Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CzarBlueGem
Horus
Level 105
God Stats
5W - 8L
1,608 SR
Queue Stats
69W - 75L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Justmarce07
Nu Wa
Level 158
God Stats
34W - 15L
1,740 SR
Queue Stats
866W - 639L
1,558 Elo+
Party 2
Da Ji
Da Ji
MomSexer420
Da Ji
Level 103
God Stats
6W - 6L
1,527 SR
Queue Stats
197W - 208L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
TurkishTundra
Cthulhu
Level 117
God Stats
4W - 6L
1,709 SR
Queue Stats
251W - 246L
1,589 Elo+
Party 2
Team Averages
Level 118
1,617 SR
1,553 Elo+

VS

Team Averages
Level 128
1,592 SR
1,563 Elo+
Camazotz
Camazotz
AnEnragedBagel
Camazotz
Level 155
God Stats
5W - 3L
1,631 SR
Queue Stats
417W - 401L
1,597 Elo+
Party 1
Fafnir
Fafnir
BallisticPandas
Fafnir
Level 83
God Stats
6W - 3L
1,695 SR
Queue Stats
192W - 199L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sasorikruger
Tsukuyomi
Level 159
God Stats
16W - 13L
1,635 SR
Queue Stats
479W - 493L
1,542 Elo+
Solo
Medusa
Medusa
TaeBodhi
Medusa
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,620 Elo+
Party 1
Scylla
Scylla
deadeye135
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 7 / 0
5,540
426
1,761
7,724
1,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
5,778
444
2,608
9,953
5,064
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 3
7,835
603
7,674
5,214
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 3 / 3
7,493
576
5,314
10,234
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
11
1 / 3 / 3
6,260
482
7,110
9,881
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
5 / 3 / 2
7,795
600
11,086
14,911
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 1 / 4
7,337
564
1,734
6,587
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Sasorikruger
Tsukuyomi
13
3 / 4 / 6
7,796
600
5,858
10,864
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
TaeBodhi
Medusa
15
10 / 0 / 4
9,316
717
9,930
5,983
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
deadeye135
Scylla
13
2 / 1 / 3
7,111
547
2,384
5,434
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
23
23
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
0
0
W
Camazotz
5
3
2
2
W
3
1
4
5
L
0
7
3
0.21
L
3
3
3
1.5
L
5
3
3
2.17
W
Tsukuyomi
Sasorikruger
Tsukuyomi
3
4
6
1.5
W
Medusa
TaeBodhi
Medusa
10
0
4
12
L
Cthulhu
1
3
3
0.83
W
Scylla
deadeye135
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,467
Damage
30,992
43,006
Taken
43,779
20,175
Mitigated
19,444
8,439
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,761
909
0
652
7,724
1,127
0
127
7,597
0
26,320
W
Camazotz
11,086
4,100
0
8,272
14,911
6,238
0
5,357
8,954
0
47,334
W
1,734
197
86
1,837
6,587
6,117
217
2,445
4,142
9,993
0
L
2,608
1,714
662
1,191
9,953
5,064
34
1,043
8,766
0
17,685
L
7,674
1,634
0
600
5,214
1,151
7
1,847
3,229
60,019
0
L
5,314
1,372
0
3,167
10,234
3,444
0
669
9,345
0
39,926
W
Tsukuyomi
Sasorikruger
Tsukuyomi
5,858
1,513
0
4,828
10,864
3,459
36
2,402
8,322
0
47,958
W
Medusa
TaeBodhi
Medusa
9,930
4,595
0
2,549
5,983
1,980
3,754
849
5,134
0
59,177
L
Cthulhu
7,110
1,199
42
2,125
9,881
9,389
0
194
8,900
32,651
0
W
Scylla
deadeye135
Scylla
2,384
282
0
2,621
5,434
1,650
108
2,991
2,443
45,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
39,355
353
Minions Killed
411
0
Camps Cleared
0
1,157,921
Distance Traveled
1,306,877
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,540
426
50
4
0
179,539
0
W
Camazotz
7,795
600
90
7
0
271,911
4
W
Fafnir
7,337
564
21
2
0
266,353
7
L
Horus
5,778
444
36
3
0
224,601
0
L
Nu Wa
7,835
603
121
9
0
249,594
6
L
Da Ji
7,493
576
76
6
0
249,813
4
W
Tsukuyomi
7,796
600
91
7
0
255,158
1
W
Medusa
9,316
717
111
9
0
248,247
6
L
Cthulhu
6,260
482
70
5
0
254,374
5
W
Scylla
7,111
547
98
8
0
265,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role