Player Matchup

Agni
Agni
ItzPadders
Agni
Level 129
God Stats
13W - 5L
1,756 SR
Queue Stats
142W - 82L
1,663 Elo+
Party 2
Bastet
Bastet
Rennite
Bastet
Level 160
God Stats
3W - 3L
1,594 SR
Queue Stats
210W - 116L
1,727 Elo+
Party 2
Artemis
Artemis
StreamSlayer
Artemis
Level 158
God Stats
7W - 1L
1,859 SR
Queue Stats
308W - 150L
1,886 Elo+
Party 2
Team Averages
Level 149
1,736 SR
1,758 Elo+

VS

Team Averages
Level 86
1,620 SR
1,590 Elo+
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Hankopotamus
Bastet
Level 108
God Stats
9W - 3L
1,788 SR
Queue Stats
353W - 300L
1,633 Elo+
Party 1
Sobek
Sobek
SteamyHank
Sobek
Level 86
God Stats
2W - 2L
1,574 SR
Queue Stats
495W - 443L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,063
706
6,277
4,730
1,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Rennite
Bastet
12
7 / 1 / 4
8,028
803
9,171
7,621
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
StreamSlayer
Artemis
11
4 / 1 / 7
7,356
736
10,319
8,516
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 3 / 1
6,046
605
4,566
5,641
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
9
1 / 4 / 1
6,301
630
5,182
10,338
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
9
1 / 5 / 1
6,523
652
4,044
13,626
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
1
0.5
L
Bastet
1
4
1
0.38
W
1
1
8
5
W
Bastet
Rennite
Bastet
7
1
4
9
L
Sobek
1
5
1
0.3
W
Artemis
StreamSlayer
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
13,792
20,867
Taken
29,605
9,495
Mitigated
15,262
5,375
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,566
280
0
280
5,641
1,414
0
568
4,787
20,205
0
L
Bastet
5,182
1,006
0
1,892
10,338
3,625
0
2,552
7,175
0
12,010
W
6,277
777
0
2,137
4,730
1,672
670
2,556
2,106
21,965
0
W
Bastet
Rennite
Bastet
9,171
1,648
0
2,020
7,621
3,396
49
2,635
4,816
0
19,039
L
Sobek
4,044
168
0
2,775
13,626
10,223
0
3,546
9,186
8,404
0
W
Artemis
StreamSlayer
Artemis
10,319
4,185
0
1,218
8,516
4,427
21
3,700
4,651
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,447
Gold Earned
18,870
108
Minions Killed
72
6
Camps Cleared
3
574,114
Distance Traveled
502,038
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,046
605
31
3
2
172,378
2
L
Bastet
6,301
630
20
2
1
162,838
0
W
Agni
7,063
706
53
5
1
177,975
3
W
Bastet
8,028
803
29
3
5
221,214
0
L
Sobek
6,523
652
21
2
0
166,822
0
W
Artemis
7,356
736
26
3
0
174,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role