Player Matchup

Ne Zha
Ne Zha
Uhdonis_
Ne Zha
Level 99
God Stats
4W - 3L
1,366 SR
Queue Stats
219W - 225L
1,461 Elo+
Party 1
Atlas
Atlas
XxVoid_BlazexX
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 140L
1,552 Elo+
Party 1
Sol
Sol
babykels19
Sol
Level 25
God Stats
5W - 3L
1,667 SR
Queue Stats
30W - 21L
1,460 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,491 Elo+

VS

Team Averages
Level 65
1,477 SR
1,280 Elo+
Cabrakan
Cabrakan
OONateKOO
Cabrakan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 2
Fenrir
Fenrir
walsh twins
Fenrir
Level 125
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 2
Neith
Neith
whitlightnin89
Neith
Level 8
God Stats
0W - 3L
1,374 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Uhdonis_
Ne Zha
14
12 / 2 / 3
10,259
789
11,928
10,149
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 13
9,541
734
5,439
11,987
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 14
8,830
679
6,805
2,486
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OONateKOO
Cabrakan
11
0 / 4 / 2
7,855
604
3,343
12,283
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
9
0 / 8 / 3
7,353
566
6,521
10,320
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 3 / 0
9,012
693
5,240
8,648
3,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
3
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
OONateKOO
Cabrakan
0
4
2
0.25
W
Ne Zha
Uhdonis_
Ne Zha
12
2
3
6.75
W
2
1
13
8.5
W
1
0
14
8
L
Fenrir
0
8
3
0.19
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
15,104
24,622
Taken
31,251
16,446
Mitigated
19,406
7,491
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
OONateKOO
Cabrakan
3,343
362
0
1,329
12,283
11,860
0
6,039
5,786
14,772
0
W
Ne Zha
Uhdonis_
Ne Zha
11,928
4,832
95
2,792
10,149
4,667
1,108
1,473
8,676
0
30,703
W
5,439
2,220
138
3,920
11,987
10,863
191
2,131
9,856
19,779
0
W
6,805
2,212
0
546
2,486
916
2,133
379
2,107
30,701
2,525
L
Fenrir
6,521
1,605
0
842
10,320
4,444
0
3,870
6,222
0
14,409
L
5,240
967
0
1,108
8,648
3,102
0
2,146
6,252
0
32,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
24,220
121
Minions Killed
111
8
Camps Cleared
3
707,748
Distance Traveled
588,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,855
604
20
2
0
205,489
1
W
Ne Zha
10,259
789
39
3
4
239,095
1
W
Atlas
9,541
734
20
2
2
218,476
2
W
Sol
8,830
679
62
5
2
250,177
2
L
Fenrir
7,353
566
20
2
2
186,671
1
L
Neith
9,012
693
71
5
1
195,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role