46W - 46L
1,570 Elo+
Party 1
Odin
Odin
TYRESS07
Odin
Level 82
God Stats
70W - 50L
1,571 SR
Queue Stats
481W - 527L
1,473 Elo+
Solo
Eset
Eset
UmadCuzUbad01
Eset
Level 124
God Stats
17W - 10L
1,651 SR
Queue Stats
189W - 163L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
10 / 2 / 3
8,948
639
10,638
11,762
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
 
Achilles
15
1 / 0 / 0
8,604
615
6,618
9,059
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 3
6,940
496
8,014
6,299
1,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 4
6,654
475
4,170
9,701
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
wildfemale
Merlin
13
3 / 4 / 3
8,135
581
6,409
7,120
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blaze2122
Xbalanque
10
1 / 3 / 1
5,738
410
8,034
9,700
2,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
6,259
447
5,515
10,431
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
11
3 / 6 / 1
7,073
505
5,444
11,962
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
14
1 / 0 / 0
7,626
545
4,757
9,386
4,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 2
7,475
534
6,156
10,191
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
8
8
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
2
3
5.75
W
Achilles
 
Achilles
1
0
0
1
L
Xbalanque
Blaze2122
Xbalanque
1
3
1
0.5
W
1
1
3
2.5
L
1
2
0
0.5
L
Da Ji
3
6
1
0.58
L
Odin
1
0
0
1
L
2
4
2
0.75
W
0
1
4
2
W
Merlin
wildfemale
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,849
Damage
29,906
43,941
Taken
51,670
20,016
Mitigated
23,382
14,087
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,638
3,858
0
5,503
11,762
4,748
0
2,443
9,117
0
52,790
W
Achilles
 
Achilles
6,618
1,036
0
4,002
9,059
6,962
60
0
8,510
5,417
55,701
L
Xbalanque
Blaze2122
Xbalanque
8,034
4,904
0
4,317
9,700
2,309
0
1,968
7,732
0
32,920
W
8,014
1,593
0
125
6,299
1,514
306
1,781
4,518
0
47,757
L
5,515
2,028
209
2,248
10,431
8,140
0
2,121
8,310
20,413
0
L
Da Ji
5,444
1,311
0
3,871
11,962
4,246
0
1,580
10,340
0
41,311
L
Odin
4,757
682
0
3,587
9,386
4,960
0
480
8,315
0
48,506
L
6,156
1,585
0
3,573
10,191
3,727
0
4,910
5,281
42,147
0
W
4,170
795
575
2,896
9,701
4,817
194
2,895
6,806
17,116
0
W
Merlin
wildfemale
Merlin
6,409
609
0
986
7,120
1,975
240
4,151
2,730
48,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
34,171
447
Minions Killed
373
0
Camps Cleared
0
1,442,179
Distance Traveled
1,253,871
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,948
639
96
7
0
300,880
5
W
Achilles
8,604
615
126
9
0
308,756
4
L
Xbalanque
5,738
410
60
4
0
258,791
1
W
Skadi
6,940
496
105
8
0
279,692
3
L
Atlas
6,259
447
30
2
0
241,690
1
L
Da Ji
7,073
505
72
5
0
241,124
0
L
Odin
7,626
545
113
8
0
255,690
0
L
Eset
7,475
534
98
7
0
256,576
2
W
Geb
6,654
475
24
2
0
295,438
4
W
Merlin
8,135
581
96
7
0
257,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role