Player Matchup

Hou Yi
Hou Yi
LanaXrhoades935
Hou Yi
Level 69
God Stats
1W - 2L
1,626 SR
Queue Stats
62W - 58L
1,436 Elo+
Party 1
Bacchus
Bacchus
LelaXstar2923
Bacchus
Level 69
God Stats
2W - 3L
1,379 SR
Queue Stats
103W - 96L
1,439 Elo+
Party 1
Raijin
Raijin
ScKanta
Raijin
Level 38
God Stats
1W - 2L
1,801 SR
Queue Stats
49W - 46L
1,568 Elo+
Solo
Hercules
Hercules
oMythics
Hercules
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 52L
1,441 Elo+
Party 1
Loki
Loki
sheedK
Loki
Level 44
God Stats
5W - 6L
1,520 SR
Queue Stats
102W - 90L
1,441 Elo+
Party 1
Team Averages
Level 48
1,565 SR
1,465 Elo+

VS

Team Averages
Level 41
1,468 SR
1,448 Elo+
Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CheifHosa
Zhong Kui
Level 32
God Stats
9W - 7L
1,580 SR
Queue Stats
127W - 146L
1,469 Elo+
Solo
Cliodhna
Cliodhna
SeiferLoire
Cliodhna
Level 22
God Stats
8W - 8L
1,505 SR
Queue Stats
22W - 33L
1,396 Elo+
Party 2
Chernobog
Chernobog
SirKomodo
Chernobog
Level 39
God Stats
2W - 1L
1,329 SR
Queue Stats
33W - 38L
1,389 Elo+
Solo
Mulan
Mulan
ddrroo
Mulan
Level 43
God Stats
11W - 18L
1,428 SR
Queue Stats
171W - 184L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,636
403
5,589
6,411
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
7
0 / 6 / 1
4,904
350
3,297
9,633
5,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
ScKanta
Raijin
12
2 / 3 / 1
7,416
530
4,349
8,007
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
oMythics
Hercules
8
1 / 6 / 1
5,722
409
2,885
9,458
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
sheedK
Loki
8
1 / 7 / 1
5,677
406
2,580
8,180
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 8
7,748
553
2,221
8,809
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
CheifHosa
Zhong Kui
14
5 / 2 / 9
8,415
601
7,474
8,731
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
SeiferLoire
Cliodhna
13
5 / 1 / 7
8,208
586
6,229
7,754
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
SirKomodo
Chernobog
14
2 / 1 / 0
8,179
584
2,377
6,943
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ddrroo
Mulan
13
9 / 0 / 8
8,985
642
10,013
8,883
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
24
27
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
8
7
W
Zhong Kui
CheifHosa
Zhong Kui
5
2
9
4.75
L
1
5
2
0.4
L
Bacchus
0
6
1
0.08
L
Raijin
ScKanta
Raijin
2
3
1
0.83
W
Cliodhna
SeiferLoire
Cliodhna
5
1
7
8.5
W
Chernobog
SirKomodo
Chernobog
2
1
0
2
W
Mulan
ddrroo
Mulan
9
0
8
13
L
Hercules
oMythics
Hercules
1
6
1
0.25
L
Loki
sheedK
Loki
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
28,314
41,689
Taken
41,120
17,150
Mitigated
25,547
6,231
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,221
360
397
3,063
8,809
7,746
346
1,984
6,825
17,163
0
W
Zhong Kui
CheifHosa
Zhong Kui
7,474
947
0
3,317
8,731
6,095
1,862
2,457
6,274
51,581
0
L
5,589
2,123
0
387
6,411
2,257
0
947
5,464
0
19,938
L
Bacchus
3,297
716
126
1,762
9,633
5,626
0
3,292
6,207
13,202
0
L
Raijin
ScKanta
Raijin
4,349
753
0
320
8,007
2,605
0
2,595
5,372
45,330
0
W
Cliodhna
SeiferLoire
Cliodhna
6,229
685
0
4,244
7,754
2,722
0
143
7,546
0
53,649
W
Chernobog
SirKomodo
Chernobog
2,377
1,883
0
3,902
6,943
3,089
2,114
2,070
4,873
0
58,903
W
Mulan
ddrroo
Mulan
10,013
2,126
0
2,697
8,883
5,895
666
1,155
7,473
4,649
36,216
L
Hercules
oMythics
Hercules
2,885
976
0
2,042
9,458
4,447
0
1,081
7,963
0
16,436
L
Loki
sheedK
Loki
2,580
623
0
1,594
8,180
2,215
0
2,671
5,440
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
41,535
225
Minions Killed
395
0
Camps Cleared
0
1,085,076
Distance Traveled
1,331,784
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,748
553
30
2
0
276,446
1
W
Zhong Kui
8,415
601
85
6
0
236,886
3
L
Hou Yi
5,636
403
30
2
0
213,694
1
L
Bacchus
4,904
350
18
1
0
227,179
1
L
Raijin
7,416
530
102
7
0
222,907
2
W
Cliodhna
8,208
586
81
6
0
316,622
2
W
Chernobog
8,179
584
114
8
0
230,346
6
W
Mulan
8,985
642
85
6
0
271,484
1
L
Hercules
5,722
409
31
2
0
194,607
0
L
Loki
5,677
406
44
3
0
226,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role