Player Matchup

Gilgamesh
Gilgamesh
JeyTheDk
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,490 Elo+
Party 2
Ullr
Ullr
Kaalia98
Ullr
Level 78
God Stats
1W - 4L
1,471 SR
Queue Stats
185W - 185L
1,509 Elo+
Party 2
Tyr
Tyr
OldDeathcurse
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Skithiryx333
Zeus
Level 59
God Stats
9W - 4L
1,698 SR
Queue Stats
200W - 202L
1,485 Elo+
Party 2
Set
Set
nuntk
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,586 Elo+
Party 2
Team Averages
Level 43
1,534 SR
1,514 Elo+

VS

Team Averages
Level 78
1,585 SR
1,571 Elo+
Cthulhu
Cthulhu
CapsaicinSucks
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,729 Elo+
Party 1
Amaterasu
Amaterasu
MADCOUNTY
Amaterasu
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
97W - 111L
1,466 Elo+
Solo
Jing Wei
Jing Wei
ToastyVonToaster
Jing Wei
Level 86
God Stats
1W - 0L
1,617 SR
Queue Stats
38W - 31L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
TopJekker
Ah Puch
Level 129
God Stats
7W - 2L
1,754 SR
Queue Stats
161W - 123L
1,606 Elo+
Party 1
Chiron
Chiron
sheafan
Chiron
Level 50
God Stats
1W - 1L
1,746 SR
Queue Stats
26W - 30L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JeyTheDk
Gilgamesh
16
5 / 8 / 8
10,523
877
12,530
25,327
14,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
15
2 / 6 / 2
8,320
693
8,726
11,995
4,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 5
7,472
623
1,920
17,983
10,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 7 / 3
10,092
841
25,817
13,416
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
nuntk
Set
12
1 / 11 / 4
7,310
609
6,107
14,179
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 19
10,266
856
11,958
22,257
17,083
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
MADCOUNTY
Amaterasu
17
4 / 3 / 21
10,185
849
10,778
18,154
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 5 / 11
10,131
844
16,596
12,107
5,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
TopJekker
Ah Puch
18
9 / 2 / 19
11,100
925
20,389
10,651
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
sheafan
Chiron
18
9 / 3 / 13
11,055
921
10,411
9,611
3,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
17
Kills
37
38
Deaths
18
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
5
19
3.1
L
Gilgamesh
JeyTheDk
Gilgamesh
5
8
8
1.13
L
Ullr
2
6
2
0.5
W
Amaterasu
MADCOUNTY
Amaterasu
4
3
21
4.83
L
0
6
5
0.42
L
9
7
3
1.5
W
9
5
11
2.9
W
Ah Puch
TopJekker
Ah Puch
9
2
19
9.25
L
Set
nuntk
Set
1
11
4
0.27
W
Chiron
sheafan
Chiron
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,100
Damage
70,132
82,900
Taken
72,780
41,234
Mitigated
43,848
16,640
Healing
32,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,958
784
750
5,200
22,257
17,083
681
10,086
12,137
21,882
0
L
Gilgamesh
JeyTheDk
Gilgamesh
12,530
1,504
1,115
5,001
25,327
14,718
0
7,747
17,049
5,352
19,040
L
Ullr
8,726
1,958
470
1,361
11,995
4,569
0
4,939
6,677
0
16,022
W
Amaterasu
MADCOUNTY
Amaterasu
10,778
4,326
2,081
7,370
18,154
13,531
519
5,015
12,936
0
17,131
L
1,920
522
279
3,993
17,983
10,724
84
7,697
9,742
0
7,277
L
25,817
2,877
458
2,652
13,416
4,963
0
6,953
6,177
42,396
0
W
16,596
14,307
2,293
2,740
12,107
5,034
1,012
5,565
6,508
0
28,801
W
Ah Puch
TopJekker
Ah Puch
20,389
1,691
1,632
5,038
10,651
4,445
1,074
4,362
6,247
33,408
0
L
Set
nuntk
Set
6,107
2,490
0
1,311
14,179
6,260
0
4,116
9,897
0
9,028
W
Chiron
sheafan
Chiron
10,411
6,489
2,384
3,074
9,611
3,755
1,939
2,893
6,642
0
19,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
52,737
83
Minions Killed
108
0
Camps Cleared
0
969,656
Distance Traveled
1,090,066
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,266
856
18
2
0
209,194
0
L
Gilgamesh
10,523
877
13
1
0
216,482
1
L
Ullr
8,320
693
24
2
0
198,209
1
W
Amaterasu
10,185
849
13
1
0
231,232
1
L
Tyr
7,472
623
14
1
0
195,738
0
L
Zeus
10,092
841
29
2
0
170,793
3
W
Jing Wei
10,131
844
21
2
0
217,936
1
W
Ah Puch
11,100
925
31
3
0
224,053
3
L
Set
7,310
609
3
0
0
188,434
0
W
Chiron
11,055
921
25
2
0
207,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role