Player Matchup

Pele
Pele
L33tProphet
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 2
Merlin
Merlin
MuscleHeadYT
Merlin
Level 105
God Stats
3W - 7L
1,572 SR
Queue Stats
16W - 18L
1,465 Elo+
Party 2
Janus
Janus
darley83
Janus
Level 117
God Stats
49W - 80L
1,359 SR
Queue Stats
858W - 1,255L
1,249 Elo+
Solo
Team Averages
Level 83
1,477 SR
1,385 Elo+

VS

Team Averages
Level 76
1,342 SR
1,299 Elo+
Xing Tian
Xing Tian
Bjornagnarr
Xing Tian
Level 95
God Stats
10W - 10L
1,500 SR
Queue Stats
203W - 234L
1,487 Elo+
Solo
Arachne
Arachne
ChainLinks221
Arachne
Level 64
God Stats
5W - 4L
1,294 SR
Queue Stats
24W - 24L
1,206 Elo+
Party 1
Rama
Rama
Jackdudebro
Rama
Level 69
God Stats
1W - 2L
1,232 SR
Queue Stats
37W - 41L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,491
649
3,237
7,470
2,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
9
0 / 3 / 1
6,110
611
4,709
4,517
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
darley83
Janus
5
0 / 3 / 0
5,252
525
1,952
2,966
620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bjornagnarr
Xing Tian
11
3 / 0 / 6
7,918
792
1,996
7,334
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
12
8 / 1 / 4
8,094
809
5,997
5,515
2,957
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 8
7,333
733
4,903
4,896
1,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bjornagnarr
Xing Tian
3
0
6
6
W
Arachne
8
1
4
10
W
2
0
8
6
L
1
7
0
0.14
L
Merlin
0
3
1
0.17
L
Janus
darley83
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,898
Damage
12,896
14,953
Taken
17,745
4,932
Mitigated
10,212
1,062
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bjornagnarr
Xing Tian
1,996
173
169
1,799
7,334
5,617
23
2,568
4,766
17,278
0
W
Arachne
5,997
4,349
0
822
5,515
2,957
1,617
2,241
3,274
0
20,497
W
4,903
2,751
0
910
4,896
1,638
213
2,637
2,259
0
30,376
L
3,237
887
0
371
7,470
2,968
0
1,017
6,453
0
13,617
L
Merlin
4,709
371
0
195
4,517
1,344
0
402
4,115
14,459
0
L
Janus
darley83
Janus
1,952
291
0
496
2,966
620
0
577
2,389
3,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,853
Gold Earned
23,345
58
Minions Killed
114
0
Camps Cleared
9
325,865
Distance Traveled
542,327
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,918
792
20
2
2
173,282
2
W
Arachne
8,094
809
44
4
3
191,153
1
W
Rama
7,333
733
50
5
4
177,892
3
L
Pele
6,491
649
23
2
0
127,277
0
L
Merlin
6,110
611
32
3
0
117,512
0
L
Janus
5,252
525
3
0
0
81,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role