Player Matchup

Thor
Thor
GeneralValimar
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,427 Elo+
Party 1
Olorun
Olorun
Jerrica0530
Olorun
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,444 Elo+
Solo
Neith
Neith
Kuromaki1
Neith
Level 64
God Stats
25W - 33L
1,408 SR
Queue Stats
332W - 310L
1,438 Elo+
Party 1
Artio
Artio
Sadyah
Artio
Level 114
God Stats
17W - 4L
1,738 SR
Queue Stats
116W - 92L
1,538 Elo+
Party 1
Pele
Pele
XoXoxTsunami
Pele
Level 39
God Stats
4W - 1L
1,595 SR
Queue Stats
65W - 93L
1,590 Elo+
Party 1
Team Averages
Level 69
1,548 SR
1,488 Elo+

VS

Team Averages
Level 54
1,602 SR
1,462 Elo+
Apollo
Apollo
ADS GHOST47
Apollo
Level 29
God Stats
3W - 2L
1,876 SR
Queue Stats
72W - 96L
1,383 Elo+
Party 2
Geb
Geb
ADS Relic
Geb
Level 83
God Stats
11W - 8L
1,491 SR
Queue Stats
272W - 299L
1,419 Elo+
Party 2
Bellona
Bellona
ADS Sporty
Bellona
Level 82
God Stats
2W - 2L
1,608 SR
Queue Stats
263W - 299L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ttv-_-not_good
Morgan Le Fay
Level 65
God Stats
2W - 6L
1,362 SR
Queue Stats
261W - 286L
1,545 Elo+
Party 3
Thanatos
Thanatos
Vegas_Playz
Thanatos
Level 12
God Stats
3W - 2L
1,673 SR
Queue Stats
13W - 11L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
10,298
490
8,729
11,617
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
1 / 7 / 2
9,231
440
10,745
20,350
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Kuromaki1
Neith
18
14 / 1 / 3
11,870
565
22,292
12,921
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Sadyah
Artio
14
2 / 2 / 12
10,219
487
11,642
26,703
27,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 6
8,850
421
8,675
15,924
8,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 7 / 3
9,076
432
5,081
15,926
5,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 5
7,852
374
9,126
17,132
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
ADS Sporty
Bellona
15
5 / 8 / 2
9,895
471
14,298
20,295
17,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Ttv-_-not_good
Morgan Le Fay
18
4 / 1 / 6
10,877
518
26,231
16,320
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Vegas_Playz
Thanatos
20
7 / 4 / 1
12,311
586
9,697
15,758
9,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
24
Kills
17
17
Deaths
24
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
7
3
0.36
L
0
4
5
0.63
L
Bellona
ADS Sporty
Bellona
5
8
2
0.75
W
5
3
1
1.83
W
Olorun
1
7
2
0.29
W
Neith
Kuromaki1
Neith
14
1
3
15.5
W
Artio
Sadyah
Artio
2
2
12
4
L
Morgan Le Fay
Ttv-_-not_good
Morgan Le Fay
4
1
6
7
L
Thanatos
Vegas_Playz
Thanatos
7
4
1
1.88
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,083
Damage
64,433
87,515
Taken
85,431
53,058
Mitigated
54,707
33,165
Healing
28,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,081
2,034
786
5,444
15,926
5,237
0
1,644
14,282
0
45,401
L
9,126
953
515
2,131
17,132
14,488
113
4,355
12,777
24,219
0
L
Bellona
ADS Sporty
Bellona
14,298
4,263
0
2,793
20,295
17,239
692
5,580
14,715
1,641
58,381
W
8,729
3,045
0
2,650
11,617
4,106
968
4,266
7,277
0
52,334
W
Olorun
10,745
5,257
1,037
8,651
20,350
7,939
549
11,007
8,765
60,304
5,275
W
Neith
Kuromaki1
Neith
22,292
9,325
935
4,832
12,921
5,179
1,378
3,455
9,422
0
71,459
W
Artio
Sadyah
Artio
11,642
1,455
1,396
8,276
26,703
27,396
0
10,770
15,628
28,700
0
L
Morgan Le Fay
Ttv-_-not_good
Morgan Le Fay
26,231
2,534
127
6,959
16,320
7,794
435
6,662
9,658
97,239
0
L
Thanatos
Vegas_Playz
Thanatos
9,697
4,550
0
9,987
15,758
9,949
0
2,968
12,790
0
102,143
W
8,675
2,085
0
5,388
15,924
8,438
777
5,360
10,436
0
36,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
50,011
387
Minions Killed
540
0
Camps Cleared
0
1,967,574
Distance Traveled
1,958,229
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,076
432
79
4
0
388,618
0
L
Geb
7,852
374
25
1
0
434,687
2
L
Bellona
9,895
471
110
5
0
357,390
2
W
Thor
10,298
490
87
4
0
382,291
0
W
Olorun
9,231
440
121
6
0
326,476
0
W
Neith
11,870
565
98
5
0
402,098
2
W
Artio
10,219
487
18
1
0
411,114
5
L
Morgan Le Fay
10,877
518
148
7
0
377,333
2
L
Thanatos
12,311
586
178
8
0
400,201
1
W
Pele
8,850
421
63
3
0
445,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role